|
Locutus
|
|
ACS CTP1/2 Manager & Civ4 Co-Manager
|
 |
Hengelo, The Netherlands
Nov 1999 time: 06:36
|
|
Updated with the latest info extracted from the Gamereactor video:
- Added comment that game speeds resemble accelerated production in section Game Speed
- Added to Combat that units of different types can be part of the same army and can be moved around as one.
- Added comment that at least 12 players are supported in MP and Civilizations sections
- Added to Civilizations section that every leader has two traits, listed the known traits of Militaristic?, Creative and Organized, added Asoka as second Indian leader and Memphis as Egyptian city
- Added to Terrain that only Jungle, Forest and Hills give defensive bonuses
- Added new Civics info: Organised Religion as Religious civic, Civil Service required for Bureaucracy
- Added info to Combat that the longer a unit is fortified, the bigger the defensive bonus it gets
- Added comment on moving units to UI section, as well as a comment that the UI is still very much under development so not much can be said about it yet and a comment that the entire UI is in Python
- Added comment on Sid's involvement to Development: that he comes down and plays MP and gives feedback and helps with mangament
- Replaced Fortress? with Castle and added effect comment to Walls and Castle, added moved Granary to the correct icon, added Barracks, removed question marks from Monestaries and Lighthouse
- Renamed Samarra Mosque to Spiral Minaret, removed question marks from Chichen Itza, Angkor Wat, renamed religion-specific Wonders to religion-specific Shrines
- Added Unit stats: 6? Strength for Swordsman, 8? for Axeman, 3? for Catapult, Axeman is a Melee units, Catapult a Siege Weapon, Axeman and Spearman cost 35 Hammers; added Mechanized Infantry, renamed Tank to Modern Armor, moved War Chariot to appropriate icon
- Added Generic Strength bonus promotions, confirmed and expanded Amphibious promotion
- Confirmed Chichen Itza as being granted by Civil Service, added Bureaucracy
- Added stats Grassland Hills, added 0% defense bonus where applicable, added Windmill to Tundra Hills
- Renamed Hunting Camp? to Camp
- Added 0 Gold to Copper, 7 Gold to Gold
Based on the PC Gamer info Platypus Rex posted, I also expanded the Great People info: there are about 100 in total and specialists gather Great People points, which determine what type of Great Person you get. But this latter point may turn out to be a misunderstanding, so I might remove that info again in a few hours.
|