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Asmodean
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Aarhus, Denmark
Aug 1999 time: 06:31
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So....a little help from some of the experienced MMORPG people here at the OG is needed.
Basically I am having trouble deciding whether to get WoW when it becomes available again here in Denmark (which should be around mid-april). I know that some of you are inclined to say Yes, buy it, but I have some concerns which I would like for you to address:
1) My first and foremost concerns is about the whole party (or guild) concept. None of my friends are into gaming, and I would have to rely on casual internet acquaintances for playing, something which in my experience is very hard to schedule. So the question is: Can WoW be played alone (as in a party of one) and still be fun? What elements do I exclude myself from by playing alone? Is character development possible when playing alone, or do most opponents require a party to defeat?
2) My second concern ralate to my playing style. When playing any RPG, I almost never roleplay in the strict sense of the word. I develop my character. That's what is fun for me, and that's what I do. I like to get my character as mean and tough as possible, so that he can go out and kick some butt. That's where the fun is for me. How well is that represented in WoW? Can the game be played in this style? Or is roleplaying needed? (I guess choice of realm (server) is crucial here?)
3) My last concern is about my MMORPG experience. I am a total novice, and I am a bit worried that WoW is too hardcore to be my first MMORPG game. Any thoughts on that? Should I start out on PvE servers before moving on to PvP?
I hope you will address my questions seriously.
Asmodean
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Asmodean
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Aarhus, Denmark
Aug 1999 time: 06:31
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I see your point, Spikey. I am used to SP, and would like to try MMO, so that is no problem. My problem is, as I wrote, finding people to play with, that fit my schedule to some degree.
Hours is not really a problem for me. I can devote the hours. My problem is with long sessions. As a father, I can't really play for long hours continually. I need to be able to leave the game for maybe half an hour, and then come back and pkay a couple of hours, and then leave again for some time. Children need attention too. That's why I foresee difficulty. If I group up with somebody, they would have to accept that.
Asmodean
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BustaMike
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You think you're better than me? You've been handling my ass pennies!!!
Nov 1999 time: 21:31
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WoW is great 
Addressing your concerns.
#1 - IMO this is an issue, but not a huge one. You need groups to run instances, and you need to run instances to get the best equipment; however, I guarantee you that after a month or so of playing (assuming you play well) you'll find at least 4 or 5 other good players who will be happy to party with you.
I actually play with friends and we have our own small guild (KathleenTurnerOverdrive ). Still, at this point I have a fairly large list of other good players I've made who are always willing to group and go kill stuff.
#2 - I do not play to RP at all. I play to create the best possible combination of class skills, strategy, and equipment for my level. WoW is perfect for this. Also, if you play this way I recommend a PvP server. You're gonna want to show that your guy is tougher than everyone else (at least I do).
#3 - Non issue. We have a couple girlfriends in our guild that basically have never played anything like this before. They're having fun too.
My recommendations -
Faction balance is a big issue on some servers. Aliiance is much more popular than horde. On some PvP servers, the ratio is over 3:1. This sucks if you pick horde. If you can, find a nice low-population server with a balanced population. Also, RP servers are creepy, stay away from them.
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Solver
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Apolyton Duke Of Something
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Latvia, Riga
Sep 2000 time: 07:31
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You know, real life roleplaying is even more understandable. Sure, it would seem weird to most of us, especially if the people who do it are adults, but to me, it's more weird on the PC. Because, overall, the idea is the same, but instead of doing it for real, it's being done over the Net. Though I realise that many MMORPG players would never do the real thing.
Actually, it's an interesting concept, why we view such roleplaying as odd. After all, most of us did roleplay to some extent at least as kids - gangsters, Indians, comic heroes, policemen, whatever.
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snoopy369

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Of the Peanuts Gallery
Apr 2004 time: 23:31
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quote: Originally posted by Dissident
I've always felt that way about those guys and teenagers that do that real life roleplaying. I forget what they call that. You know when they go into the forest with fake swords and such. |
You mean SCA, and the like. (Society for Creative Anachronism.) 
In terms of SPRPG vs MMORPG, I have to say they're definitely totally different - but not one better than the other, just different.
SPRPG, you play for escapism. You might roleplay it a lot - but the reason you play it is to experience a totally different world where you can forget the fact that your boss is a pain in the rear or your teachers are mean etc. (I'm not dissing it - this is why I play them, after all ) You also might play it for the competitive urge to win, and this is the way you like to win... probably not, as that's why they have RTS, but some people do.
MMORPG is very different. Some still play it for escapism, ie the RPers, but even then it's mostly played for the social interaction. Not far from why a lot of us play FGs. You play it to have fun playing with other people, using the game as the interface through which you have social interactions. For a lot of the players in the game, it's their major arena for social interaction; for others it's just occasional. But either way that's why you play it - because humans are naturally social creatures, and for those who are not good at face-to-face interaction particularly, this is one way to experience social interaction without the constraints of RL, such as appearance or the limited social possibilities of a small town.
