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Maquiladora
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Map - 99%
Unit Sprites - 99%
City Sprites - 99%
Terrain Graphics - 99%
Terrain Improvement Graphics - 99%
Tech Tree - 99%
Unit Values - 99%
City Improvement Values - 99%
Wonder Values - 99%
Terrain, Goods & Terrain Improvement Values - 99%
City Placement - 99%
Terrain Improvement Placement - 99%
City Improvement/Wonder buildings - 99%
Unit Placement - 0%
AI: 0%
Events & Other SLIC - 0%
GL strings - 90%
Great Library - 50%
Unit/Building/Wonder Icons - 0%
Sounds - 0%
Overall Gameplay Values: 10%
Playtesting - 0%
===============
So I had this idea a couple of weeks ago thinking it would be quite easy, very time consuming (not a problem for me right now), but certainly a one man job... I was wrong 
Certainly I cant do the events by myself, I had planned to document everything in order from the events.txt's used in the civ2 scenario and work from there, but I still have the problem of learning a little more about the way events.txt works (checked the thread where Peter explains it somewhat but cant find a copy of the manual, I know one exists) so i can read it quickly. But this isnt an immediate concern.
I decided to start with the terrain and sprites, since I know what im doing (somewhat) and its the biggest job after scripting and testing, both of which I cant approach yet anyway without a working save to test on. Since the sourcecode project is in full swing now, theres no one to help me with the events either.
Also because of the sourcecode I was sure it would be best to wait until theres a concrete version from the project to work on the scenario with, instead of using 1.11 and find all the work lost.
This will be a long term project, the thread is to push me along and keep working on it, receive any feedback, and maybe even garner some help. 
Heres something to whet your appetite:
Attachment: clipboard.png
This has been downloaded 264 time(s).
Last edited by Maquiladora on 02-08-2005 at 01:22
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Maquiladora
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If anyone wants to use any ill post them, they hacve all different facings, but no animation, otherwise it would take me 2 weeks per sprite, and they probably wouldnt turn out very good. Approx. 70 more sprites to come.
First post (left to right) (summer, winter, used for both summer and winter):
1st row
M4A3 Sherman (b)
P-47D "Thunderbolt" (b)
Bf-109 Fighter (s)
Bf-109 Fighter (w)
2nd row
105mm "Wespe" (s)
105mm "Wespe" (w)
Fw-190A Fighter (s)
Fw-190A Fighter (w)
3rd row
Hummel (s)
Hummel (w)
He-111 Bomber (s)
He-111 Bomber (w)
4th row
Jagdpanther V (s)
Jagdpanther V (w)
Ju-87 Stuka (s)
Ju-87 Stuka (w)
5th row
"Karl" 60cm Mortar (s)
"Karl" 60cm Mortar (w)
Ju-88 Bomber (s)
Ju-88 Bomber (w)
6th row
Panzer V Panther (s)
Panzer V Panther (w)
Me-262 Jet Fighter (s)
Me-262 Jet Fighter (w)
pic below:
1st row
Pz38t Light Tank (s)
Pz38t Light Tank (w)
2nd row
Panzergrenadiers (s)
Panzergrenadiers (w)
3rd row
AA Battery (flak from civ3) (b)
Attachment: 2.png
This has been downloaded 257 time(s).
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Maquiladora
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Red Front is a scenario for civ2 made by Captain Nemo, and yeah its set on the eastern front from June 1941 to Dec 1945, but does feature Sweden, Finland and the US/UK in small parts too.
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Peter Triggs
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Gone Fishin, Canada
Jan 2000 time: 05:34
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Don't worry about the events, Maq.
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Maquiladora
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Sounds interesting E, ill take a look at it now. WW2 looking Infantry units are definitely one of the things i need.
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Maquiladora
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1st row
PzJg VI Elephant (s)
PzJg VI Elephant (w)
2nd row
PzKw III Panzer (s)
PzKw III Panzer (w)
3rd row
PzKw IV Panzer (s)
PzKw IV Panzer (w)
Attachment: elephantpanzeriiiiv.png
This has been downloaded 231 time(s).
