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Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
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Sn00py is offline Sn00py
King
From New Zealand
Aug 2001
time: 13:20
  Old Post 17-05-2005 17:36 Visit Sn00py's homepage!
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cIV E3 stuff Increase the size of your Attachments

Lets use this page to collect cIV info, so that ppl who want to know what happened at E3 for cIV will know where to go.


No info yet, but the first thing to watch out for is: the schedule

E3: Wednesday 18th, 4pm: Civilization IV (this is Californian time).

Spiffor is offline Spiffor
Emperor
CPA - Evil Clone brigade
Nov 2001
time: 06:20
  Old Post 17-05-2005 20:32
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New screenshots available!

http://pc.ign.com/objects/620/620513.html

Featuring a ROUND PLANET

Nikolai is offline Nikolai
Emperor
Bergen, Norway
Oct 2000
time: 06:20
  Old Post 17-05-2005 20:45
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In the planet view, notice:
1.) There is a clear way to see how far production and growth has come in the different cities.
2.) How the map resembles an improved Civ1 map.
3.) The polar caps seems to not be tiles, but rather overlays.
4.) Is it clouds(ie weather) we can see floating around on the map?
5.) What are those two black spots in the ocean(near the south pole and the middle of the map)?

Nikolai is offline Nikolai
Emperor
Bergen, Norway
Oct 2000
time: 06:20
  Old Post 17-05-2005 20:48
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Units visible/named:

-Missionary
-Legionaries
-Archers
-Warriors(?)
-Camel Archer

The diplomat is offline The diplomat
King
Terre Haute, IN USA
Sep 1999
time: 23:20
  Old Post 17-05-2005 20:51
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The graphics sure look sweat.

GAZ082 is offline GAZ082
Warlord
Buenos Aires, Argentina
Jul 2004
time: 02:20
  Old Post 17-05-2005 20:59
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Avatar Enlargement: We've got the solution

The game is ready for gold! look those graphics! November is rubbish! its gonna be for June!

Alex is offline Alex
Emperor
Brasil
Mar 1999
time: 02:20
  Old Post 17-05-2005 21:06 Visit Alex's homepage!
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quote:
Originally posted by Nikolai

In the planet view, notice:
1.) There is a clear way to see how far production and growth has come in the different cities.


I didn't like this. I very much prefer the way it was done in Civ III, showing the actual number of turns needed for growth and production.

If this is the new way, then I'll be left thinking: "hmm, this blue bar is almost full, does this mean 1 turn or 2 turns to go?". Then I'll have to check the advisor (or chart, or whatever) to be sure.

I know these are beta screenshots, so I hope they'll rethink this new way to show production and growth.

Last edited by Alex on 17-05-2005 at 21:43

Adagio is offline Adagio

Emperor

Jun 2001
time: 06:20
  Old Post 17-05-2005 21:23
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quote:
Originally posted by Nikolai
2.) How the map resembles an improved Civ1 map.


Tomasz is offline Tomasz
Chieftain

Jan 2005
time: 05:20
  Old Post 17-05-2005 21:48
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I'm in love.


Tomasz

Ninot is offline Ninot
King
Centre Bell
Nov 2001
time: 00:20
  Old Post 17-05-2005 22:07
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incase noone else found it (but I bet most of you have)

ign.com has an article/interview too

http://pc.ign.com/articles/614/614551p1.html

CyberShy is offline CyberShy

Emperor
Delft, The Netherlands
Mar 1999
time: 06:20
  Old Post 17-05-2005 22:34
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quote:
Originally posted by Ninot
incase noone else found it (but I bet most of you have)

ign.com has an article/interview too

http://pc.ign.com/articles/614/614551p1.html


This is truly going to be the best civ ever
after reading that interview:

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:20
  Old Post 17-05-2005 22:36 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Good article/interview.

The graphics on the screenshots look considerably better than what has been in magazine previews, so those were placeholders after all. On the Novgorod screenshot, it's probably zoomed in... at least I hope.

The planet screenshot looks good. An updated Civ1 map indeed . However, the orange progress bar which shows how close a city is to growing (best noticable on Moscow) should also have the exact number of turns, as that helps with planning.

