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Arthedain is offline Arthedain
Prince
Dúnedain of the north
Apr 2002
time: 06:16
  Old Post 28-12-2004 03:08
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#91 Report this post to a moderator
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Ditto, will try it out when I get time for it

N35t0r is offline N35t0r
King
( o Y o )
Jan 2000
time: 02:16
  Old Post 28-12-2004 03:34
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I'll go adding comments:

First, is the title supposed to be Black and White?

[Edit:]

Also, the hills and mountains are quite difficult to differenciate. Perhaps making the latter more jagged and unhospitable? (emphasizing the fact that they are impassable)




The 'Gem of Hidden Wisdom' WoW does not appear in the civilopedia, is this intended? (all other WoW's built at the start do appear)



The Irrigation graphic is too obtrusive. You can barely see the terrain underneath (or rivers)

Last edited by N35t0r on 28-12-2004 at 04:11

Harry Tuttle is offline Harry Tuttle

Prince
of the Hoople Heads
Mar 2003
time: 00:16
  Old Post 28-12-2004 06:25
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#93 Report this post to a moderator
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Curt I'm impressed. This is a real feast for the eyes. This looks like your best.

curtsibling is offline curtsibling
King
of the Kill!
May 2002
time: 05:16
  Old Post 28-12-2004 06:47 Visit curtsibling's homepage!
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Hey - Cheers chaps!
You guys enjoying the scen is my great buzz...

@N35t0r:
*Yep, that title is a placeholder for the eventual title I have in mind...

*I thought the Mounts and Hills looked quite different,
but when they are clumped together they might confuse.
And keep in mind, not all units have problems with impassable terrain!

*I will look into this WoW issue. Keep in mind that the civlopedia is still to be completed...

*The current irrigation was the best I could get, compared with the alternatives...
Suggestions welcome on this one!

N35t0r is offline N35t0r
King
( o Y o )
Jan 2000
time: 02:16
  Old Post 28-12-2004 06:56
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quote:
Originally posted by curtsibling
Hey - Cheers chaps!
You guys enjoying the scen is my great buzz...

@N35t0r:
*I thought the Mounts and Hills looked quite different,
but when they are clumped together they might confuse.
And keep in mind, not all units have problems with impassable terrain!


Yes, I typed that when all I had seen was the clumps around the Coven's starting location.


[edit:]

As for the Irrigation, removing some of the patches does wonders. I'd also add some more green, so that it sticks out some more with the everpresent white


Also, the one from 2194 Days of War looks nice.

Last edited by N35t0r on 28-12-2004 at 07:16

curtsibling is offline curtsibling
King
of the Kill!
May 2002
time: 05:16
  Old Post 28-12-2004 07:10 Visit curtsibling's homepage!
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When you see the other ranges of the mountains, you might the see the difference...

If other people share the same view about irrigation, I will make a change!

N35t0r is offline N35t0r
King
( o Y o )
Jan 2000
time: 02:16
  Old Post 28-12-2004 07:17
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Yes, I've seen them by now, but they'd look better if they were less rounded, much more jagged.... (IMHO, of course)

[edit:]

Also, the top corner of the cursor that blinks when you move units overlaps the unit, you should remove it...

Last edited by N35t0r on 28-12-2004 at 07:24

N35t0r is offline N35t0r
King
( o Y o )
Jan 2000
time: 02:16
  Old Post 28-12-2004 07:26
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One more thing:

When you look under the 'Happyness analysis' tab in the city screens, the 'people' appear as uniformly coloured rectangles, is this intended?

curtsibling is offline curtsibling
King
of the Kill!
May 2002
time: 05:16
  Old Post 28-12-2004 07:48 Visit curtsibling's homepage!
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The rectangles are intended, as there is only one series of tiny faces to cover all the civs.

The Undead or Zatarn would not look right with human faces for that function....

