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Sarsstock
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Well whenever the cape comes back into fashion you can bet I'll be riding the crest of that wave! Top hat and all too!! And a cane while I'm at it!!!
In any case here's the last of the Union General units requested by Steph. I hope they're to your liking my good man. I'm curious, aside from the units how far along are you in terms of progress? I mean with events, terrain, rules and such.
Attachment: union generals #2.png
This has been downloaded 169 time(s).
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Sarsstock
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I'm curious Steph, the mere fact that these units exist means that they can be destroyed correct? What exactly will be the effect of say the Confederates loosing Hill, Longstreet or dare I say..... Lee himself?
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Sarsstock
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It would certainly be nice to be able to trigger some sort of morale loss and or boost as a result of the enemy loosing a commanding officer. However, in using the Civ II engine I'm not sure how you could simulate morale loss for one side and a morale boost for the other.
Other than deriving some sort of point scoring system like Case had with "Cruel Sea", where you'd get points for taking vital area's and destroying enemy units, I can't think of any such way.
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Sarsstock
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Also, to comment on Harry's question, is there a way in ToT to change the terrain where a heavy barrage took place? If so then that would take the game up a notch in terms of realism!
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Sarsstock
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I can try to take a crack at it, but I can't guarentee its quality. The unit I'm imagining is not the horse artillery in transit, but rather the gun unloaded and firing on the battlefield with the towing horse off to the side. Does this sound good Steph?
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Sarsstock
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Here is that first attempt Steph, now as I said if you do indeed want to show the artillery piece in action then I honestly can't think of anything else than something along these lines. The artillery piece with the standard crew plus the horse with a solider in the background.
Whats your opinion?
Attachment: horse artillery #1.png
This has been downloaded 121 time(s).
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Sarsstock
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Well glad its to your liking, ye fellow educated fool lol. This one's really progressing well by the looks of things, two weeks to the day you announced this little venture and it looks like the unit graphic is nearly done!!
I have a question about the timing and the length of the fighting. Specifically, will the human player have the option of continueing the fight on a fourth or even fifth day if so they choose? Assuming that by then there hadn't been a breakthrough or decisive victory on either side? Or will the battle be considered a Union victory by default by the end of July 3rd assuming again that there hasn't been a breakthrough by either side.
Also, on an off topic note I was wondering what ever happened to your "Oktyabr" project in which the Soviets win the Cold War in the mid 70's or so? I heard a rumor that it will be shifted to ToT as well, is there any truth to that my friend?
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Sarsstock
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Also Steph, are you still in need of those Confederate and Union sniper units or do you have those covered by now?
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Sarsstock
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I'm curious Curt, you just mentioned a Napoleonic epic done in the same style as this here scenario, meaning a specific historical battle. Do you have such a battle in mind for Napoleon? Perhaps Waterloo?
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