Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Conquests Democracy Game > C3CDG Blood Oath Horde > Blood Bank
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Omnistar is offline Omnistar
Warlord

Mar 2005
time: 05:37
  Old Post 28-08-2005 10:35 Visit Omnistar's homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Blood Money - National Factbook Increase the size of your Attachments

The National Centre of the Blood Money Department

Attachment: beware_pirate_sign.jpg
This has been downloaded 28 time(s).

Last edited by Paddy the Scot on 31-08-2005 at 11:31

Omnistar is offline Omnistar
Warlord

Mar 2005
time: 05:37
  Old Post 28-08-2005 10:36 Visit Omnistar's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Tired of ads?

Stats

Attachment: boh_stats.jpg
This has been downloaded 31 time(s).

Last edited by Paddy the Scot on 31-08-2005 at 11:20

Omnistar is offline Omnistar
Warlord

Mar 2005
time: 05:37
  Old Post 28-08-2005 10:37 Visit Omnistar's homepage!
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, buy Civilization 2

Reserved....

Attachment: timonhorsemaral.jpg
This has been downloaded 35 time(s).

Last edited by Paddy the Scot on 28-08-2005 at 14:09

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 28-08-2005 13:57 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

some relating links

Naming our Provinces


First Province


Second Province


Third Province


Fourth Province

Last edited by Paddy the Scot on 28-08-2005 at 14:41

Omnistar is offline Omnistar
Warlord

Mar 2005
time: 05:37
  Old Post 28-08-2005 20:09 Visit Omnistar's homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Lose 30 kilos (of popups)

PROPOSAL FOR ECONOMIC REFORM

THE HORDE runs at a 11 gold deficit, yet wants to have more troops and more buildings, yet we cannot afford much.

Based on economic data, we need to raise gold somewhat quick. I have the following remedy for that.

Khan's Blood Hall:

Marketplace in 5 turns, will give 11 gold extra in income per turn, workers can improve last unimproved tiles..


Temples in these cities for land expansion and tiles

Brutallica
Bloodview
Bloodfort
The Furnace
Red River Hill
Ta-Tu
Lortbekk

Granary

Filiolus Ala, produce workers and poprush fast
Bloodhue, produce workers and poprush fast

Library

Bokhara, research bonus center in core

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 08-09-2005 12:59 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Build Queues Increase Your PM Length

1075bc
Khan Hall Horseman
Bokhara Horseman
Red River Worker
Ta-Tu Horseman
Bloodhue GRANARY
Lortbekk Worker
Filiolus Ala Settler1
Bloodfort Worker1
Furnace Temple
Bloodview GRANARY
Brutallica Worker1


1050bc
Khan Hall Horseman
Bokhara Horseman
Red River Worker
Ta-Tu Horseman
Bloodhue Settlers
Lortbekk Worker
Filiolus Ala Granary
Bloodfort Worker2
Furnace Temple
Bloodview Settlers
Brutallica Worker1


1025bc
Khan Hall Market
Bokhara Horseman
Red River Worker
Ta-Tu Horseman
Bloodhue Settlers
Lortbekk Worker
Filiolus Ala Granary
Bloodfort Worker2
Furnace Temple
Bloodview Settlers
Brutallica Worker1


1000bc
Khan Hall Market
Bokhara Horseman
Red River Worker
Ta-Tu Horseman
Bloodhue Settlers
Lortbekk Worker
Filiolus Ala Granary
Bloodfort Worker2
Furnace Temple
Bloodview Settlers
Brutallica Worker1


975bc
Khan Hall Market
Bokhara Horseman
Red River Worker
Ta-Tu Horseman
Bloodhue Settlers
Lortbekk Worker
Filiolus Ala Granary
Bloodfort Worker2
Furnace Temple
Bloodview Settlers
Brutallica Worker1


950bc
Khan Hall Market
Bokhara Horseman
Red River Worker
Ta-Tu Horse2
Bloodhue Settlers
Lortbekk Worker
Filiolus Ala Granary
Bloodfort Worker2
Furnace Temple
Bloodview Settlers
Brutallica Worker1


