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-Jrabbit is offline -Jrabbit
Emperor
of the Electronic Egyptians
Feb 2002
time: 23:24
  Old Post 07-03-2005 01:48
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#91 Report this post to a moderator
Rabbit droppings Inflate your Upload Space

OK, it nets out like this -- 17 cities, 8 setts on the board. Two camels in waiting, 6 in production. 2 triremes in production. 1st in land area, pop, and production. Five new techs, but not quite the ones we would have preferred. We do, however, get to choose a new tech next turn...
The log...

1000 BC -- Reset camels to setts, temples to barracks. Rushbuy the odd row.
975 -- Bactra settlers, HG completed. We Love The Shah in cap.
950 -- Tyre disbands, antioch completes barracks.
925 -- Sidon and Susa produce settlers. Retread founded.
900 --
875 -- Samaria barracks, 2 huts spotted.
850 --Ghulaman founded on wheat as northern port. Hut yields a horsie.
825 -- Gordium and SSC complete settlers, Ergili starts one.
800-- discover Mysticism, start on map making.
775 -- Hut = nomads
750 --
725 -- Pasagardae settler, start van. Hut = nomads again! . Zohak founded.
700 -- We're Most Powerful. Istakhr founded.
675 -- Russians start Colossus. Pop = 400K
650 -- Hamadan, Persepolis issue setts. Hut = Feudalism.
625 -- The wine is mined!
600 -- Jinjan founded
575 -- Egypt destroyed by Greeks. Ergili disorder. Barazjian founded.
550 -- Our wise men disconver the art of Map Making and we start a couple boats. Now studying Horseback. Hut = Seafaring.
525 -- Russians complete Colossus. Ergili issues more settlers.
500 -- Pop over 500K. Hut yields Horseback Riding.

Unlucky on the techs, but plenty of cities, much better roads. It might make sense to ignore the LH and go for Magellan. Probably overloaded on setts vs vans, but I admit to playing quickly and without a lot of planning.

Peaster -- I'm a Mac guy, for it's MGE only for me.

-Jrabbit is offline -Jrabbit
Emperor
of the Electronic Egyptians
Feb 2002
time: 23:24
  Old Post 07-03-2005 01:57
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#92 Report this post to a moderator
Lose 30 kilos (of popups)

Not that it's likely to be used, but here's the .sav

Attachment: jr_500bc.sav
This has been downloaded 4 time(s).

atomant is offline atomant
Prince
Aussie, no longer lost in Africa
Jul 2002
time: 15:24
  Old Post 07-03-2005 04:38
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#93 Report this post to a moderator
Avatar Enlargement: We've got the solution

quote:
Originally posted by -Jrabbit
Not that it's likely to be used, but here's the .sav


awaiting LaF (and anyone else who wants to prove their mettle).

RCC can start anytime

atomant is offline atomant
Prince
Aussie, no longer lost in Africa
Jul 2002
time: 15:24
  Old Post 07-03-2005 13:25
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#94 Report this post to a moderator
Avatar Enlargement: We've got the solution

VOTES!!!!!!

Grigor is offline Grigor
Prince
Oberlin, Ohio
Jan 2000
time: 00:24
  Old Post 07-03-2005 16:31
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#95 Report this post to a moderator
Help yourself to an AD-FREE life

It is hard to make a decision on these four saves. Although there are many differences in detail, the similarities are far stronger. Even Peaster's MPE save has the same 17 - 18 cities, and basically the same prospects for the next 20 turns.

I prefer the two saves with the wine hill near SSC mined. (Jrabbit and Grigor). And I like having Sun Tzu (Grigor). But I very much like Peaster's city placement.

I await more thoughts and RCC.

-Jrabbit is offline -Jrabbit
Emperor
of the Electronic Egyptians
Feb 2002
time: 23:24
  Old Post 07-03-2005 17:25
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#96 Report this post to a moderator
Avatar Enlargement: We've got the solution

For me, it's between Peaster and Grigor. I'm leaning toward Peaster's save, with boats on the board, several more techs, Philo next and presumably crucs close behind. Grigor's is recommended by STWA with MPE yet to come.

Depite all my whinging about the idea of waiting as long as possible for MPE, I think Peaster's save shows the better development overall and I lean in that direction.

I find my own save a little embarrassing.

Peaster is offline Peaster
Prince
Florida
Jul 2003
time: 00:24
  Old Post 07-03-2005 19:00 Visit Peaster's homepage!
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#97 Report this post to a moderator
Full PM-box? Change here!

Wait for LaF ! We can't vote before the posting deadline ! I will probably look at all the saves tonight. It would be helpful to know the plans of each player for the next 20 turns.

