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EPW is offline EPW
King
California, USA
Jan 2004
time: 21:21
  Old Post 14-06-2005 22:46 Visit EPW's homepage!
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#61 Report this post to a moderator
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I'll take 14.

General Ludd is offline General Ludd
Emperor
Minion of the Dominion
Aug 2001
time: 05:21
  Old Post 14-06-2005 23:02
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#62 Report this post to a moderator
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I'm still having doubts about my choice - I'l have to wait untill I can see the map first hand before making a final decision, i guess.


But the link Smiley provided isn't working for me. Can you upload it here?

EPW is offline EPW
King
California, USA
Jan 2004
time: 21:21
  Old Post 14-06-2005 23:28 Visit EPW's homepage!
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#63 Report this post to a moderator
Got spare money?

Can someone give me intructions on how to import regions? I was able to do it but the lot sizes game out differently?

Vlad Antlerkov is offline Vlad Antlerkov
King
Do you have Matt Stairs in your house?
Mar 1999
time: 23:21
  Old Post 15-06-2005 00:01 Visit Vlad Antlerkov's homepage!
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#64 Report this post to a moderator
Lose 30 kilos (of popups)

In this case, unzip the region to My Documents/SimCity 4/Regions/Taipei.

In the more general case... usually, when you download a custom region, it's a big .jpg and a config.bmp (the latter of which dictates the boundaries. Create a blank folder under Regions, copy the .jpg and config.bmp into that directory, then load up SC4, enter the region, and hit Ctrl+Alt+Shift+R. Then go to the .jpg and double-click it.

EPW is offline EPW
King
California, USA
Jan 2004
time: 21:21
  Old Post 15-06-2005 00:17 Visit EPW's homepage!
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#65 Report this post to a moderator
Tired of ads?

That worked. thanks.

BTW the Network addon mod was updated today:
http://www.simtropolis.com/

mrmitchell is offline mrmitchell
King

Donate to the Red Cross

Sep 2002
time: 23:21
  Old Post 15-06-2005 00:31
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#66 Report this post to a moderator
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I think I'll take 10 or 2.

Is Atragon playing? Has he picked yet?

As for terraforming: I don't care. I won't be doing it personally on either lot.

Atragon is offline Atragon
Prince

Nov 2001
time: 00:21
  Old Post 15-06-2005 00:32
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#67 Report this post to a moderator
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quote:
Originally posted by Atragon
I'll take 19.


That was at: 14-06-2005 13:41...

mrmitchell is offline mrmitchell
King

Donate to the Red Cross

Sep 2002
time: 23:21
  Old Post 15-06-2005 00:39
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#68 Report this post to a moderator
Put an end to popups!

D'oh. Ok.

I officially take 10.

Jonny is offline Jonny
Emperor
Nashville, Tennessee, USA
Nov 2000
time: 23:21
  Old Post 15-06-2005 01:06
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#69 Report this post to a moderator
Inflate your Upload Space

I'll assemble a plugins folder for us all to use, just to ensure that they're the same.

Other than the NAM... does anyone have any suggestions for other mods/buildings/whatever to add?

EDIT: The other issue to be discussed is what parts of the NAM to use, as it has several options (as those who have used it before know). Personally, I use:
Automata (controls traffic displayed) - Standard
Pathfinding - Better, 5xcapacity, 10xcommutetime (I find these settings more realistic, IMHO)
ANT (Additional Network Tool) - No
Custom Highway Menus (simply a menu design issue) - Yes
Stack Interchange addon - Yes
Any comments as far as these go?

Last edited by Jonny on 15-06-2005 at 01:18

Atragon is offline Atragon
Prince

Nov 2001
time: 00:21
  Old Post 15-06-2005 02:00
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One I really have to suggest is this: http://www.simtropolis.com/stex/ind...ll&Str=smoncrie

I've seen some city concepts that made really good use of this tool.

Would the Transit Supermod that someone else suggested be a good idea?

Last edited by Atragon on 15-06-2005 at 02:06

Vlad Antlerkov is offline Vlad Antlerkov
King
Do you have Matt Stairs in your house?
Mar 1999
time: 23:21
  Old Post 15-06-2005 02:08 Visit Vlad Antlerkov's homepage!
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#71 Report this post to a moderator
Increase the size of your Attachments

quote:
Originally posted by Atragon
One I really have to suggest is this: http://www.simtropolis.com/stex/ind...ll&Str=smoncrie

I've seen some city concepts that made really good use of this tool.

