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mart7x5
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Screenie of Spartan units in their new conquered base
Attachment: acdg3-2181-01a.jpg
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mart7x5
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- Centauri Empathy came pre-accepted from Gaians.
- Spartans took over PK UN Health Authority. Forces inside can be sen by our B-6. On the screenie. There is a jet near the last base of Lal.
- We got many bases completed their production this turn, then proposed are:
FH -- Recycling tanks
HG -- Aerospace Complex
KP -- Aerospace Complex
KC -- Aerospace Complex
MP -- Supply Crawler
RPS - Aerospace Complex
SH -- F-6
DC -- Supply Crawler
- The Transport Foil was defeated. Should we send the unity chopper there to attack the IoD? Both units are 10% damaged. Chopper would run out of fuel for sure, since it is quite far.
- Two more crawlers this turn. I would move one on the rocky tile, where a mine will be next turn and make a place on forest for that one from HG. Another NE to forest near FH
- Where to move air units?
B-6 refuel in MP
B-6 from HG?
Sioux is ready in SH
- This is important.
Should we drop 2 probe teams near UN Aid Station taken by Spartans?
I think this base for sure have a probe team defending it, and we will more waste a probe team. But anyway.
- 2 new drop teams in KC and KP. Move to MP?
- Yang has now 2 tech we do not:
- Doctrine Initiative
- Superstring Theory.
So would we make probe action to get chaos gun? 50 % chance.
Attachment: acdg3-2181-02c.jpg
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mart7x5
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Any ideas as for the existing air units?
We have one B-6 and Sioux to decide.
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mart7x5
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I would have other question too. Both drop probes the same tile?
I will be late with the turn for 2 hours. I already asked for this extension.
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mart7x5
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Ok, the turn posted, although with 2 hr delay.
The end turn does not have 2 things, I noticed when reviewing:
- Mart Pact still does not have police, and the only citizen is red. So I made a doctor and started police unit. ready in 2 turns.
- RPS should pop boom next turn, so I upgraded scout unit there to police and made a technician. There is a small chance of drone riots, but the police should take care of the drone as usual.
And about regular stuff:
- DC makes former and FH crawler as proposed.
- Both probe units made it to 4,56 It is forest, so I think Spartans may noticed the units.
I also attempted something more. I took our second B-6 and tried to see what Spartans have in Un Aid Station. Unfortunatelly, SCC Njord (2)-1-6 was on the way. B-6 is now over the sensor in HS radius. Spartans may not suspect our attempt this way. But I give a large chance Spartans will notice it. They may evict them or maybe without hesitation destroy them even. Let us see.
I will prepare the message to Spartans. I will make it official, no sarcasm.
I resigned from that attack on IoD. I think chopper would be lost. I counted for the IoD to be in worse condition than it is now. Quite bad luck.
And last thing. Apart from last mentioned ship there are 2 bombers around PK territory. so total spotted units outside bases:
SCC Njord (2)-1-6
B-6 = 6-1-10 apparently after attack on UN Temple of Sol
B-4 = 4-1-10 probably attacked IoD on the fungus east.
Spartans had the same idea for plane naming. Let us not say that to them now. They might suspect we still do not have infiltration on them.
Attachment: acdg3-angels-2181-end.zip
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Last edited by mart7x5 on 27-07-2005 at 09:26
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mart7x5
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I checked some more things.
Zakharov would give us a loan of 89 EC
Return 2 EC for 100 turns
Empath Chopper would cost 24 minerals (3 rows) and for this price it can have impact weapon.
Any more ideas for the name? We can name it as you proposed Hercules:
Snake
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mart7x5
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And some more thoughts here. Looking at the strategy Spartans make, I give them quite a chance of winning this game. I also have strong feeling we may end up as the first faction that will be attacked by them. Simply because we have 2 good SP: VW and CF. We should make good strategic analysis of the situation and try to accomodate.