Cities connected by a river are considered connected for trade purposes . In ancient times, obviously, rivers were of utmost importance trade wise, I'm glad they're adding that.

Able to ask two warring Civs to stop - ( )^4
Able to ask one civ to go to war without being at war with the second one yourself - ( )^20

quote:
You can choose Quick, Normal, or Epic. Normal would be like a standard game of Civilization in previous versions. Quick and Epic are scaled in every aspect to provide the full experience of Civilization in either a quicker or much longer format.


No worries on the game being too fast paced. Besides, as Soren said here, custom paces are possible.

And great news about Soren working on the AI now. I want this game polished. I want Soren to have enough time to do whatever he wants with the AI, and then a good beta testing phase that would ensure the game has no horrendeous bugs when released.

Overall - a big, resounding .

Ninot is offline Ninot
King
Centre Bell
Nov 2001
time: 00:20
  Old Post 17-05-2005 22:37
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I was annoyed that the interviewer brought up slavery, ideological wars, civil wars and epidemics, and Barry Caudill answered 3 of the 4, and not Civil Wars.

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:20
  Old Post 17-05-2005 23:43
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Well, settler blitzing is out...

Nikolai is offline Nikolai
Emperor
Bergen, Norway
Oct 2000
time: 06:20
  Old Post 17-05-2005 23:51
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Tired of ads?

Source?

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:20
  Old Post 18-05-2005 00:39
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quote:
Barry Caudill: Yes, culture is alive and well in Civilization 4 but it has been tweaked a bit. One of the ways is somewhat mechanical in nature. In Civilization 3, you were always guaranteed a minimum level of cultural expansion when you planted a new city. That is not the case in Civilization 4.

Spiffor is offline Spiffor
Emperor
CPA - Evil Clone brigade
Nov 2001
time: 06:20
  Old Post 18-05-2005 01:50
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Got spare money?

Littler factoid: have you noticed the Russian flag? It will bve orange with the two eagles of te Czarist flag

Spiffor is offline Spiffor
Emperor
CPA - Evil Clone brigade
Nov 2001
time: 06:20
  Old Post 18-05-2005 01:54
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Oh and
quote:
We will definitely have the usual major powers like France, Germany, England, America, China, Japan, etc. We will also be including many Civs that are either new or usually saved for expansions like the Incas or the Aztecs or the totally new Mali

YAAAAY! I wanted to play with the Mali for a long time now. This is great!

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:20
  Old Post 18-05-2005 02:13 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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It's not two eagles. It's one Chernobyl eagle.

The diplomat is offline The diplomat
King
Terre Haute, IN USA
Sep 1999
time: 23:20
  Old Post 18-05-2005 02:29
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I am really curious about combat. The interview says that attack and defense are replaced with a single power value and that armies are also out. That sounds kinda weird. On the plus side, I am glad that units will get promotions and special bonuses.

Overall, it sounds like combat will be 1-1 unit fighting just with special bonuses to make the results better.

Dr Zoidberg is offline Dr Zoidberg

King
Communist Party of Apolyton
Jan 2002
time: 06:20
  Old Post 18-05-2005 02:32
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Excellent! This looks really good

quote:
IGNPC: One aspect of the cultural game in Civilization 3 that really aggravated players was the lack of respect the AI showed for your borders. Are you planning to address this issue at all?

Barry Caudill: In Civilization 4, the AI will have to respect your borders or declare war but you will be able to negotiate Open Borders to allow travel.


This really annoys the hell out of me in Civ 3...

quote:
IGNPC: How does the overall combat system work? Will it still just be a one-on-one, winner take all affair? We hear that the individual units will have more specific uses. Can you explain?

Barry Caudill: Units will have strengths and weaknesses against other types of units. For instance, pikemen will have a decided advantage over mounted units and axemen will be especially good against melee units. We have also removed the idea of separate attack and defense values and replaced them with a single Power rating.


Nice

quote:
IGNPC: Maybe I'm sick but I really miss being able to poison a rival city's water supply. Are you going to be including new options for espionage and its more "honorable" cousin diplomacy?

