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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Call To Power II > CtP2-Creation/AI/Mods/Scenarios > A Project: Creating Cpt. Nemo's Red Front for CtP2
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Maquiladora is offline Maquiladora
Emperor

Jun 2001
time: 05:34
  Old Post 18-03-2005 02:55 Visit Maquiladora's homepage!
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A Project: Creating Cpt. Nemo's Red Front for CtP2 Support Apolyton, buy GURPS/ Alpha Centauri

Map - 99%

Unit Sprites - 99%
City Sprites - 99%
Terrain Graphics - 99%
Terrain Improvement Graphics - 99%

Tech Tree - 99%
Unit Values - 99%
City Improvement Values - 99%
Wonder Values - 99%
Terrain, Goods & Terrain Improvement Values - 99%

City Placement - 99%
Terrain Improvement Placement - 99%
City Improvement/Wonder buildings - 99%
Unit Placement - 0%

AI: 0%

Events & Other SLIC - 0%

GL strings - 90%
Great Library - 50%
Unit/Building/Wonder Icons - 0%

Sounds - 0%

Overall Gameplay Values: 10%

Playtesting - 0%

===============

So I had this idea a couple of weeks ago thinking it would be quite easy, very time consuming (not a problem for me right now), but certainly a one man job... I was wrong

Certainly I cant do the events by myself, I had planned to document everything in order from the events.txt's used in the civ2 scenario and work from there, but I still have the problem of learning a little more about the way events.txt works (checked the thread where Peter explains it somewhat but cant find a copy of the manual, I know one exists) so i can read it quickly. But this isnt an immediate concern.

I decided to start with the terrain and sprites, since I know what im doing (somewhat) and its the biggest job after scripting and testing, both of which I cant approach yet anyway without a working save to test on. Since the sourcecode project is in full swing now, theres no one to help me with the events either.

Also because of the sourcecode I was sure it would be best to wait until theres a concrete version from the project to work on the scenario with, instead of using 1.11 and find all the work lost.

This will be a long term project, the thread is to push me along and keep working on it, receive any feedback, and maybe even garner some help.

Heres something to whet your appetite:

Attachment: clipboard.png
This has been downloaded 264 time(s).

Last edited by Maquiladora on 02-08-2005 at 01:22

Maquiladora is offline Maquiladora
Emperor

Jun 2001
time: 05:34
  Old Post 18-03-2005 06:27 Visit Maquiladora's homepage!
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Avatar Enlargement: We've got the solution

If anyone wants to use any ill post them, they hacve all different facings, but no animation, otherwise it would take me 2 weeks per sprite, and they probably wouldnt turn out very good. Approx. 70 more sprites to come.

First post (left to right) (summer, winter, used for both summer and winter):

1st row
M4A3 Sherman (b)
P-47D "Thunderbolt" (b)
Bf-109 Fighter (s)
Bf-109 Fighter (w)

2nd row
105mm "Wespe" (s)
105mm "Wespe" (w)
Fw-190A Fighter (s)
Fw-190A Fighter (w)

3rd row
Hummel (s)
Hummel (w)
He-111 Bomber (s)
He-111 Bomber (w)

4th row
Jagdpanther V (s)
Jagdpanther V (w)
Ju-87 Stuka (s)
Ju-87 Stuka (w)

5th row
"Karl" 60cm Mortar (s)
"Karl" 60cm Mortar (w)
Ju-88 Bomber (s)
Ju-88 Bomber (w)

6th row
Panzer V Panther (s)
Panzer V Panther (w)
Me-262 Jet Fighter (s)
Me-262 Jet Fighter (w)

pic below:

1st row
Pz38t Light Tank (s)
Pz38t Light Tank (w)

2nd row
Panzergrenadiers (s)
Panzergrenadiers (w)

3rd row
AA Battery (flak from civ3) (b)

Attachment: 2.png
This has been downloaded 257 time(s).

