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MORON
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Vancouver, Canada
Jun 2001 time: 13:28
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And here I am, having all my time taken up by another game to post on poly...... maybe thats why I'm a warlord.... meh
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snoopy369

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Of the Peanuts Gallery
Apr 2004 time: 23:28
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quote: Originally posted by Ljube-ljcvetko
Single and dual weapon fleets were always more powerful in the opening rounds of the game. M possibly extended the period of application of these types of fleets.
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Agreed. Particularly so, however, in one-sided battles. Once longer battles come into play, three-weapon fleets are valid, with or without M; as they get double against at least one slot, and free damage against another (even if the subsequent slot is doubled). However, up to this point in the game there have been virtually no competitive battles (I want to say no, but someone will prove me wrong), and few battles have made it to wave 2 at all. M has allowed defenders their one chance to deal a bit of damage, usually when the attacker used M of course... 
quote:
I don't see any reason for defence platform, or boosting the defence in general. This is a game of offence and treachery. That's what makes it interesting. If everybody just turtled the game would become boring. If you want the defence stronger, increase the power of the shield. |
I certainly don't suggest making defense platforms adequate to allow or require turtling. However, not everyone enjoys the treachery aspect of this game quite as much as you, Ljube , and a competitive *shooting* game would be appreciated as well. Shields are a special, and Specials are still in the diplomatic portion of the game as far as I'm concerned - you use them at the right diplomatic aspect, not really the right strategic aspect (well, spies are both, i guess, but shields mainly just diplomaticly-related). IE, when you believe you'll likely be attacked ...
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