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sirleif is offline sirleif
Chieftain
Berlin
Jun 2005
time: 05:19
  Old Post 13-07-2005 17:26
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useful start , let's see what our first explorer will find..in some turns.

Donegeal is offline Donegeal
King
Apolyton's Resident Law Enforcement Officer. Founder of the Glory of War, Champions of Apolyton!
Jul 2002
time: 05:19
  Old Post 13-07-2005 18:19
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I am still of a mind that our second city should be a military unit pump with the occasional worker to control the population/happiness.

Oh, and the Grid workers guild is getting ready to strike! (Please turn on the tile grid for screenshots)

Donegeal is offline Donegeal
King
Apolyton's Resident Law Enforcement Officer. Founder of the Glory of War, Champions of Apolyton!
Jul 2002
time: 05:19
  Old Post 13-07-2005 18:41
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Based on seeing thousands of Civ maps, here is my early speculation is of our world. The 'x' mark where I think we will find the other civs. Note that I an actually thinking negatively here by placing us inbetween two civs.


Based on this speculation, I would think that sending our first explorer south/southeast would be optimal. Why? Based on our position on the mini-map, we WILL have someone south of us. But we are also far enough north that we may not have a civ in that direction. South seems like the likeliest direction to go to find a target... er civ.

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:19
  Old Post 13-07-2005 18:56
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quote:
Originally posted by BigFurryMonster
We're #1 in Annual Income.
This means no one settled on a luxury.

Please try switching the worked tile and see what that does to the Productivity and Mfg-Goods stats - we could be able to determine what types of tiles the others are currently working.


GNP: at 4 - #1, at 3 - #5, all 4 of other Civs currently (PAL still has to play) have 3 Trade per turn (TPT).

MFG: at 2 - #1, at 1 - #5, All 4 of other Civs currently have 1 SPT output.

Prod: at 10 - #1, at 9 - #4, at 8 - #5. As all other Civs have same amount of TPT and SPT, they all have a different FPT output. As Prod is GPT + MFG + Food surpluss, this means that one Civ has 5 FPT surplus and the other 3 have 4 FPT surplus.

So, one of the 4 will grow faster than we will, initially (Wheat on Grassland??) and the other 3 have the same Growth Rate. One of them is India, so they aren't Agri, so that likely one of the 3 with 4, but also likely have a Grassland Wheat that they are working.

My 2 cents worth.

E_T

ormuzd is offline ormuzd
Moderator

Jan 2003
time: 07:19
  Old Post 13-07-2005 19:07 Visit ormuzd's homepage!
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Modo44 is offline Modo44
Emperor
in western Poland
Jul 2004
time: 06:19
  Old Post 13-07-2005 19:58 Visit Modo44's homepage!
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quote:
Originally posted by E_T
So, one of the 4 will grow faster than we will, initially (Wheat on Grassland??)

Unless the F11 screen takes an equal value as "higher" for other civs, I believe that would yield the same value we have (or does it count the potential growth, before the Despotism cap?). Wheat on Flood Plains would seem more like it. Which means they will have a harder time capitalizing on this (very low initial production).

rush is offline rush
Prince
Tokyo
Jul 2002
time: 12:19
  Old Post 13-07-2005 20:37
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E_T, your assessment does not seem right, here's my thoughts :

quote:
Originally posted by E_T
GNP: at 4 - #1, at 3 - #5, all 4 of other Civs currently (PAL still has to play) have 3 Trade per turn (TPT).


The first 5 Civs at 4m. (i suppose my1m = your 1 TPT)

quote:
Originally posted by E_T
MFG: at 2 - #1, at 1 - #5, All 4 of other Civs currently have 1 SPT output.


The first 5 Civs at 2 megatons.

quote:
Originally posted by E_T
Prod: at 10 - #1, at 9 - #4, at 8 - #5. As all other Civs have same amount of TPT and SPT, they all have a different FPT output. As Prod is GPT + MFG + Food surpluss, this means that one Civ has 5 FPT surplus and the other 3 have 4 FPT surplus.


4 of the Civs at 10 productivity, 1 at 9 productivity.

quote:
Originally posted by E_T
So, one of the 4 will grow faster than we will, initially (Wheat on Grassland??) and the other 3 have the same Growth Rate. One of them is India, so they aren't Agri, so that likely one of the 3 with 4, but also likely have a Grassland Wheat that they are working.

My 2 cents worth.
E_T


With GNP and Output the same, 4 teams are at +4 Food including us. One is at +3. The start is almost equal.

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:19
  Old Post 13-07-2005 22:34
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+3 fpt would be the Indians (BAT, right?)