HuangShang is offline HuangShang
King
USA, SoCal, L.A.
Jul 2002
time: 21:34
  Old Post 18-03-2005 07:44
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what is Creating Cpt. Nemo's Red Front? is it about the Nazi-Stalin fight?

great pictures, good luck

Maquiladora is offline Maquiladora
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Jun 2001
time: 05:34
  Old Post 18-03-2005 08:04 Visit Maquiladora's homepage!
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Red Front is a scenario for civ2 made by Captain Nemo, and yeah its set on the eastern front from June 1941 to Dec 1945, but does feature Sweden, Finland and the US/UK in small parts too.

Peter Triggs is offline Peter Triggs
Prince
Gone Fishin, Canada
Jan 2000
time: 05:34
  Old Post 18-03-2005 08:20
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Don't worry about the events, Maq.

Maquiladora is offline Maquiladora
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Jun 2001
time: 05:34
  Old Post 18-03-2005 08:49 Visit Maquiladora's homepage!
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Thanks Peter

I have an early map made, but obviously no cities placed and saved since I dont know which version to save on. I can give you the map, to get the locations etc though.

2 more sprites:

PzJg 38 Hetzer (s)
PzJg 38 Hetzer (w)

Attachment: hetzer.png
This has been downloaded 244 time(s).

E is offline E
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July 24,2005 Ctp2 Tiles in sig!
May 1999
time: 21:34
  Old Post 18-03-2005 09:00 Visit E's homepage!
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Good deal Maq. And I sympathize with the sprite units, animation is nice but since there are only a few of us here doing converting I'd say multi-directional, single frames is fine (and having played with my civ3 ones, I realize that the anim didn't add too much but the directions do).

It looks like you have plenty of units, but as a suggestion you code get stuff from the Civ3 Storm over Europe or some of the WW2 stuff (like infantry)

Maquiladora is offline Maquiladora
Emperor

Jun 2001
time: 05:34
  Old Post 18-03-2005 09:22 Visit Maquiladora's homepage!
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Sounds interesting E, ill take a look at it now. WW2 looking Infantry units are definitely one of the things i need.

Maquiladora is offline Maquiladora
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Jun 2001
time: 05:34
  Old Post 19-03-2005 03:29 Visit Maquiladora's homepage!
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1st row

PzJg VI Elephant (s)
PzJg VI Elephant (w)

2nd row

PzKw III Panzer (s)
PzKw III Panzer (w)

3rd row

PzKw IV Panzer (s)
PzKw IV Panzer (w)

Attachment: elephantpanzeriiiiv.png
This has been downloaded 231 time(s).

Maquiladora is offline Maquiladora
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Jun 2001
time: 05:34
  Old Post 19-03-2005 08:05 Visit Maquiladora's homepage!
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I noticed sometimes the shadows on the mirrored sides (SW, W, NW) of a unit the shadow sometimes doesnt quite meet the unit, there is a gap of "light", anyone know how to avoid this? On some units it doesnt show and mirrors perfect in-game and on others it does. I noticed this happens with some of the Activision sprites too. No big deal either way but i would avoid it if i could.

PzKw VI Tiger (s)
PzKw VI Tiger (w)

Attachment: ivtiger.png
This has been downloaded 229 time(s).

Maquiladora is offline Maquiladora
Emperor

Jun 2001
time: 05:34
  Old Post 19-03-2005 12:15 Visit Maquiladora's homepage!
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1st row
Wirbelwind Self-Propelled AA Gun (s) (replaces Sdkfz-4x20mm Flak)
Wirbelwind Self-Propelled AA Gun (w)

2nd row
StuG III (s)
StuG III (w)

3rd row
Tiger II Panzer (s)
Tiger II Panzer (w)

Attachment: wirbelstugtigerii.png
This has been downloaded 227 time(s).

Leonidas is offline Leonidas
King

May 2000
time: 05:34
  Old Post 19-03-2005 21:26
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Maquiladora:

Those are some of the finest looking sprites I have ever seen .
Excellent work

Maquiladora is offline Maquiladora
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Jun 2001
time: 05:34
  Old Post 20-03-2005 15:09 Visit Maquiladora's homepage!
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Thanks Leonidas.