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Maquiladora
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I noticed sometimes the shadows on the mirrored sides (SW, W, NW) of a unit the shadow sometimes doesnt quite meet the unit, there is a gap of "light", anyone know how to avoid this? On some units it doesnt show and mirrors perfect in-game and on others it does. I noticed this happens with some of the Activision sprites too. No big deal either way but i would avoid it if i could.
PzKw VI Tiger (s)
PzKw VI Tiger (w)
Attachment: ivtiger.png
This has been downloaded 229 time(s).
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Maquiladora
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1st row
Wirbelwind Self-Propelled AA Gun (s) (replaces Sdkfz-4x20mm Flak)
Wirbelwind Self-Propelled AA Gun (w)
2nd row
StuG III (s)
StuG III (w)
3rd row
Tiger II Panzer (s)
Tiger II Panzer (w)
Attachment: wirbelstugtigerii.png
This has been downloaded 227 time(s).
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Maquiladora
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The Soviet non-human units now:
1st row
45mm Anti-Tank Gun (s)
45mm Anti-Tank Gun (w)
2nd row
76mm Anti-Tank Gun (s)
76mm Anti-Tank Gun (w)
3rd row
152mm Howitzer (s)
152mm Howitzer (w)
Attachment: 45mm76mm152mm.png
This has been downloaded 190 time(s).
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Maquiladora
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The pallete is saved in each frame anyway, so i guess i wouldnt need flicster.
Why are you mixing the units E? If you dont want to convert all the flcs i can help you in time.
Also if you dont mix the units you dont need to do any resizing of the civ3 ones besides fitting them into the maximum size, so most units wont degrade from upsizing.
Last edited by Maquiladora on 22-03-2005 at 04:49
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Maquiladora
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1st row
Cossack Cavalry (b)
I-16 Polikarpov (b) (obsoleted winter 41-42)
2nd row
IL-2 Sturmovik (s)
IL-2 Sturmovik (w)
3rd row
JS-2 Heavy Tank (s)
JS-2 Heavy Tank (w)
4th row
Katyusha Rockets (s)
Katyusha Rockets (w)
Attachment: cosspolishturjs2kat.png
This has been downloaded 173 time(s).
Last edited by Maquiladora on 22-03-2005 at 17:53
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Maquiladora
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1st row
KV-1 Heavy Tank (s)
KV-1 Heavy Tank (w)
2nd row
Motorcycle Unit (s) (german unit, forgot to post it earlier)
Motorcycle Unit (w)
3rd row
Motorized Infantry (s)
Motorized Infantry (w)
4th row
Pe-2 Medium Bomber (s)
Pe-2 Medium Bomber (w)
Edit: You may need to refresh (F5) to get updated images in edited posts.
Attachment: kv1munitminfantrype2.png
This has been downloaded 167 time(s).
Last edited by Maquiladora on 23-03-2005 at 16:00
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Maquiladora
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Soviet SPG's:
1st row
SU76 Artillery (s)
SU76 Artillery (w)
2nd row
Su-122 Tank Hunter (s)
Su-122 Tank Hunter (w)
3rd row
Su-152 (s)
Su-152 (w)
Attachment: 76a122th152.png
This has been downloaded 162 time(s).
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Maquiladora
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Rest of the Soviet tanks:
1st row
T-26 Light Tank (s)
T-26 Light Tank (w)
2nd row
T-70 Light Tank (s)
T-70 Light Tank (w)
3rd row
T-34/76 (s)
T-34/76 (w)
4th row
T-34/85 (s)
T-34/85 (w)
Attachment: t26t707685.png
This has been downloaded 161 time(s).
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Maquiladora
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Last of the Soviet non-infantry units:
1st row
La-5 Fighter (s)
La-5 Fighter (w)
2nd
Yak-9 Fighter (s)
Yak-9 Fighter (w)
Attachment: la5yak9.png
This has been downloaded 150 time(s).
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