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gaiastate
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Hi,
A few years ago, i started a ww1 map, that was on a very large map, that ran from mexico city, to the bottom tip of india. Their were 8 cities on the british isles if that helps with the scale. And i was happy that it the European theater would have room to battle in, as well as the african, and near east theaters. However, the size of the empires was to massive, and their was mass rebelion, particular for the russians, and british. It is beyond my skill to edit, such things, and would happly pass what i have done on to someone who can complete it.
I have scripted new nations needed, i have placed cities, careful referenced by atlas, placed all the city buildings, tile improvments, and millitary units, i have mirrored the real diplomatic ties, i have also researched the ownership of each colony on the eve of ww1 to ensure it is accurate.
As i said, i am happy to pass this on to anyone with the knowlage to finish it. It has been sitting in my old computer for several years now and i would like to see it put to use, anyone interested please post a reply
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Maquiladora
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Well i dont have time to develop and finish it right now since im already working on a ww2 scenario. http://apolyton.net/forums/showthre...threadid=130853
But if all youre worried about is editing some text files to stop some nations from revolting or disbanding, its really easy to fix. Plus if theres anything you dont know just ask on this forum.
Or if you just dont have the time or inclination to finish it, still post what you have done in a zip or rar, so that perhaps it would be a good base for someone wanting to start a war scenario in the future.
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gaiastate
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The problem is not the capital distance, im happy with that it is empire size that is the problem.
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Maquiladora
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quote: Originally posted by Immortal Wombat
To fix the empire size problem, I believe the values to change are in DiffDB.txt
code:
DISTANCE_FROM_CAPITOL_ADJUSTMENT 0
AI_DISTANCE_FROM_CAPITOL_ADJUSTMENT 0
Find those lines (the four times) and make them larger (I think) Not sure if the values are valid from 0 to 1 or 0 to 1000, but bigger, definitely. |
Do those work? Ive just been changing the ones in govern.txt:
EmpireDistanceScale 0.001
MinEmpireDistance 500
MaxEmpireDistance 2000
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gaiastate
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You can only reduce the empire size happyness factor enough to a quater of its proper strenght. Thats why i can't work on this anymore, i don't know what to do?
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Maquiladora
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What do you mean?
If you increase the TooManyCitiesThreshold to however many cities the civ that has that government has, or even more if theyre likely to capture more cities too.
So the USA has say 70 cities, increase the TooManyCitiesThreshold for Democracy to 100, or even higher if you dont want empire size cap to have any affect in the scenario at all.
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gaiastate
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i've changed something like that, but were do i find the max city limit to change it to 1000?
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Maquiladora
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Copy govern.txt from
...\ctp2_data\default\gamedata
to your equivalent scenario folder, it will be
...\Scenarios\NAME\scen0000\default\gamedata
NAME is the name of your scenario folder you chose.
Then look in govern.txt you copied for the line under each government:
TooManyCitiesThreshold 35
change that to 1000 for each government.
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gaiastate
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I thought that only altered the values dispalyed by the gov comparison thing, but i will give it a go
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