... but although I would love to have the patience (if not the talent) to create these sprites from a blank canvas, I do not. They are based on sprites from the games Blitzkrieg Operation Barbarossa and some from Sudden Strike later on possibly.

Of course its still a very big job of scraping, resizing, touching up, compiling and testing 10 images per sprite, quite repetitive, but its very rewarding, as is any feedback, even if i cant claim the most impressive parts of these sprites to be mine.

Maquiladora is offline Maquiladora
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Jun 2001
time: 05:34
  Old Post 21-03-2005 14:45 Visit Maquiladora's homepage!
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The Soviet non-human units now:

1st row
45mm Anti-Tank Gun (s)
45mm Anti-Tank Gun (w)

2nd row
76mm Anti-Tank Gun (s)
76mm Anti-Tank Gun (w)

3rd row
152mm Howitzer (s)
152mm Howitzer (w)

Attachment: 45mm76mm152mm.png
This has been downloaded 190 time(s).

E is offline E
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July 24,2005 Ctp2 Tiles in sig!
May 1999
time: 21:34
  Old Post 22-03-2005 01:22 Visit E's homepage!
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Maq, if you have flicster you can convert some of these units for infantry (i'll probably do a few myself)

http://forums.civfanatics.com/showthread.php?t=82076

Maquiladora is offline Maquiladora
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Jun 2001
time: 05:34
  Old Post 22-03-2005 03:50 Visit Maquiladora's homepage!
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I looked through about 500 the other day

What does flicster do though? I have animation shop and that opens flics, so i just save the frames i want, fairly hassle-free.

The choice i need to make is to use civ3 or CtP2 units as a base for all the infantry units, because i wouldnt like to mix them. Thats why ive left them all to be made at the end.

If i can find every infantry unit exactly alrerady made for civ3 then ill use those, if not, i may aswell edit the CtP2 ones.

E is offline E
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July 24,2005 Ctp2 Tiles in sig!
May 1999
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  Old Post 22-03-2005 04:05 Visit E's homepage!
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flictster lets you edit the pallete so you aren't stuck with blue (I think the default civ color) but I think you need civ3 to use it.

I intend to mix ctp2 units with my civ3 mod by reducing the size (and making them multi-direction non-anims)

Maquiladora is offline Maquiladora
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Jun 2001
time: 05:34
  Old Post 22-03-2005 04:22 Visit Maquiladora's homepage!
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The pallete is saved in each frame anyway, so i guess i wouldnt need flicster.

Why are you mixing the units E? If you dont want to convert all the flcs i can help you in time.

Also if you dont mix the units you dont need to do any resizing of the civ3 ones besides fitting them into the maximum size, so most units wont degrade from upsizing.

Last edited by Maquiladora on 22-03-2005 at 04:49

E is offline E
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July 24,2005 Ctp2 Tiles in sig!
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Thanks Maq.
I don't resize the Civ3 ones since I notice there are more Civ3 units by artists on the web than Ctp2 so I'm leaning towards resizing Ctp2 units, mainly the special units, by 75% to make them match Civ3 units. I'll post my products later. Thanks for the offer to help, but I think you got your hands full already!

Maquiladora is offline Maquiladora
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Jun 2001
time: 05:34
  Old Post 22-03-2005 05:19 Visit Maquiladora's homepage!
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Ah the special units, didnt think you were including those. Well the offer is still there once ive done all the graphics here. Good luck with it.

Nice to see projects moving in this forum again

Maquiladora is offline Maquiladora
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Jun 2001
time: 05:34
  Old Post 22-03-2005 09:57 Visit Maquiladora's homepage!
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1st row
Cossack Cavalry (b)
I-16 Polikarpov (b) (obsoleted winter 41-42)

2nd row
IL-2 Sturmovik (s)
IL-2 Sturmovik (w)

3rd row
JS-2 Heavy Tank (s)
JS-2 Heavy Tank (w)

4th row
Katyusha Rockets (s)
Katyusha Rockets (w)

Attachment: cosspolishturjs2kat.png
This has been downloaded 173 time(s).