Spartans seem to want to destroy PK completely, and bad thing is we loose infiltrated faction. Good thing, no more payment of 3 EC/turn. Their Planetary Datalinks will work just fine still.
We cannot run Power in value social settings. For the time of war we may consider running Survival instead of Wealth. Any more thoughts here? That would cancel minus morale penalty.
We may have a mine on a rocky tile and bunker at the same time. We may scedule a net of bunkers for our territory. Also airbases in the field. Although I did not build them often previously and I do not know about their real value any observations here? I knoe this is a good way to avoid being open with where your air forces are, as the field bases are not visible in the infiltration screens.
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mart7x5
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Yes, we were laid back too long.
I propose to discuss military issues in Security Nexus.
Things to consider at this point:
- AAA plasma defender
- AAA plasma drop defender.
These units are quite cheap, 3 and 4 rows. And we may start their production pretty soon.
What I mean by good strategic analysis is:
- if some faction attacks hive (DA or Gaians) would Spartans attack that faction taking advantage of the situation and obvious presence of military in the hive war region (what means not defending own bases)
- would we attack Spartans if they attack Hive?
Serious problems. So far we did not have problems with Spartans, but I am afraid they soon would not be thinking too much about threatening us.
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mart7x5
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- We got pre-accepted Treaty from Spartans. Our probes were destroyed by 1-2t-2. Standard construction.
- The IoD disembarked its 2 mindworms near the last PK base. More trouble for Spartans then. Take a look there. However we could destroy the IoD itself for energy. Our B-6 is veteran, IoD is green. So waiting for departure order.
- Proposed build items:
EM --- F-6
Gplex- Colony pod
GL --- Sioux
GMx -- Command Center
- Hurrying:
KP --- Aerospace Complex - 80 Ec, gives 10 min next turn.
HG --- Aerospace Complex - 60 Ec, -as above
DC --- Former - 6 Ec
Total spendings: 146
Balance: 224-146 = 78
* If IoD attacked then more.
- New units:
Snake --- copter chassis, 4e-1-10, empath ability, 2 rows (16)
AAA-Garrison --- infantry, 1-<3t>-1, 3 rows (24)
Drop-AAA --- infantry, 1^-<3>-1, 4 rows (32)
Some explanations. We have regular drop 1^-3-1 (however trance is no longer cheap there).
I think that on occasion the drop-AAA might prove useful in bases where there is an airbase. We get then on defence:
+100% Aerospace complex if there
+100% Tracking AAA
+25% sensor if there
Strength: 15. Even Chaos gun bombers would have difficulties.
- About former operations. Some long term plans here. I proposed 2 boreholes south of Googlieplex. Now when I think of it, they would be exposed to attack from the sea. How about rising a terrain there and maybe even making a closed sea? Rising would start near the rocky place marked. Also after rising the terrain we might have potentially more land for boreholes. This tactics I have seen by Krysia's Crusader. Incredible results. Also I would not rise the terrain near the Canyon, as far as I know, the raising destroys the landmark. Let us keep it. So the loop rising from the left might be the option.
On the other hand, if we are not worried by it we may have boreholes near sea shore, but they are too easy target to destroy.
2 more boreholes inland, as marked. we have 2 formers that can start the one near SH.
The sea former completes kelp this turn, so we may also move a crawler towards our center from near the DC. LIT may ensure constant mineral flow. We might use one of the forest tiles in KC for that. KC due to Kelp farm may still pop boom, but Thinkers or doctors would be needed.
Fungy north on the Pholus ridge to remove the stuff.
We need more regular formers.
- I would return B-6 to HG, unles HS is better for observing what Spartans do?
Plasma defender one more patrol? SE might be better. N patrol shows only 1 tile more. Our Probe foil kinda takes a look.
- Preliminary time of PSA is in 7 turns. Time to gather crawlers slowly near intended building base. I woul propose Snowflake's Heaven.
- Any ideas for remaining units. We have 2 more F-6 this turn. Get them towards HG?
