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Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:17
  Old Post 10-12-2004 04:53
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Turn 244 : 1270 AD Part II Tired of ads?

The original turn thread is close to the P*stcount limit . Starting up Part II in advance...



Edit by Krill: Here are the latest screenies: I would be grateful if someone would make them show up. Thanks in advance.

Lego Before:





Lego at end of turn:





Stormia

Last edited by Krill on 11-12-2004 at 00:20

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:17
  Old Post 10-12-2004 05:01
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quote:
Originally posted by Aeson
We could even disband the teleported Tank(s). I think we only need to give GoW Legopolis and Oasis 8. That would teleport 1 Tank only.

It's probable that we could also abandon Legopolis, but I'm not sure if that will maintain a cultural corridor. What is the cultural requirement for the 3rd border expansion? 10000c?

1000 c, I think. 10000c gives you the 4th (being 5 tiles from the city).

Legopolis and Oasis 8 should be acceptable. I'll go over it to be sure before doing it, though.

We can know see the GoW stack, I'm counting stuff...
DeepO

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:17
  Old Post 10-12-2004 05:03
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quote:
Yup, might as well toast this one before DeepO gets back with the Stanwix battle log...

Hey, I was still posting other stuff!

DeepO

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:17
  Old Post 10-12-2004 05:03 Visit Trip's homepage!
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You'll be okay, soon as you get a little sleep.

OPD is offline OPD
King
Birmingham UK
Jun 2002
time: 05:17
  Old Post 10-12-2004 05:06
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This is crazy, the word "rape" comes to mind.

Looking at it now, it almost seems arrogant of Lego to leave all these cities undefended, particularly quantro, a city within transport range, undefended against marine attack...

A million pounds says Karina was their FP city

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:17
  Old Post 10-12-2004 05:11
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quote:
Congrats and all, don't mean to ruin the mood, but this is a very sad turn.

Yup, I agree.
It is both an and a turn.

Let's enjoy it for now and be sad later when we break the news to Lego, shall we.
--
Btw, I was thinking ealier on perhaps getting this turn to Soren's attention.
Don't get me wrong, the tactics used here are absolutely brilliant but I can't help feel, that we didn't play this turn how the game was intended to play.
So if Firaxis would/could come up with a plan to prevent it in Civ4.

PS: I think just about all is fair in an MP game, so don't take this the wrong way.
--

Hey, good to see you Zeit.

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:17
  Old Post 10-12-2004 05:11
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GoW stack
- 26 marines
- 2 reg marines
- 1 3/5 marine
- 26 artillery (shouldn't that be 27?)
- 1 settler
- 2 1/4 tank
- 2 2/4 tank
- 1 3/4 tank
- 17 2/4 inf
- 1 2/5 inf
- 1 1/4 inf

60 units left, most of them damaged. I should apply for a job as fortune teller... I predicted this the last time I spoke of the leftover GoW troops.

Nevertheless, seeing the damage on those units, I'm glad we took all we could take, and are here to pound on those infs.

DeepO

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:17
  Old Post 10-12-2004 05:13
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I don't see any need to disband any telported tanks. We may need them at home. We can just not send them back for a time or ever. It is not something that is being done to get the tanks back, we would prefer them to be on Legoland.

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:17
  Old Post 10-12-2004 05:14
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Lose 30 kilos (of popups)

Soren seeing this might be a good idea, but perhaps best to wait until I had time for an AAR, and let him see this. It takes forever to get the meaningful information out of here

But last I heared, he was still a lruking member of this team, so in case he want any details he's free to read them!

DeepO

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:17
  Old Post 10-12-2004 05:16
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quote:
Originally posted by vmxa1
I don't see any need to disband any telported tanks. We may need them at home. We can just not send them back for a time or ever. It is not something that is being done to get the tanks back, we would prefer them to be on Legoland.

Look, it's not that we use those tanks to our advantage, but I remember what we heared last time we teleported units. Let's not leave any sore taste in our mouths after this victory. If Lego wants to go around, and have some revenge on our tanks: let them have their moment. It won't matter to us either way, it might even be beneficial to us if we lure infs out of that fortress Abilene is going to be.

DeepO

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:17
  Old Post 10-12-2004 05:18
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Avatar Enlargement: We've got the solution

Lego will probably go into anarchy, so that they don't have to pay for the units. Otherwise, wouldnt the units be disbanded if they could not pay for the upkeep of the units?

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:17
  Old Post 10-12-2004 05:18 Visit Trip's homepage!
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Don't worry, this won't be possible in Civ 4. That's all I'll say.

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:17
  Old Post 10-12-2004 05:20
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I'm not sure about the upkeep question. You only lose one unit per time you're in the red, right? They could just as easily abandon their last city...

DeepO

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:17
  Old Post 10-12-2004 05:20
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We could post the status of the GoW stack in public and ask Lego to finish their report. I am wondering if GoW tanks had any get to elite before they got destroyed.

Only 1 marine make elite and lived. So it would seem Lego really bombarded them.

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:17
  Old Post 10-12-2004 05:21
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Inflate your Upload Space

As to Civ 4: Civ 3 didn't seem exploitable either, compared to Civ 2. And still, after a few years you have to restrain yourself, or it could turn a lot uglier...

DeepO

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:17
  Old Post 10-12-2004 05:22
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hmmm... I don't know vmxa. At the very least, any public thing should get 24h. This most certainly.

