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curtsibling is offline curtsibling
King
of the Kill!
May 2002
time: 05:21
  Old Post 29-05-2005 23:50 Visit curtsibling's homepage!
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You have made very good use of those elements -

About the cape as a clothing item? - Damn right!

One look at Phil Foglio's Baron Wulfenbach character confirms the total coolness of the cape!

Sarsstock is offline Sarsstock
Prince

Nov 2003
time: 05:21
  Old Post 30-05-2005 10:50
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Well whenever the cape comes back into fashion you can bet I'll be riding the crest of that wave! Top hat and all too!! And a cane while I'm at it!!!

In any case here's the last of the Union General units requested by Steph. I hope they're to your liking my good man. I'm curious, aside from the units how far along are you in terms of progress? I mean with events, terrain, rules and such.

Attachment: union generals #2.png
This has been downloaded 169 time(s).

Sarsstock is offline Sarsstock
Prince

Nov 2003
time: 05:21
  Old Post 30-05-2005 23:47
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I'm curious Steph, the mere fact that these units exist means that they can be destroyed correct? What exactly will be the effect of say the Confederates loosing Hill, Longstreet or dare I say..... Lee himself?

jim panse is offline jim panse
King
Anvilvania
Oct 2002
time: 06:21
  Old Post 30-05-2005 23:52
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First of all, let me thank you for those wonderful generals, Chris! Top-noth stuff

Well, I have not thought about that - yet. Maybe it will just add some more flavour to the scen? Any ideas though?

Harry Tuttle is offline Harry Tuttle

Prince
of the Hoople Heads
Mar 2003
time: 00:21
  Old Post 31-05-2005 00:07
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What are you guys going to do for artillery on the battlefield? Will there be "changeterrain" barrages every so often?

Sarsstock is offline Sarsstock
Prince

Nov 2003
time: 05:21
  Old Post 31-05-2005 00:09
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It would certainly be nice to be able to trigger some sort of morale loss and or boost as a result of the enemy loosing a commanding officer. However, in using the Civ II engine I'm not sure how you could simulate morale loss for one side and a morale boost for the other.

Other than deriving some sort of point scoring system like Case had with "Cruel Sea", where you'd get points for taking vital area's and destroying enemy units, I can't think of any such way.

Sarsstock is offline Sarsstock
Prince

Nov 2003
time: 05:21
  Old Post 31-05-2005 00:11
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Also, to comment on Harry's question, is there a way in ToT to change the terrain where a heavy barrage took place? If so then that would take the game up a notch in terms of realism!

jim panse is offline jim panse
King
Anvilvania
Oct 2002
time: 06:21
  Old Post 31-05-2005 01:39
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@ Harry: Thatīs a bladdy fine idea, sir. I think it shall be a bit tricky to simulate that ... we shall see

@ Chris: Thatīs a mighty fine reminder about Caseīs Cruel Sea scenario

Harry Tuttle is offline Harry Tuttle

Prince
of the Hoople Heads
Mar 2003
time: 00:21
  Old Post 31-05-2005 02:06
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Well since "changeterrain" destroys any units or cities where it happens a barrage could be simulated. You could probably just make a set of random events with "changeterrain" as the trigger.

Or heck, you could the human player control the barrage through the clever use the "killunit" event. An "artillery command" unit could randomly pop up at a predetermined place. Kill the "artillery command" unit and a change terrain event happens.

jim panse is offline jim panse
King
Anvilvania
Oct 2002
time: 06:21
  Old Post 31-05-2005 11:35
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Now thatīs even better Harry

I wanted to make Artillery batteries (6pdrs, 12pdrs, 24pdr Howitzers) immobile units with missile-type shell units - at least for the human player. In that way you should also take care of your shell supplies ...

DeathByTheSword is offline DeathByTheSword
King
soon to be a major religion
Nov 2001
time: 05:21
  Old Post 31-05-2005 17:53
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in that way you can also use supplies wagons ( carriers with the shells that first have to move to the batteries and from there can start firing the shells)

jim panse is offline jim panse
King
Anvilvania
Oct 2002
time: 06:21
  Old Post 31-05-2005 18:00
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I think that could work applying the submarine flag to a land unit?

jim panse is offline jim panse
King
Anvilvania
Oct 2002
time: 06:21
  Old Post 31-05-2005 19:14
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Here is the current units file

I am now in need of some Horse Artillery graphic ... any takers?

jim panse is offline jim panse
King
Anvilvania
Oct 2002
time: 06:21
  Old Post 31-05-2005 19:15
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Forgot to attach the file ...

Attachment: units.png
This has been downloaded 131 time(s).

