 |
|
smellymummy
|
|
we're playing with the balloon unit?
we're all going to need that installed, etc to play it then
|
|
|  |
 |
|  |
 |
|
OzzyKP
|
 |
Rockville, MD
Oct 1999 time: 00:18
|
|
The cheat sheet for those who haven't been paying attention:
ChrisiusMaximus (GMT) Zulu chrisbennett8 AT aol DOT com
Ljube - (GMT +1) Greece ljcvetko at eunet dot yu
Modo44 - (GMT +1) China ansaw TA poczta TOD onet TOD pl
Grandpa Troll (GMT -4) - Germany BCRONKITE-the sign all emails have-then put ec-dot-rr-dot-com
OzzyKP (GMT -5) - India OzzyKP at AOL dot com
smellymummy (GMT -8) - Egypt sm at inethighway dot com
Last edited by OzzyKP on 19-11-2004 at 16:58
|
|
|  |
 |
|
Modo44
|
 |
in western Poland
Jul 2004 time: 06:18
|
|
* Modo44 currently under:
[edit]
Removed old addy. Replaced with new one, just in case someone seeks here.
a TOD sawicki TOD private TA wp TOD pl
[/edit]
Last edited by Modo44 on 28-11-2004 at 17:04
|
|
|  |
 |
|
smellymummy
|
|
it means china will have easy access to the american continent from early on in the game, because there is no ocean tile seperation at the bering straight.. it should get fixed, or we allow easy crossing over there
|
|
|  |
 |
|
smellymummy
|
|
i dont want to forbid that or anything ... just look at the map, see how it is coast tiles at the eastern most tip of asia and western most tip of america? and those coast tiles connect.. so there's no suicide there at all, it's just regular sailing
|
|
|  |
 |
|
smellymummy
|
|
unless ocean or sea tiles have movement penalties for curraghs and galleys. it can make those water tiles nearly impassable. see that way, ocean and sea tiles can cost 2 or more movement points to galleys or curraghs, and the regular movement for more modern ships
i thought thats what was implemented for the england - iceland 2 tile wide ocean.
|
|
|  |
 |
|  |
 |
|  |
 |
|
OzzyKP
|
 |
Rockville, MD
Oct 1999 time: 00:18
|
|
Ok, I hadn't intended to start a discussion on the subject, so I'll just post an edited map. I thought instead of asking everyone to download another map, that'd it'd be easier to just go on the honor system. But no worries, here is the new map.
Galleys and Curraghs can't enter ocean squares at all, and that was the original intention of the map, I just missed the diagonal crossings at the Berring straight. So that's been fixed now in this map. Check to verify, but there should be no way to get to the new world until Navigation.
I'd be happy to start, but as I've never done a PBEM game before, either in Civ3 or Civ2, I may not be the best choice. I nominate Chris.
So again, this is the new map, please replace the old map with this one.
Attachment: earth_(standard)_ozzy.rar
This has been downloaded 2 time(s).
|
|
|  |
 |
|
smellymummy
|
|
i am. wheres the story thread?
|
|
|  |
 |
|
smellymummy
|
|
everything seems good over here.
the new turn order btw:
OzzyKP (GMT -5) - India OzzyKP at AOL dot com
smellymummy (GMT -8) - Egypt sm at inethighway dot com
Modo44 - (GMT +1) China ansaw TA poczta TOD onet TOD pl
Grandpa Troll (GMT -4) - Germany BCRONKITE-the sign all emails have-then put ec-dot-rr-dot-com
ChrisiusMaximus (GMT) Zulu chrisbennett8 AT aol DOT com
Ljube - (GMT +1) Greece ljcvetko at eunet dot yu
|
|
|  |
All times are GMT. The time now is 05:18. Apolyton Time is 00:18. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|