BigFurryMonster is offline BigFurryMonster
Emperor
EMPEROR of Cats
Feb 2002
time: 06:19
  Old Post 13-07-2005 23:36 Visit BigFurryMonster's homepage!
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Rush is correct. I suggest we name the first worker after him:

"Mr Rush Job"

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:19
  Old Post 14-07-2005 03:51 Visit joncnunn's homepage!
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I strongly sugest changing the worker build to a Eniku Warrior. We have no military

Aro is offline Aro
Emperor
Ipanema
Jul 2002
time: 02:19
  Old Post 14-07-2005 04:40 Visit Aro's homepage!
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quote:
Originally posted by joncnunn
I strongly sugest changing the worker build to a Eniku Warrior. We have no military


Totally agreed.

sirleif is offline sirleif
Chieftain
Berlin
Jun 2005
time: 05:19
  Old Post 14-07-2005 05:15
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Hmm turn done and send?

Where do i find than the protokoll and final pics?


sirleif

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:19
  Old Post 14-07-2005 06:49
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The final pic was the one posted by nye that showed the worker on the cow. I'm not sure he sent the turn because I have not checked the UN forum as of yet. If you'd like to check it is here: http://www.evo-games.net/Home/viewforum.php?f=29

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:19
  Old Post 14-07-2005 07:20
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quote:
Originally posted by BigFree
The final pic was the one posted by nye that showed the worker on the cow. I'm not sure he sent the turn because I have not checked the UN forum as of yet. If you'd like to check it is here: http://www.evo-games.net/Home/viewforum.php?f=29


Yes, was sent. BAT curently has turn 2

E_T

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:19
  Old Post 14-07-2005 07:41
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quote:
Originally posted by Krill
Thus leaves us with a pop 5-7 four turn settler pump, that will be bringing in alot of commerce due to the river. So far I have accumulated 139 gold, without using a single mp (using the lux slider all the way). If I had kept back two Enks as defenders, we could have put something like another 35 gold into research.


We could get to a 4 turn Enk-Settler pump, with IW coming in on turn 24 (2850) just in time for the settler to go jump on iron.

Oh, and have two workers free from 3000BC to start roading towards likely sites.

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:19
  Old Post 14-07-2005 08:25
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quote:
Originally posted by Modo44

Unless the F11 screen takes an equal value as "higher" for other civs, I believe that would yield the same value we have (or does it count the potential growth, before the Despotism cap?). Wheat on Flood Plains would seem more like it. Which means they will have a harder time capitalizing on this (very low initial production).


The F11 screen values work this way:

If you are the same value as someone else, you take the LOWER rank

So, for example:

2 civs with 5; 1 civ with 6, 1 Civ with 8.

If we are able to get to 9 or above, we show as #1. Changing WF to lower that value to 8, woud show us at #2 (along with setting at a value of 7). At a Value of 6, we would be at #3. And at 5 and below, we would show as #6

So, this accessment:
quote:

GNP: at 4 - #1, at 3 - #5, all 4 of other Civs currently (PAL still has to play) have 3 Trade per turn (TPT).

MFG: at 2 - #1, at 1 - #5, All 4 of other Civs currently have 1 SPT output.

Prod: at 10 - #1, at 9 - #4, at 8 - #5. As all other Civs have same amount of TPT and SPT, they all have a different FPT output. As Prod is GPT + MFG + Food surpluss, this means that one Civ has 5 FPT surplus and the other 3 have 4 FPT surplus.


Is Correct.

E_T

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:19
  Old Post 14-07-2005 08:28
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quote:
Originally posted by E_T


The F11 screen values work this way:

If you are the same value as someone else, you take the LOWER rank.


I think you have that reversed, ET.

rush is offline rush
Prince
Tokyo
Jul 2002
time: 12:19
  Old Post 14-07-2005 08:43
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E_T, if that is the case, our land area being equal to all, should be at #5. but we are #1.

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:19
  Old Post 14-07-2005 09:55
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just tested it and yes, I was wrong.

I'll Edit the posts shortly

E_T

BigFurryMonster is offline BigFurryMonster
Emperor
EMPEROR of Cats
Feb 2002
time: 06:19
  Old Post 14-07-2005 11:45 Visit BigFurryMonster's homepage!
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quote:
Originally posted by joncnunn
I strongly sugest changing the worker build to a Eniku Warrior. We have no military



Plus, those guys come cheaply.

ormuzd is offline ormuzd
Moderator

Jan 2003
time: 07:19
  Old Post 14-07-2005 12:06 Visit ormuzd's homepage!
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I'll post this and one more table in the Intelligence thread - to keep things in one place

Donegeal is offline Donegeal
King
Apolyton's Resident Law Enforcement Officer. Founder of the Glory of War, Champions of Apolyton!
Jul 2002
time: 05:19
  Old Post 14-07-2005 18:01
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quote:
Originally posted by E_T
yes, I was wrong.

E_T


Saved for posterities sake.

 
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