Sarsstock is offline Sarsstock
Prince

Nov 2003
time: 05:21
  Old Post 31-05-2005 19:51
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I can try to take a crack at it, but I can't guarentee its quality. The unit I'm imagining is not the horse artillery in transit, but rather the gun unloaded and firing on the battlefield with the towing horse off to the side. Does this sound good Steph?

jim panse is offline jim panse
King
Anvilvania
Oct 2002
time: 06:21
  Old Post 31-05-2005 22:15
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Fair enough, at least

Call me Mr Understatement, btw

Sarsstock is offline Sarsstock
Prince

Nov 2003
time: 05:21
  Old Post 31-05-2005 22:16
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Here is that first attempt Steph, now as I said if you do indeed want to show the artillery piece in action then I honestly can't think of anything else than something along these lines. The artillery piece with the standard crew plus the horse with a solider in the background.

Whats your opinion?

Attachment: horse artillery #1.png
This has been downloaded 121 time(s).

jim panse is offline jim panse
King
Anvilvania
Oct 2002
time: 06:21
  Old Post 31-05-2005 22:19
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Now thatīs awesome, Chris! I was thinking along those lines too - two idiots, same thoughts

Thanks a lot

Sarsstock is offline Sarsstock
Prince

Nov 2003
time: 05:21
  Old Post 31-05-2005 22:56
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Well glad its to your liking, ye fellow educated fool lol. This one's really progressing well by the looks of things, two weeks to the day you announced this little venture and it looks like the unit graphic is nearly done!!

I have a question about the timing and the length of the fighting. Specifically, will the human player have the option of continueing the fight on a fourth or even fifth day if so they choose? Assuming that by then there hadn't been a breakthrough or decisive victory on either side? Or will the battle be considered a Union victory by default by the end of July 3rd assuming again that there hasn't been a breakthrough by either side.

Also, on an off topic note I was wondering what ever happened to your "Oktyabr" project in which the Soviets win the Cold War in the mid 70's or so? I heard a rumor that it will be shifted to ToT as well, is there any truth to that my friend?

Sarsstock is offline Sarsstock
Prince

Nov 2003
time: 05:21
  Old Post 02-06-2005 10:28
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Also Steph, are you still in need of those Confederate and Union sniper units or do you have those covered by now?

Patine is offline Patine
Prince
Edmonton, Canada
Mar 2002
time: 22:21
  Old Post 02-06-2005 12:33 Visit Patine's homepage!
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Steph, you should reserve a unit slot for an indestructible (or nearly so) 'garrison' for each side's 'city,' whatever form that may take (key building or such). You need a nearly invincible unit, as if that city is taken, the whole side is wiped out (as you know). Perhaps call the garrison 'mess staff' or 'supplies corps' or other such name.

jim panse is offline jim panse
King
Anvilvania
Oct 2002
time: 06:21
  Old Post 02-06-2005 12:54
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@ Chris: I assume that is settled now, creation shall continue somewhen next week when I will have some more time to spare. Thank you for all youīve done so far

@ Patrick: Now thatīs a brilliant idea, thanks a lot

Patine is offline Patine
Prince
Edmonton, Canada
Mar 2002
time: 22:21
  Old Post 20-06-2005 04:21 Visit Patine's homepage!
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Steph, this thread's been dormant for a while now. I'm just curious if you're going to finish this scen, or if this means you've abandoned it. I mean, though my contribution is minimal, I'm more worried about people like Chris, who've offered significant support.

techumseh is offline techumseh
King
of the frozen North.
Apr 1999
time: 22:21
  Old Post 20-06-2005 04:47 Visit techumseh's homepage!
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And how's Empire of the Rising Sun coming, btw?

Patine is offline Patine
Prince
Edmonton, Canada
Mar 2002
time: 22:21
  Old Post 20-06-2005 06:15 Visit Patine's homepage!
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@techumseh: I'm working on it currently, now that my computer's been fixed. I mentioned getting around to completing it on this thread.

http://apolyton.net/forums/showthre...threadid=134508

jim panse is offline jim panse
King
Anvilvania
Oct 2002
time: 06:21
  Old Post 20-06-2005 12:17
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@ Patine: Not do fear ... I have not abandoned it nor the intention to it. Itīs just mid-June, the semsterīs end is drawing closer & closer - and I need to fix my machine before I can continue

Patine is offline Patine
Prince
Edmonton, Canada
Mar 2002
time: 22:21
  Old Post 21-06-2005 02:02 Visit Patine's homepage!
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Good to hear, Steph! Sorry if I sounded a bit harsh.

curtsibling is offline curtsibling
King
of the Kill!
May 2002
time: 05:21
  Old Post 21-06-2005 02:57 Visit curtsibling's homepage!
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This scenario is bound to rule...

Imagine a Napoleonic epic done in the same way!

jim panse is offline jim panse
King
Anvilvania
Oct 2002
time: 06:21
  Old Post 21-06-2005 03:40
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No need to worry, Patrick

Sarsstock is offline Sarsstock
Prince

Nov 2003
time: 05:21
  Old Post 21-06-2005 04:08
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I'm curious Curt, you just mentioned a Napoleonic epic done in the same style as this here scenario, meaning a specific historical battle. Do you have such a battle in mind for Napoleon? Perhaps Waterloo?

 
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