Would the Transit Supermod that someone else suggested be a good idea?


IIRC, the Transit Supermod is included in the NAM. (Or the Automata and Pathfinding bits of it are, and since those are the two most significant parts of it...)

Atragon is offline Atragon
Prince

Nov 2001
time: 00:21
  Old Post 15-06-2005 03:19
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#72 Report this post to a moderator
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After reading the README file for the NAM, it becomes obvious that it is.

Jonny is offline Jonny
Emperor
Nashville, Tennessee, USA
Nov 2000
time: 23:21
  Old Post 15-06-2005 03:51
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#73 Report this post to a moderator
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Hole Digging Lots

I've used them quite a bit myself... I'll throw them in there.

:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:21
  Old Post 15-06-2005 08:24 Visit :) Smiley's homepage!
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#74 Report this post to a moderator
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OK, I'm taking Lot # 21. This makes eight, with everyone having at least two neighbors.

Jonny's plugin suggestions sound good (the traffic settings change should encourage more intercity travel), so let's begin!

Attachment: taipei_aerial_labeled_2.jpg
This has been downloaded 86 time(s).

Jonny is offline Jonny
Emperor
Nashville, Tennessee, USA
Nov 2000
time: 23:21
  Old Post 15-06-2005 08:50
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#75 Report this post to a moderator
Suffering from ads?

To ensure we're using the same things, please use the following plugins folder:

http://home.comcast.net/~jonny11788/Plugins.zip

Backup your current plugins folder. Unzip this one and copy it over the current plugins folder. Note that you have two plugin folders, one in the Program Files/Maxis/SimCity 4 folder (or wherever you installed the game), and one in [your name]/My Documents/SimCity 4 folder... make sure both are empty of any transit-related mods before inserting the new folder, or there could be conflicts.

IMPORTANT: If in your version of the game, cars drive on the left side of the road (either because of where you live or bought the game, or because you changed it manually), you must add the following zipped file (attached below) to this new plugins folder as well. But only if you have left-hand driving, otherwise you do not need it.

Attachment: lhplugin.zip
This has been downloaded 6 time(s).

Last edited by Jonny on 15-06-2005 at 09:01

Jonny is offline Jonny
Emperor
Nashville, Tennessee, USA
Nov 2000
time: 23:21
  Old Post 15-06-2005 09:02
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#76 Report this post to a moderator
Increase the size of your Attachments

As for turnlength and difficulty...

It seems like the consensus is for the first turn to take 15 years, then 5 years afterwards.

As for difficulty level, the opinions are more scattered... if I were to suggest Medium as a compromise, would there be any objections?


And one more point to think about before you start: be wary of building on the edges of the map... because if player A places his power plant on the edge, but then his neighbor builds a highway connection in that spot, the power plant may be dissappearing. (Of course, everyone but Ludd has an open border they can use... he and his neighbors may have to make agreements beforehand to prevent any problems...)

EPW is offline EPW
King
California, USA
Jan 2004
time: 21:21
  Old Post 15-06-2005 09:47 Visit EPW's homepage!
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#77 Report this post to a moderator
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I think we should use the hard difficulty.

:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:21
  Old Post 15-06-2005 10:11 Visit :) Smiley's homepage!
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#78 Report this post to a moderator
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I agree, we've already got the souped up traffic system.

Jonny and Lemmy- I will most likely be building a railroad connection to each of you near where the water is.

Maquiladora is offline Maquiladora
Emperor

Jun 2001
time: 05:21
  Old Post 15-06-2005 10:14 Visit Maquiladora's homepage!
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#79 Report this post to a moderator
Put an end to popups!

As long as we all set up at least one road connection to everyone at the beginning of our turn, we should have no problems.

Hard difficculty is fine by me too.

Lemmy is offline Lemmy
King
Bubblewrap
Dec 2000
time: 06:21
  Old Post 15-06-2005 14:41 Visit Lemmy's homepage!
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#80 Report this post to a moderator
Full PM-box? Change here!