N35t0r is offline N35t0r
King
( o Y o )
Jan 2000
time: 02:16
  Old Post 28-12-2004 07:57
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Thought so, and they are good

And I found something while skimming through the events to check if I had recieved something for taking Primeval Cove:

quote:
@IF
UNITKILLED
unit=Irene the Maiden
attacker=Crusader Kingdom
defender=ANYBODY
@THEN
JUSTONCE
TEXT
^
^^ Slode the Slyfoot joins the Crusader Kingdom!
^
ENDTEXT
CREATEUNIT
unit=Irene the Maiden
owner=Crusader Kingdom
veteran=yes
homecity=None
InCapital
locations
202,164
endlocations
@ENDIF


Shouldn't the text popup read differently?

curtsibling is offline curtsibling
King
of the Kill!
May 2002
time: 05:16
  Old Post 28-12-2004 08:14 Visit curtsibling's homepage!
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Aha!

Well-spotted, sir!
The dangers of mass-cut-and-pasting...

I never lost Irene to anyone, so I never noticed this one!



*adds to fix list*

N35t0r is offline N35t0r
King
( o Y o )
Jan 2000
time: 02:16
  Old Post 28-12-2004 08:17
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One more thing. I just took Halls of Iron, and I'm pretty sure I didn't recieve anything as a reward. The same happened with Primeval Cove.

Cheking the events, it looks like I'm supposed to be able to build a wonder for each of those conquests, but it does not happen that way.

curtsibling is offline curtsibling
King
of the Kill!
May 2002
time: 05:16
  Old Post 28-12-2004 08:32 Visit curtsibling's homepage!
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In Primeval Cove, you get the book 'Saga of the Stones'...
And the Mysterious Schematics are gained from the Halls of Iron...

Check the cities improvement lists or the wonders of the world (F7) screen...

N35t0r is offline N35t0r
King
( o Y o )
Jan 2000
time: 02:16
  Old Post 28-12-2004 08:40
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OH!

But they get built in Primeval Cove, rather out of the way (defense-wise), it'd be nice to get them in Stavarga...

curtsibling is offline curtsibling
King
of the Kill!
May 2002
time: 05:16
  Old Post 28-12-2004 08:56 Visit curtsibling's homepage!
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I will change the events so that these important rewards are bestowed in the main city...

N35t0r is offline N35t0r
King
( o Y o )
Jan 2000
time: 02:16
  Old Post 28-12-2004 09:16
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#106 Report this post to a moderator
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Three Harpies I got when I captured Mouth of Mire appeared on tile 0,0... They'll be flying for a while methinks...

curtsibling is offline curtsibling
King
of the Kill!
May 2002
time: 05:16
  Old Post 28-12-2004 16:08 Visit curtsibling's homepage!
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That is strange, the event makes them appear at 175,119 or 178,118...

And since Harpies can cross impassable terrain, I cannot see why you got that result?

I will test this and see...

curtsibling is offline curtsibling
King
of the Kill!
May 2002
time: 05:16
  Old Post 28-12-2004 16:18 Visit curtsibling's homepage!
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That was a weird bug!

I added the 'InCapital' action to the event, and now the squadron
of shrieking harpies appears in the player's main city!

jim panse is offline jim panse
King
Anvilvania
Oct 2002
time: 06:16
  Old Post 28-12-2004 17:06
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#109 Report this post to a moderator
Put an end to popups!

Curt ... this is your best scenario so far Instead of sleeping I was playing it until deep into the night ... it is that gripping & those graphics are that unbelieveable good

You have now officially convinced me that ToT is by far better than MGE ...

curtsibling is offline curtsibling
King
of the Kill!
May 2002
time: 05:16
  Old Post 28-12-2004 17:43 Visit curtsibling's homepage!
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Excellent!