Attachment: acdg3-2182-01a.jpg
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mart7x5
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I already accepted Spartan Treaty. But Zakharov should still lend us some money.
I do not think we can do anything regarding Ascetic Virtues. Spartans are already in the mode of taking what they can. And our recent failure with drop probes places us in bad position for any bargain with them. We should note that and remember for the future not to enter any such agreements any more with Spartans.
Could someone test Zakharov lending us money after Spartan treaty acceptance? what to offer him? payment schedule?
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mart7x5
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- Quite bad news. I sent Sioux from HS to attack the spore launcher, and although the chances were 27:14 it lost were SL had 90% damage. Plasma defender completed kill. I happen to have such results on occasion, but did not think it would happen here. I need to be more cautious in the future. I know there are some posts on that problem.
- The second attack was better. B-6 got commando status. From both attacks we have 40EC.
- I left one F-6 in EM for defense. I think we might have it there or even 2 fighters for all the time.
Attachment: acdg3-angels-2182-end.zip
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mart7x5
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Any links to air combat places are appreciated. I will try to find some myself, but maybe you know something better at the moment.
I would use our other B-6 instead of Sioux, but it needed to refuel. We could wait a turn on the other hand. Is chopper really not that good when with standard armament against native life?
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mart7x5
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Nothing really. Some schoolboys stole drop equipment and landed in PK territory in the middle of Spartan assault. Of course, our militaristic friends could not see the difference and killed them as if they were hostile agents.
- Gaians offered Bio-Engineering in the commlink. Does that mean Spartans got it too, so it no longer matters if we receive it?
- We have 2 more aerospace complexes. We may build 5 air units at a time.
- Our probe foil between PK and Gaian territory is next to a unity pod. Will we attempt to pop it up? If there is IoD, there is a chance to escape.
- Proposed new building items:
KP --- F-6 (in 2 turns)
HG --- F-6 (in 2 turns)
DC --- Formers
MP --- Formers
- Proposed hurrying:
FH --- crawler full 19 EC
GMx -- Command center full 28 EC
KC --- aerospace complex, partial 68 EC to have 10 minerals next turn. I thought of some crawler rearrangement.
total 115 EC, balance 84 EC remaining.
- EM has kinda problem here. We may loose 2 minerals there next turn, unles workers reassigned or we now hurry the plane for 16 EC. expensive, 4 EC/1 mineral.
- Formers as shown.
- Area between Gplex and Mart Pact, should we rise the ocean floor there?
- Other place designed for rising, on rocky tile, build a road there so other helping formers could enter 1/3 move points? I know some terraforming gets destroyed, and we have sensor nearby. Anyway, road on the rocky - would it get destroyed?
- Before the borehole I would plant forest on the spot south of Gplex. Borehole will be long process, so forest there would be beneficial for this time.
- former from DC south to the rainy tile now over 1000 m elevation. To get road farm solar there.
- Formers that got new borehole near RPS might go to new borehole location (3 tiles away) to get a new one near KC.
- Sea former will make tidal harness this time.
- Some crawler relocation in order to get them near SH for HSA. The LIT would allow one of them to crawl minerals from the designated new borehole site. LIT may help a lot for this relocation.
- Detailed worker placement later, but we can get one more citizen in KC. HS can get one more too. Should be done much earlier actually.
- For future plans we may establish some new base NE from Fungal heights. A lot of forests there.
- Planes:
- One B-6 must return to MP
- The other may scout northern seas from HG
- F-6 from RPS may scout hive border flying to HG
- The other F-6 stays for good in EM, just in case...
Attachment: acdg3-01a.jpg
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Hercules
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in Tir Na Og
Sep 2002 time: 05:37
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We could ask Gaians to check their contact screen to the spartans and offer them Bio Engineering to see if Spartans have discovered it yet. If they have, then there is no reason for us not to get it, if they haven't I 'd wait for another short while.
Last edited by Hercules on 08-08-2005 at 22:39
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mart7x5
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Zakharov got a new base. Maybe a loan from him?
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