Last edited by Maquiladora on 22-03-2005 at 17:53

Maquiladora is offline Maquiladora
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Jun 2001
time: 05:34
  Old Post 23-03-2005 12:48 Visit Maquiladora's homepage!
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1st row
KV-1 Heavy Tank (s)
KV-1 Heavy Tank (w)

2nd row
Motorcycle Unit (s) (german unit, forgot to post it earlier)
Motorcycle Unit (w)

3rd row
Motorized Infantry (s)
Motorized Infantry (w)

4th row
Pe-2 Medium Bomber (s)
Pe-2 Medium Bomber (w)

Edit: You may need to refresh (F5) to get updated images in edited posts.

Attachment: kv1munitminfantrype2.png
This has been downloaded 167 time(s).

Last edited by Maquiladora on 23-03-2005 at 16:00

Maquiladora is offline Maquiladora
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Jun 2001
time: 05:34
  Old Post 24-03-2005 08:50 Visit Maquiladora's homepage!
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Soviet SPG's:

1st row
SU76 Artillery (s)
SU76 Artillery (w)

2nd row
Su-122 Tank Hunter (s)
Su-122 Tank Hunter (w)

3rd row
Su-152 (s)
Su-152 (w)

Attachment: 76a122th152.png
This has been downloaded 162 time(s).

Maquiladora is offline Maquiladora
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Jun 2001
time: 05:34
  Old Post 24-03-2005 16:12 Visit Maquiladora's homepage!
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Lose 30 kilos (of popups)

Rest of the Soviet tanks:

1st row
T-26 Light Tank (s)
T-26 Light Tank (w)

2nd row
T-70 Light Tank (s)
T-70 Light Tank (w)

3rd row
T-34/76 (s)
T-34/76 (w)

4th row
T-34/85 (s)
T-34/85 (w)

Attachment: t26t707685.png
This has been downloaded 161 time(s).

Maquiladora is offline Maquiladora
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Jun 2001
time: 05:34
  Old Post 25-03-2005 11:36 Visit Maquiladora's homepage!
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Last of the Soviet non-infantry units:

1st row
La-5 Fighter (s)
La-5 Fighter (w)

2nd
Yak-9 Fighter (s)
Yak-9 Fighter (w)

Attachment: la5yak9.png
This has been downloaded 150 time(s).

Maquiladora is offline Maquiladora
Emperor

Jun 2001
time: 05:34
  Old Post 25-03-2005 17:23 Visit Maquiladora's homepage!
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Sprites for units shared by 2 or more nations (only infantry left ):

15cm Feldhaubitze (b)
88mm A.A. Battery (b)
Cruiser (b)
Freighter (b)

Attachment: lasttechnics.png
This has been downloaded 150 time(s).

Maquiladora is offline Maquiladora
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Jun 2001
time: 05:34
  Old Post 27-03-2005 00:29 Visit Maquiladora's homepage!
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Lose 30 kilos (of popups)

I lied, one more non-infantry unit. Ill submit all these to the directory now, may they be of use, but not in another WW2 eastern front type scenario before mine

Refugee type unit:

Attachment: refugees.png
This has been downloaded 143 time(s).

The Big Mc is offline The Big Mc
King
Of the universe / England
Oct 2001
time: 05:34
  Old Post 27-03-2005 05:02 Visit The Big Mc's homepage!
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are you units animated

J Bytheway is offline J Bytheway
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England
Jul 2001
time: 05:34
  Old Post 27-03-2005 06:07 Visit J Bytheway's homepage!
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quote:
Originally posted by Maquiladora
they hacve all different facings, but no animation,

Maquiladora is offline Maquiladora
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Jun 2001
time: 05:34
  Old Post 28-03-2005 02:28 Visit Maquiladora's homepage!
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All the non-infantry sprites (90 in total) have been submitted to the directory now

http://apolyton.net/dir/index.php?i...its=5257&cat=61

 
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