I am glad that you like it, dude!

curtsibling is offline curtsibling
King
of the Kill!
May 2002
time: 05:16
  Old Post 28-12-2004 18:54 Visit curtsibling's homepage!
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Even though I am in the process of making the Readme, with a dedicated and full credit list:

I want to give a special thanks just now to that one creator
whom inspired me to kick off the entire Bitterfrost concept.

That person is the hugely-talented FavouredFlight, the genius
behind the Moria, Fellowship and Return of the King LOTR scenarios.

Without his ground-breaking graphics, I would never have been jolted into creating a fantasy effort.

His kind permission to let the community use his cities and units as basis
for many new creations, has led to a complete revolution in my own work.

That combined with the elements and actual tweaked work from Catfish
and Fairline included with BF2 has opened a whole new territory for me!

Now I feel ready to add this kind of graphic level to my other scenarios too!

*FavouredFlight, Catfish, Fairline, Bebro, Will Keenan, Jim Panse*

I salute thee!

N35t0r is offline N35t0r
King
( o Y o )
Jan 2000
time: 02:16
  Old Post 29-12-2004 02:17
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quote:
Originally posted by jim panse Instead of sleeping I was playing it until deep into the night


Heh, tell me about it.. I went to sleep at 4 AM x_x

In any case, I have some more comments:

You might want to increase the movement of ships. So far I only have the caravel, but with only 3 moves not only it takes ages to move around the map (especially due to the size), but a 1 move land unit moving along a road moves faster.

I just discovered Monarchy and got Galeena promoted to Priestess. IMHO, her stats are too low. Perhaps some more attack, and especially an extra HP will make her more on par with the best buildable units availiable so far. (A countess is 5/5/1 2/1). I'd put her (I don't know the stats of the other civs' units) more on par with the other heroes... (Bhurkis, Othmok, Goldfist, Irene and Lopaz I've got so far and they've got 4/4 or 6/6 HP/FP)

On most parts of the map, the 2 moves of the mounted units goes to waste... Why not something more close to 4?

Also, exploring is a PITA. I'd pay to have some explorer-like unit with 1 move that treats all terrain as roads (but doesn't ignore impassable terrain).


I've noticed that peasants can traverse mountains. I suppose this was intended so that they can improve said tiles, but it leads to easy ways of traversing mountains: the Bursars can get to the cities between Blackhand hills and Mortiis river as fast as the Coven if they want to. What about disallowing this? If you wanted to improve Mountains, you can always use Engineers (when they become availiable)


Nedlings can traverse mountains as well... I bribed a few of the Barbarian cities (Ishahn's gate and Toth's gate) (and quite cheap, too) and got some very useful 3 movers that can traverse mountains... Maybe you'd want to at least make the bribing more expensive?

curtsibling is offline curtsibling
King
of the Kill!
May 2002
time: 05:16
  Old Post 29-12-2004 02:37 Visit curtsibling's homepage!
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quote:
Originally posted by N35t0r
You might want to increase the movement of ships. So far I only have the caravel, but with only 3 moves not only it takes ages to move around the map (especially due to the size), but a 1 move land unit moving along a road moves faster.




You do realise there are three other species of ships?
All of them get faster and more capable....

If you reaserch 'Naval Superiority', capture one wonder,
and build another, you get 4 bonus movement to ships...



quote:
Originally posted by N35t0r
I just discovered Monarchy and got Galeena promoted to Priestess. IMHO, her stats are too low. Perhaps some more attack, and especially an extra HP will make her more on par with the best buildable units availiable so far. (A countess is 5/5/1 2/1). I'd put her (I don't know the stats of the other civs' units) more on par with the other heroes... (Bhurkis, Othmok, Goldfist, Irene and Lopaz I've got so far and they've got 4/4 or 6/6 HP/FP)


My goodness! You are a brave one!
The kings and queens are not meant to be used in battle!

They are meant to be protected...Not used as attackers...
I have plans to reduce the capability of certain leaders...

quote:
Originally posted by N35t0r
On most parts of the map, the 2 moves of the mounted units goes to waste... Why not something more close to 4?


