 |
|
BigFurryMonster
|
 |
EMPEROR of Cats
Feb 2002 time: 06:32
|
|
For easy reference: our City Founding Plans.
Of course, this needs to be updated as we move along.
Current (old) plan:
Attachment: babylon3900location1.jpg
This has been downloaded 97 time(s).
Last edited by BigFurryMonster on 05-03-2005 at 15:15
|
|
|  |
 |
|
BigFurryMonster
|
 |
EMPEROR of Cats
Feb 2002 time: 06:32
|
|
Added a few possible sites in the NE: black, gold and orange.
The proposed order:
- Magenta site (pops the hut)
- Yellow site (good tiles; coastal site)
- Green site (silks / wheat)
- Red site
- Blue site
Of course, we should be flexible in this. If we discover Whales, we may to reconsider the S/SE layout. Also, we might want to build a bit more towards our neighbours by using the Gold and Orange site.
Proposed (new) plan:
Attachment: babylon3500location1.jpg
This has been downloaded 94 time(s).
Last edited by BigFurryMonster on 05-03-2005 at 15:22
|
|
|  |
 |
|
Kloreep

|
 |
of the pillow
Jun 2002 time: 00:32
|
|
We need a movement, if not a direction, for the PoA settler for 3100. I suggest 3-3-2 towards Babylon, and it can head from there either west toward the bonii out there, or south/southwest toward the wheat. However, of the 3 people who have pitched in here so far, north out of PoA to a site by the hut seems to be favored 2-1.
Frankly, I think this would be a very bad decision. There are no extra food sources, no extra shield sources up there; it would just be +2 fpt (worse without proper tile improvement) and 1 shield a tile before corruption.
Just one more thing before I end my post. Where would you put our next city on the below map?

In case you couldn't see it at first glance, the image is doctored to remove the hut north of PoA. Which is how the map will be just as soon as we pop it. No bonus to the city production, no good food source... just a one-time deal. Unless we win what IIRC are <50% odds and get a tech, it's not going to be much of a hoot. Our 4th city, built with the investment of ~25% of our precious population, will be.
|
|
|  |
 |
|
BigFurryMonster
|
 |
EMPEROR of Cats
Feb 2002 time: 06:32
|
|
Go to the best spot in the vicinity of Inanna's Throne (so it doesn't have to move too far).
I suggest the Yellow spot, onto the bonus tile (is that tobacco?), next to the location of the former Barb camp.
It will also bring the other bonus tile into play for Inanna, or for itself.
The next settler - hopefully we can switch Bablyon to one - can settle in the SW area; onto the green or blue site.
Last edited by BigFurryMonster on 30-03-2005 at 16:39
|
|
|  |
 |
|
BigFurryMonster
|
 |
EMPEROR of Cats
Feb 2002 time: 06:32
|
|
We may want to define a "core" of cities, and stop REXing after those cities have been founded. Those cities would have to have good land, so we can get them to, say, size 6-8 or so. Also we can improve these cities, before settling any more.
My proposal for the core:
Babylon, Inanna's Throne, Plains of Ashur, Felinicity, Garden of Tammuz, Yellow Site, Green Site (7 cities).
|
|
|  |
 |
|  |
 |
|
joncnunn
|
 |
Maryland Heights, MO
Sep 2002 time: 23:32
|
|
On the luxary itself, faster access to the luxary perhaps. For evenuall trade purposes. But really it's locating corruption in the proper locations that's driving this, removing the luxary wouldn't affect my analysis.
On corruption, actually the main green resulting city rank is a bit too low for it's future food production. Shifting it onto the luxary will keep it from marginally hurting Plains of Ashur, the red site, the yellow site, and the blue site. [All of which are better cities]
Remember that distance to capital and resulting city rank in civ 3 for corruption purposes is using classic geometry.
Distance to capital in order of city rank.
Babylon : 0 [treated as 1]
Ianna's Throne : 3
Old Green site: SQRT (10) aprox 3.2
Plains of Ashur : SQRT (13) aprox 3.6 first built, so wins the tie
Potamia: SQRT(13) aprox 3.6
Yellow: SQRT(13) approx 3.6
Garden of Tummiz: SQRT(17) aprox 4.1 wins tie
New Green site: SQRT (17) aprox 4.1
Felincity: 2 *SQRT(13) aprox 7.2
And yes, I similarly sugest that the blue city could better use a lower city rank than shifted green, which is why I think the blue should be built before shifted green.
Last edited by joncnunn on 18-04-2005 at 19:08
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:32. Apolyton Time is 00:32. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|