For example, I would like to know approx how long Fundy, Banking, etc would take to pay off compared to the plan of sending out boats ASAP. BTW - What is our goal in this game ? I was thinking it was early conquest, but maybe I made an assumption.

atomant is offline atomant
Prince
Aussie, no longer lost in Africa
Jul 2002
time: 15:24
  Old Post 08-03-2005 01:36
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#98 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

quote:
Originally posted by Peaster
Wait for LaF ! It would be helpful to know the plans of each player for the next 20 turns.

For example, I would like to know approx how long Fundy, Banking, etc would take to pay off compared to the plan of sending out boats ASAP. BTW - What is our goal in this game ? I was thinking it was early conquest, but maybe I made an assumption.


No votes were recorded, LAF save not posted, propbably RL interferred.

Strategy for my game is included my log.

Remember in this game, every tech we learn is given to the then enemy, we have no technical superiority.

The game is a blood lust game. We win by conquering the world. How you conquer the world is up to you. Early, late or just before lunch makes no difference.

We vote on the save we think can best achieve that goal. On the subject of voting, as there are four saves this time, I was thinking of a preference type voting system. Give each save a rating from 1-4 (with four being be the best and one being the worst save of this round) Obviously the same rating can not be used for two saves.

For example:
JR's save: 4
Peaster: 3
Grigor: 2
Ant: 1

would be a legitimate vote. The save with the hightest cumulative votes wins that round. Thoughts appreciated. votes awaiting.

Grigor is offline Grigor
Prince
Oberlin, Ohio
Jan 2000
time: 00:24
  Old Post 08-03-2005 06:18
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#99 Report this post to a moderator
Remove this text

OK.
Grigor 4
Peaster 3
JRabbit 2
Ant 1

My strategy in the next 20 turns would be to build LH, expand to nearby islands, learn Philosophy and Mono, build MC. I will have vans saved, but will try to buld MPE as late as possible in hopes that the AI knows something on the way to Invention or Banking. The ultimate goal is Demo, SoL, and Soft Fundy.

-Jrabbit is offline -Jrabbit
Emperor
of the Electronic Egyptians
Feb 2002
time: 23:24
  Old Post 08-03-2005 08:17
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#100 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Peaster 4
Grigor 3
Atomant 2
-Jrabbit 1

atomant is offline atomant
Prince
Aussie, no longer lost in Africa
Jul 2002
time: 15:24
  Old Post 08-03-2005 10:43
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#101 Report this post to a moderator
Put an end to popups!

Grigor 4
-JRabbit 3
Peaster 2
Ant 1

atomant is offline atomant
Prince
Aussie, no longer lost in Africa
Jul 2002
time: 15:24
  Old Post 08-03-2005 10:46
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#102 Report this post to a moderator
Support Apolyton buy from Amazon

Tally to date:
In front by a nose (grigor): 11
Peaster: By a neck at: 9
-JRabbit third by a length at six
and last by a mile Ant with 4

LaF's votes to be factored in....

Voting closes wednesday noon (GMT)

Peaster is offline Peaster
Prince
Florida
Jul 2003
time: 00:24
  Old Post 09-03-2005 11:44 Visit Peaster's homepage!
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#103 Report this post to a moderator
Increase Your PM Length

Peaster 4
Grigor 3
Rabbit 2
Ant 1

atomant is offline atomant
Prince
Aussie, no longer lost in Africa
Jul 2002
time: 15:24
  Old Post 09-03-2005 14:42
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#104 Report this post to a moderator
Put an end to popups!

Voting closed, votes tallied.
Ant 5
JR 8
Peaster 13

And this weeks winner Grigor with 15 points... Golf clap....

Saves due monday, 12 noon GMT

La Fayette is offline La Fayette
King
albi, france
Oct 2000
time: 06:24
  Old Post 09-03-2005 22:42
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#105 Report this post to a moderator
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quote:
Originally posted by atomant

LAF save not posted, propbably RL interferred.



Yes, RL (health) did interfere.
Don't wait for me. I shall be a lurker from now on (at least for the next few turns).

Elephant is offline Elephant
Prince
Phila PA
Aug 2002
time: 00:24
  Old Post 10-03-2005 02:40
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#106 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Sorry to hear you're not feeling well, La Fayette. Though I see it did not interfere with playing the GOTM (or perhaps, playing the GOTM interfered with your health?)...

Grigor is offline Grigor
Prince
Oberlin, Ohio
Jan 2000
time: 00:24
  Old Post 11-03-2005 07:55
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#107 Report this post to a moderator
Avatar Enlargement: We've got the solution

Strategy in the next 20 turns:
-- learn Maps, build LH (5 turns) (sleeping van, Tyre, Bactra, SSC)
-- expand to nearby islands to settle the Map
-- learn Philosophy and Mono, then Banking
-- build MC with saved vans
-- save vans for MPE
== build MPE as late as possible in hopes that the AI knows something on the way to Invention or Banking.
-- Ultimate goal: Demo (=Banking + Invention), SoL, and Soft Fundy.
-- It might be nice to get Persepolis to sixe 5 for Xinning.