Just my two cents. 
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CapTVK
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Voorburg, the Netherlands, Europe
Jan 1970 time: 05:31
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quote: Originally posted by Solver
You know, real life roleplaying is even more understandable. Sure, it would seem weird to most of us, especially if the people who do it are adults, but to me, it's more weird on the PC. Because, overall, the idea is the same, but instead of doing it for real, it's being done over the Net. Though I realise that many MMORPG players would never do the real thing.
Actually, it's an interesting concept, why we view such roleplaying as odd. After all, most of us did roleplay to some extent at least as kids - gangsters, Indians, comic heroes, policemen, whatever. |
There are many forms of live roleplaying. Some people even try reenact the entire atmosphere of soldiering. But now we're getting OT. This thread is about MMOPRG 
http://hnn.us/articles/9092.html
quote:
The impulse to turn war into a three-dimensional pastime is manifest in the activities of thousands of American Civil War reenactors who “re-fight” the battles of the past. These reenactors are well known, having been portrayed (and parodied) on TV shows like ER and in Tony Horwitz’s book, Confederates in the Attic. Less well known, however, are the estimated 6,000 Americans who reenact the wars of the twentieth century, including both World Wars and the Korean and Vietnam Wars.
Across the country, these more modern warriors join up with their reenacting units to participate in both public and private events. Dressed in period uniforms, they portray Russian privates, Canadian nurses, American GIs, British officers, Vietcong soldiers, and even Nazi SS troops. At air shows and living history encampments, they set up displays of their private collections of period militaria-- including vehicles and weapons--perform battles for spectators, and try, they explain, to teach people about the common soldiers of all nations.
.......
Many say the failure of available media to convey the reality of the war experience compelled them to take history into their own hands. Only through their private reenactments, they argue, can they come close to understanding war. “The History Channel is great,” one unit states, “but once you put on sixty pounds of equipment, stand knee deep in muck, and enjoy bully beef out of a tin on a damp chilly morning, the pictures on TV don’t carry the weight they used to.”
Especially to a novice, a private event can be astonishing: night battles in the trenches, eerie interrogations in the woods, Russians troops huddled around a campfire in a drizzling rain. These are the scenes in which reenactors strive to experience a “magic moment”-- a time when everything comes together and looks and feels authentic.
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Asher
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Calgary, Alberta
Nov 1999 time: 22:31
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quote: Originally posted by Asmodean
1) My first and foremost concerns is about the whole party (or guild) concept. None of my friends are into gaming, and I would have to rely on casual internet acquaintances for playing, something which in my experience is very hard to schedule. So the question is: Can WoW be played alone (as in a party of one) and still be fun? What elements do I exclude myself from by playing alone? Is character development possible when playing alone, or do most opponents require a party to defeat? |
It's possible to play alone, though it's not the fastest or best way. Basically, there are three types of quests: normal, elite, and raid. Normal can be solo'ed, elite require a group (up to 5 people), raids require far more (up to 40 people, usually less). Raids are all end-game stuff.
It's not a big deal to group for those quests though. There's a "LookingForGroup" channel in each zone for that purpose, and the next patch is adding "Meeting Stones" for raid/elite instances with an interface on creating groups.
quote: 2) My second concern ralate to my playing style. When playing any RPG, I almost never roleplay in the strict sense of the word. I develop my character. That's what is fun for me, and that's what I do. I like to get my character as mean and tough as possible, so that he can go out and kick some butt. That's where the fun is for me. How well is that represented in WoW? Can the game be played in this style? Or is roleplaying needed? (I guess choice of realm (server) is crucial here?) |
I'd say the vast majority of players play like that. There are three kinds of servers:
PvP - Enables Player vs Player combat system by default, so if you're in a "contested" zone or enemy's zone, they can attack you. If you're in a "friendly" zone, they can only attack you if you attack one of them first. RPing is extremely rare on these servers, it's what I play.
PvE - Player vs Environment...you need to set your PvP flag to engage in Player vs Player combat.
RP PvE - Player vs Environment, but for roleplayers. Roleplayers play on these servers. 
quote: 3) My last concern is about my MMORPG experience. I am a total novice, and I am a bit worried that WoW is too hardcore to be my first MMORPG game. Any thoughts on that? Should I start out on PvE servers before moving on to PvP?
I hope you will address my questions seriously.
Asmodean |
WoW isn't hardcore at all, it's very newbie-friendly. There are some issues with the PvP servers you need to be aware of: you will be "ganked". After the L10-area, you start going into "contested" zones for quests...which means you can be attacked by the opposing faction. You will run into players 10+ levels higher than you, and they will kill you pretty damn quickly.
PvE is less frustrating in that respect, but it's also less rewarding IMO.
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