Barry Caudill: We will not be including any espionage options that are terrorism related. You will, however, create spy units and move them around as you did in previous versions of Civilization. In diplomacy, you will be able to broker peace between two warring Civs or ask a Civ to go to war with another even if you are not currently at war with that Civ.


PC tw@ts!

wertyguy is offline wertyguy
Settler

May 2005
time: 05:20
  Old Post 18-05-2005 03:05 Visit wertyguy's homepage!
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Does anybody know what the darker terrain is? tundra? Also did anyone catch that on the 2kgames feature list is mentions culturally unique units.

"Civ IV comes to life! - Beautiful 3D world with dozens of fully animated units (including culturally unique units), and totally customizable armies. Cities and wonders will appear on the map. Wonder movies are back! "

Trifna is offline Trifna
King
of anchovies
Jul 2001
time: 13:20
  Old Post 18-05-2005 03:15
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Ohhhhh myyy Gooooooddd!! And such an Halloween bag! A ROUND planet!
* Trifna cries of joy bit, wipes his tears

This is the best end-of-exams gift they could give ME, I am truly moved

Last edited by Trifna on 18-05-2005 at 03:51

Gen. Atkinson is offline Gen. Atkinson
Chieftain
of the Allied States of Celtatia
May 2005
time: 05:20
  Old Post 18-05-2005 03:19 Visit Gen. Atkinson's homepage!
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I really love the look of this. Ijust wish my PC would be able to run it. My PC is old.

Gen. Atkinson is offline Gen. Atkinson
Chieftain
of the Allied States of Celtatia
May 2005
time: 05:20
  Old Post 18-05-2005 03:32 Visit Gen. Atkinson's homepage!
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Just read the interview, and I am now certain my computer will not run this game..... I cry now.

On the flipside, I can't wait. It looks and sounds great. I've always wanted to establish my own government type.

Fosse is offline Fosse
King
U.S.A.
Mar 2002
time: 23:20
  Old Post 18-05-2005 03:51
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The round map is great. I hope we get a more zoomed out picture soon that shows the whole sphere. Right now it looks like an oval, but I love it!

What I'm curious about is cities. In Novgorod in the first screen I don't see anything, just the name. In St. Petersburg we just have the city walls and some sort of odd shadow. I know it's intended that cities should be WSIWYG in the sense that improvments and wonders are shown on the map, so perhaps Novgorod just hasn't built anything yet?

I'd like to see houses and other little urban graphics on cities, so that viewing the map with city names and displays turned off doesn't leave out little outposts without anything built in them yet.

Alex is offline Alex
Emperor
Brasil
Mar 1999
time: 02:20
  Old Post 18-05-2005 05:43 Visit Alex's homepage!
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quote:
In Civilization 4, the AI will have to respect your borders or declare war but you will be able to negotiate Open Borders to allow travel.


Actually, this is how it works now.

quote:
Units will have strengths and weaknesses against other types of units. For instance, pikemen will have a decided advantage over mounted units and axemen will be especially good against melee units. We have also removed the idea of separate attack and defense values and replaced them with a single Power rating.


This is very RTS, the old rock-paper-scissor kind of thing. I can only hope it ends up being good.

Sn00py is offline Sn00py
King
From New Zealand
Aug 2001
time: 13:20
  Old Post 18-05-2005 06:07 Visit Sn00py's homepage!
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Great great stuff.

It'll be out by October.

nostromo is offline nostromo
Prince
Montréal, Québec
Mar 2002
time: 00:20
  Old Post 18-05-2005 06:19
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quote:
Originally posted by Alex

This is very RTS, the old rock-paper-scissor kind of thing. I can only hope it ends up being good.


It also worked that way in SMAC: certain units had certain bonuses against certain other units. And SMAC has imo the best combat in the whole Civ series.

Great sig btw! I just bought the Peel sessions cd. It features the best version of 24 hours.

nostromo is offline nostromo
Prince
Montréal, Québec
Mar 2002
time: 00:20
  Old Post 18-05-2005 06:23
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Any word yet on the persistent world MP? Its very intriguing...

 
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