Or why not build some roads or lure your enemy to the open plains?



quote:
Originally posted by N35t0r
Also, exploring is a PITA. I'd pay to have some explorer-like unit with 1 move that treats all terrain as roads (but doesn't ignore impassable terrain).


They are called archers!

Do you wish me to change their stats to one-move, all-moves-as-roads?

I was toying with that idea...

quote:
Originally posted by N35t0r
I've noticed that peasants can traverse mountains. I suppose this was intended so that they can improve said tiles, but it leads to easy ways of traversing mountains: the Bursars can get to the cities between Blackhand hills and Mortiis river as fast as the Coven if they want to. What about disallowing this? If you wanted to improve Mountains, you can always use Engineers (when they become availiable)


Another idea that makes sense...
But it means you will lose the ability to mine mountians early on.

I guess the advent of engineers means better mining too...

I will fix this at your suggestion...

quote:
Originally posted by N35t0r
Nedlings can traverse mountains as well... I bribed a few of the Barbarian cities (Ishahn's gate and Toth's gate) (and quite cheap, too) and got some very useful 3 movers that can traverse mountains... Maybe you'd want to at least make the bribing more expensive?


OK, Nedlings will be more greedy for bribing!

curtsibling is offline curtsibling
King
of the Kill!
May 2002
time: 05:16
  Old Post 29-12-2004 02:39 Visit curtsibling's homepage!
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PS

N35t0r, your feedback is top notch!

CapTVK is offline CapTVK
King
Voorburg, the Netherlands, Europe
Jan 1970
time: 05:16
  Old Post 29-12-2004 03:32 Visit CapTVK's homepage!
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#115 Report this post to a moderator
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I've been playing this one for hours as the Bursars and I've been quite active in getting a trade empire going.


Two observations:

The Bursar don't have to worry much about enemies in the south. They are far away from the action it seems (intended?).

The mountain ranges and no food/shield-winter/frost tiles go a long in preventing city sprawl. You can't go posting cities just anywhere. You have to choose your spots. After a while you see the Bursar slowly filling up the valley.

Finally, the Bursar have an excellent starting location

Attachment: captvk-bursar.png
This has been downloaded 85 time(s).

curtsibling is offline curtsibling
King
of the Kill!
May 2002
time: 05:16
  Old Post 29-12-2004 03:58 Visit curtsibling's homepage!
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Yep - You have guessed my little strategy!

The Bursars are the easiest to build a nice kingdom with;
While the Crusaders are in battle quite early - This suits them!

The Coven are somewhat a mix of the two...

The Zatarn and Undead are both a real challenge...

Broken_Erika is offline Broken_Erika
Prince
shoving your soul into a jar of mayonaise
Oct 2004
time: 00:16
  Old Post 29-12-2004 05:19 Visit Broken_Erika's homepage!
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#117 Report this post to a moderator
Avatar Enlargement: We've got the solution

sounds cool, can't wait until it's done

curtsibling is offline curtsibling
King
of the Kill!
May 2002
time: 05:16
  Old Post 29-12-2004 05:37 Visit curtsibling's homepage!
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You are more than welcome to take a playtest!

typhoon is offline typhoon
Chieftain
of Bollocks
Jan 2003
time: 05:16
  Old Post 29-12-2004 06:08
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I wouldn't know... I think the Bursars do get quite a challenge. I can't seem to expand across the mountain range due to marauding hordes of Crusaders roaming about. Good thing I have Lopaz and Goldfist with me.

Curt, you have outdone yourself once again.

curtsibling is offline curtsibling
King
of the Kill!
May 2002
time: 05:16
  Old Post 29-12-2004 16:58 Visit curtsibling's homepage!
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#120 Report this post to a moderator
Got spare money?

Cheers!

One thing I want to ask the players:

Are all the sounds working alright?

 
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