I think the first few turns should be 5 years as well so we can set up all the neighbouring connections before growing too big.

btw, here's a global planning for my lot:
Early industry will be placed on the northen piece of land (bordering Maq)
Rail connections should be placed as close to it as possible.

Road connections can be anywhere, i think i'll connect them right through the center, and use the traffic generated from it to boost my commercial desirability

General Ludd is offline General Ludd
Emperor
Minion of the Dominion
Aug 2001
time: 05:21
  Old Post 15-06-2005 16:25
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#81 Report this post to a moderator
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I'm still unable to download the map.

Lemmy is offline Lemmy
King
Bubblewrap
Dec 2000
time: 06:21
  Old Post 15-06-2005 17:23 Visit Lemmy's homepage!
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#82 Report this post to a moderator
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Does this work?
http://lemmy.redial.net/simcity/taipei_sc4.zip

General Ludd is offline General Ludd
Emperor
Minion of the Dominion
Aug 2001
time: 05:21
  Old Post 15-06-2005 17:57
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#83 Report this post to a moderator
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Yes. And I don't have to generate the map now.

:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:21
  Old Post 15-06-2005 18:33 Visit :) Smiley's homepage!
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#84 Report this post to a moderator
Avatar Enlargement: We've got the solution

Ludd-

what kind of error do you get whentrying to connect to the website?

General Ludd is offline General Ludd
Emperor
Minion of the Dominion
Aug 2001
time: 05:21
  Old Post 15-06-2005 18:51
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quote:
Originally posted by Smiley
Ludd-

what kind of error do you get whentrying to connect to the website?


Not found.


I have this problem with a number of websites, for some reason... even scotiabank.ca won't load for me. I have no idea why.




I mistakenly thought that the map was made up of large and normal sized cities. I didn't realise that 11 was miniature....

Oh well, I'll see what I can do with it.


EDIT: My only request is that people give me free reign over my borders - let me make all the road connections and do a bit of terraforming. The river that goes from 10 to 19 snakes through the corner of my land, and I leveled it because it created an oddity. You may have to shift it over a few tiles to keep it intact. I also smoothed out the border with the island in city 4. Aside from that, I didn't change anything else.

Last edited by General Ludd on 15-06-2005 at 18:56

Atragon is offline Atragon
Prince

Nov 2001
time: 00:21
  Old Post 15-06-2005 19:29
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#86 Report this post to a moderator
Remove this text

Hmm, how do we reconcile these differences, I'm not quite sure I 'get' it, unless we are talking about waiting 15 game years and then going 'oh crap'...

General Ludd is offline General Ludd
Emperor
Minion of the Dominion
Aug 2001
time: 05:21
  Old Post 15-06-2005 20:10
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#87 Report this post to a moderator
Inflate your Upload Space

The best way would be to upload blank slates of terrain modifcations first, and then agreeing where connections can be made later on. I didn't realize people wanted a longer first turn, though, or I would of uploaded my modified terrain before starting to build.

I don't think a longer first turn is neccisary - the quicker the cities start effecting one another the better. That makes the connections easier, too, since you don't need to push all the way to the border in the first five years.

Jonny is offline Jonny
Emperor
Nashville, Tennessee, USA
Nov 2000
time: 23:21
  Old Post 15-06-2005 21:28
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#88 Report this post to a moderator
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It looks like Hard and 5 years 1st turn now appear to be the best settings...

I've done the terraforming I want; no borders were changed.

Atragon is offline Atragon
Prince

Nov 2001
time: 00:21
  Old Post 15-06-2005 22:10
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#89 Report this post to a moderator
Tired of ads?

I need to get a copy of Ludd's changes so I can modify my northern border to fit.

I need this before I can start to build unfortunately, I have plans for that area.

General Ludd is offline General Ludd
Emperor
Minion of the Dominion
Aug 2001
time: 05:21
  Old Post 15-06-2005 22:26
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#90 Report this post to a moderator
Lose 30 kilos (of popups)

I've already played my five years. I'll upload it in a bit.


You can import my city, reconcile borders, and then demolish my city before playing if you want to play the first five turns without a neighbour. (or maybe simply demolishing the road connection temporarily would have a similiar effect)


EDIT: You can download it here: http://s95005245.onlinehome.us/mergdale.rar


I didn't bother to take any screenshots or make any write-ups. Maybe I will in later turns.

 
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