Peaster asked a good qustion: approx how long will Fundy, Banking, etc take to pay off compared to the plan of sending out boats ASAP?

I think that with restarts on, settling the map is as important as wiping out the original civs early. I expect to begin war with the AI only after MPE, which I hope to get by 1AD. Depnding on how far along the AI is, we could get Navigation (Magellans) before Demo/Fundy. Or spend a few turns in Demo before Fundy (my choice) to build up a super productive civ.

Projected last wipeout: 750AD. Then I playd my turnset...

spoiler(highlight to read):
500 BC tickle production.
475 Egyptians dstroyed by Greeks. Herat founded
450* Daykanus (20) founded
425 Elephant kills chariot=>vet.
400 Maps=>Lit.
325 Vikes nearly done with Pyr. SSC builds LH
300 Trondheim builds Pyr
225 Hut: Bampur (21) on another continent.
200 Lit=>Phil (352). Max beakers: 43. Need a delivered van.
175 Vikes start Copernicus - they will have Astro for us.
125 Mongols nearly done with Colossus
100 Nishapur builds Colossus. Hidden Pheasant mined near Persepolis. Hut: 100g
25 A truly unwelcome announcement - Athens discovers Philosophy first! Time for a new stratgy. Science to Zero. Hut: Tribe (22)
1AD Barbs attack trireme - it survives but injured. Hut: Nomads -- at least that luck is good -- Four Vans delivered for MPE. The Plan is to get Philosophy from Greeks, then discover Mono next turn. Science is set to zero and must stay there until we trade for Philosophy. Eight Vans are around for MC. That will make things less dicey, but 16 more vans are necessary for the Statue and Magellan's


This was not what I expected, and I await other saves, especially from those with different plans. I am used to having the AI get some wonders, but I have not had Philosophy go to an AI first for many years.

Attachment: xegrig_ad1.sav.zip
This has been downloaded 0 time(s).

Peaster is offline Peaster
Prince
Florida
Jul 2003
time: 00:24
  Old Post 11-03-2005 23:49 Visit Peaster's homepage!
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#108 Report this post to a moderator
Got spare money?

quote:
Originally posted by atomant

The game is a blood lust game. We win by conquering the world. How you conquer the world is up to you. Early, late or just before lunch makes no difference.


Guys, I didn't understand this at the start. And unfortunately, after reading it, the sxn game doesn't interest me very much. I will probably drop out. Also, I guess some of my RCC was probably too harsh, considering that conquering quickly was not the point. No offense intended. Anyway, best of luck to the Persians!

atomant is offline atomant
Prince
Aussie, no longer lost in Africa
Jul 2002
time: 15:24
  Old Post 14-03-2005 06:56
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#109 Report this post to a moderator
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OK, my turn set this round. Sorry it is brief, but people had the nasty habit of wanting to interview me for jobs this week. How rude!!!!


Lots of time was spent building roads and vans.

500BC Pressed enter
475BC Egyptians destroyed by greeks, Herat founded
400BC Dakanyus founded
300BC Tondheim builds pyramids
150BC Temple built in parasgade
0

and accidently pressed return....

we discover philosphy, immediately discover horseback riding(?) start researching poly.

Also note, not huts popped as I wanted to keep tech costs down. One further strategy, to avoid giving techs, is to build great library and take techs from other civs?

Attachment: antxe_a20.sav
This has been downloaded 0 time(s).

Bloody Monk is offline Bloody Monk

King
austin, tx
May 2001
time: 23:24
  Old Post 16-03-2005 21:05
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#110 Report this post to a moderator
Get a bigger avatar today!

quote:
Originally posted by La Fayette

Yes, RL (health) did interfere.
Don't wait for me. I shall be a lurker from now on (at least for the next few turns).


My friend,
I hope this is the result of some passing bug and that you quickly get back on top of things. I am finding that life w/o Civ is very bleak, and so, here's to your speedy recovery!!

Monk

Peaster is offline Peaster
Prince
Florida
Jul 2003
time: 00:24
  Old Post 19-03-2005 21:26 Visit Peaster's homepage!
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#111 Report this post to a moderator
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Monk, best wishes to you, too! La Fayette mentioned in another thread that he had a serious operation recently. AFAIK he is doing OK. I guess he can say more if he wants.

BTW - In case it wasn't clear, my statement of disinterest was about the goal, rather than the game itself. If anybody is still interested in playing this out, maybe we can talk about new goals/rules. I do not insist on EC, but just conquering "someday" doesn't sound likely to challenge us. Not likely to motivate good discussions of strategy either, IMHO.

I admit that I am a newbie to sxn games, so maybe I am missing the point here.

 
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