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BigFurryMonster is offline BigFurryMonster
Emperor
EMPEROR of Cats
Feb 2002
time: 06:34
  Old Post 01-03-2005 14:47 Visit BigFurryMonster's homepage!
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Information: Science Support Apolyton, buy Call to Power 2

FYI: an overview of Science costs and the formula for calculating the number of beakers needed.
(got this from non-C3C - it might have changed...)

Science

Tech Overview

From left to right: science cost, tech, status

Ancient Age
2 Pottery Discovered.
2 Ceremonial Burial Starting Tech.
3 Bronze Working Starting Tech.
3 Warrior Code From a Hut.
4 Masonry From Ankh-Morpork.
4 The Wheel From Ankh-Morpork.
4 Mysticism Discovered.
5 Alphabet From the Lost Boys.
5 Horseback Riding
6 Iron Working
6 Philosophy
8 Mathematics
8 Writing From the Lost Boys.
10 Code of Laws
10* Literature
12 MapMaking
12 Polytheism Currently Researching.
16 Currency
20 Construction
24* Monarchy
28* The Republic

Medieval Age
32# Feudalism
32#* Chivalry
36# Monotheism
36# Printing Press
36 Engineering
40#* Music Theory
40# Theology
44# Invention
44# Education
48# Gunpowder
52# Banking
52#* Free Artistry
56# Economics
56# Astronomy
56# Navigation
60# Chemistry
64# Metallurgy
64# Physics
64#* Military Tradition
68# Democracy
68# Theory of Gravity
68# Magnetism

# changed from earlier versions
* not needed for next Era



Tech Formula
Update: Turn 106, Aug 20th, 2003.

The formula for calculating a tech's beaker cost is:

[WorldSizeFactor * [10 * EditorCost * (1 - M/[1.75N])] / (10 * LevelFactor)]

  • WorldSizeFactor = (from tiny to huge): 160, 200, 240, 320, 400
  • LevelFactor = (from chieftain to deity): 10, 10, 10, 9, 8, 6
  • EditorCost: the tech-specific number that can be found in the Editor.
  • M is the number of civs that you have contact with that have the tech.
  • N is the total number of civs left in the game.
  • Square brackets mean a rounddown (truncation) of the result.

To calculate the number of turns estimated to discover the tech, divide the outcome of the above by your current science output. There is a minimum of 4 turns and a maximum of 40 turns for researching a tech alltogether.


The previously used formula is:
EditorCost * WorldSizeFactor / LevelFactor * (1 - M / (2 * (N - 1)))



Links:
Science Discussion.
Turn 67 thread.
Thread with factors.
Thread on CFC with "new" formula.
Thread with previous formula.
Thread on GWT with tech costs.
Thread on CFC with TechCalc - a Science Calculator.
E_T's Science Beaker Calculator.

Last edited by BigFurryMonster on 03-04-2005 at 13:01

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:34
  Old Post 01-03-2005 20:39 Visit joncnunn's homepage!
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Support Apolyton, buy Civilization III: Complete

We've finished researching Pottery.

There are 10 turns to go researching Mystism.

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:34
  Old Post 01-03-2005 20:41 Visit joncnunn's homepage!
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Tired of ads?

In Conquests, max time is 50 turns in stock, not 40. Slightly confusing because most of the conquests inculded inside Conquests left the old max time of 40 turns in.

BigFurryMonster is offline BigFurryMonster
Emperor
EMPEROR of Cats
Feb 2002
time: 06:34
  Old Post 01-03-2005 22:07 Visit BigFurryMonster's homepage!
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Support Apolyton buy from Amazon

quote:
Originally posted by joncnunn
We've finished researching Pottery.

There are 10 turns to go researching Mystism.


Updated. Thanks.

BigFurryMonster is offline BigFurryMonster
Emperor
EMPEROR of Cats
Feb 2002
time: 06:34
  Old Post 31-03-2005 21:43 Visit BigFurryMonster's homepage!
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Support Apolyton buy from Amazon

Updated as of 2900 BC.

BigFurryMonster is offline BigFurryMonster
Emperor
EMPEROR of Cats
Feb 2002
time: 06:34
  Old Post 03-04-2005 13:02 Visit BigFurryMonster's homepage!
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#6 Report this post to a moderator
Support Apolyton or Terrorists Win

Updated with Lost Boys deal.

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