DeepO

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:17
  Old Post 10-12-2004 05:22 Visit Trip's homepage!
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Yes, it's quite a bit different though now. This kind of thing will definitely not be possible, I can assure you of that.

Krill is offline Krill
Emperor
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Dec 2003
time: 05:17
  Old Post 10-12-2004 05:23
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I wish I was a playtester, but then again, I don't really have the ability at this game compared to you masters

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:17
  Old Post 10-12-2004 05:24
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:sigh: the Civ 4 aristocracy! :envy:

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:17
  Old Post 10-12-2004 05:25
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quote:
Originally posted by DeepO
hmmm... I don't know vmxa. At the very least, any public thing should get 24h. This most certainly.

DeepO


Vondrack did not give the full report as he did not want to give out any info. That is fine, but the info is now passe. I just want to see the way it played out, but it does not have to be done now.

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:17
  Old Post 10-12-2004 05:35
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Help yourself to an AD-FREE life

battle report continued
(the capturing of the cities have to be mentioned here too, once I get to compiling everything)
The battle for Fort Stanwix
Tank attacks inf. defensive bombardment fails. Inf killed. Tank 3/4.
Tank attacks inf. defensive bombardment fails. Inf killed. Tank 3/4.
Tank attacks inf. defensive bombardment hits. Tank killed. Inf 1/4.
Tank attacks inf. defensive bombardment hits. Tank retreats (1/4), inf 4/4.
Tank attacks inf. defensive bombardment hits. Tank destroyed, inf 1/4.
Tank attacks inf. defensive bombardment hits. Tank retreats (1/4). Inf 4/4.
Tank attacks inf. defensive bombardment hits. Tank destroyed. Inf promotes to 2/5.
Tank attacks inf. defensive bombardment hits. Tank destroyed. Inf 4/4.
Tank attacks inf. defensive bombardment fails. Inf killed, tank 3/4.
Tank attacks inf. defensive bombardment hits. Inf killed. Tank 3/4.
Tank attacks inf. defensive bombardment hits. Tank destroyed. Inf 2/4.
Tank attacks inf. defensive bombardment hits. Tank retreats (1/4). Inf 2/4.
Tank attacks inf. defensive bombardment hits. Tank destroyed. Inf promotes to 4/5.
Tank attacks inf. defensive bombardment fails. Inf killed. Tank 3/4.
Tank attacks inf. defensive bombardment fails. Tank retreats (1/4). Inf 2/4.
Tank attacks inf. defensive bombardment fails. Inf killed. Tank 2/4.

Total: 16 Tank attacks. 10 succesful defensive bombardments. 6 infs killed. 6 tanks killed.

DeepO

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:17
  Old Post 10-12-2004 05:36
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quote:
Originally posted by DeepO
GoW stack
- 26 marines
- 2 reg marines
- 1 3/5 marine
- 26 artillery (shouldn't that be 27?)
- 1 settler
- 2 1/4 tank
- 2 2/4 tank
- 1 3/4 tank
- 17 2/4 inf
- 1 2/5 inf
- 1 1/4 inf



Do you think that's enough, even with a bit of help from us? It doesn't look that much to me. Maybe one of our combat calc maestros can run the numbers once the turn is in the can.

I'll post these off to Master 'Early Night' Zen who can mull over them at breakfast

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:17
  Old Post 10-12-2004 05:36
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quote:
GoW stack
- 26 marines
- 2 reg marines
- 1 3/5 marine
- 26 artillery (shouldn't that be 27?)
- 1 settler
- 2 1/4 tank
- 2 2/4 tank
- 1 3/4 tank
- 17 2/4 inf
- 1 2/5 inf
- 1 1/4 inf



Just a thought: This means that MZ can't backstab us, so we only have to worry about ND and the Abilene Monster stack.

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:17
  Old Post 10-12-2004 05:37
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Lose 30 kilos (of popups)

vmxa, a little more patience, please. The problem is that if tell them what we can see, they know we've taken Legopolis... we'd better to it another way, I think. I proposed the GoW stack in the "what to post" thread, but it was only intended as half a joke... it wouldn't be nice to our fellow players.

DeepO

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:17
  Old Post 10-12-2004 05:38
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What was it MZ was hoping for a 5 inf reduction? They got 6, not bad.

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:17
  Old Post 10-12-2004 05:38
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Lose 30 kilos (of popups)

CH, take into account that Fort Stanwix's garrison just got reduced as well

DeepO

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:17
  Old Post 10-12-2004 05:39
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quote:
Originally posted by vmxa1
What was it MZ was hoping for a 5 inf reduction? They got 6, not bad.

plus the rest of the damage... some are now only 1/4.

Does defensive bombardment happen once per turn, or once per opposing civ? We had 16 defenisve bombardments, out of 27. Are GoW going to get 11, or 27?

DeepO

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:17
  Old Post 10-12-2004 05:39 Visit Trip's homepage!
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How many units are in Stanwix again?

Rather not have to go hunting through the 20-page thread, if someone has the info handy...

Aeson is offline Aeson
Emperor
orangesoda
Nov 2001
time: 22:17
  Old Post 10-12-2004 05:42
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Before this battle:

quote:
- 4 2/5 T
- 2 3/5 T
- 3 4/5 T
- 1 3/4 T
- 2 1/4 T
- 20 I
- 29 art
- 3 Cav

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:17
  Old Post 10-12-2004 05:43
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Here is the link for the stats on stanwix:

http://apolyton.net/forums/showthre...377#post3484377

 
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