925bc
Khan Hall Market
Bokhara Horseman
Red River Worker
Ta-Tu Horse2
Bloodhue Settlers
Lortbekk Worker2
Filiolus Ala Granary
Bloodfort Worker2
Furnace Temple
Bloodview Settlers
Brutallica Worker1


900bc
Khan Hall TEMPLAR
Bokhara Horseman
Red River Worker
Ta-Tu Horse2
Bloodhue Settlers
Lortbekk Worker2
Filiolus Ala Granary
Bloodfort Worker2
Furnace Temple
Bloodview Settlers
Brutallica Worker1


875bc
Khan Hall TEMPLAR
Bokhara Horseman
Red River Worker
Ta-Tu Horse2
Bloodhue Settlers
Lortbekk Worker2
Filiolus Ala Granary
Bloodfort Worker2
Furnace Temple
Bloodview Settlers
Brutallica Worker1


850bc
Khan Hall TEMPLAR
Bokhara Horseman
Red River Worker2
Ta-Tu Horse2
Bloodhue Settlers
Lortbekk Worker2
Filiolus Ala Granary
Bloodfort Worker2
Furnace Temple
Bloodview Settlers
Brutallica Worker1


825bc
Khan Hall TEMPLAR
Bokhara Horsem2
Red River Worker2
Ta-Tu Horsem3
Bloodhue Settlers
Lortbekk Worker2
Filiolus Ala Granary
Bloodfort Worker2
Furnace Temple
Bloodview Settlers
Brutallica Worker2


800bc
Khan Hall TEMPLAR
Bokhara Horsem2
Red River Worker2
Ta-Tu Horsem2
Bloodhue Settlers
Lortbekk Worker2
Filiolus Ala Granary
Bloodfort Worker3
Furnace Temple
Bloodview Settlers
Brutallica Worker2


775bc
Khan Hall TEMPLAR
Bokhara Horsem2
Red River Worker2
Ta-Tu Horsem3
Bloodhue Settlers
Lortbekk Worker2
Filiolus Ala Granary
Bloodfort Worker3
Furnace Temple
Bloodview Settlers
Brutallica Worker2


750bc
Khan Hall TEMPLAR
Bokhara Horsem2
Red River Worker2
Ta-Tu Horsem3
Bloodhue Settlers
Lortbekk Worker2
Filiolus Ala Granary
Bloodfort Worker3
Furnace Temple
Bloodview Settlers
Brutallica Worker2


725bc
Khan Hall TEMPLAR
Bokhara Horsem2
Red River Worker2
Ta-Tu Horsem3
Bloodhue Settlers
Lortbekk Worker2
Filiolus Ala Granary
Bloodfort Worker3
Furnace Temple
Bloodview Settlers
Brutallica Worker2

Last edited by Paddy the Scot on 09-09-2005 at 00:41

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 10-09-2005 13:43 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
1000 BC Browse Apolyton AD-FREE

-------------------------------------------------

Blood Bank

"Our Towns"

Paddystan Province

Prince Ljube

"Khan's Blood Hall" pop 12 - marketplace in 3
Growth in - turns
Barracks
"Statue of Zeus"
Fifth Horse of the Apocalypse (ancient cavalry 5/5) - 4 turns

"Bokhara" pop 3 - horse in 7
Growth in 4 turns
Barracks

"Red River Hill" pop 1 - worker in 4
Growth in 6 turns
we loose 2 shields in the construction of this worker.

Death Valley Province

Prince Ruby Chaser

"Filiolus Ala" pop 2 - worker in 7
Growth in 1 turns

"Bloodfort" pop 1 - worker in 8
Growth in 5 turns

"The Furnace" pop 2 - temple in 53
Growth in - turns
Barracks
keep scientist

Bongolia Province

Prince Bongo

"Bloodview" pop 3 - granary in 29
Growth in 3 turns
Barracks

"Brutallica" pop 1 - worker in 2
Growth in 2 turns
Barracks

Platistan Province

Prince Plato

"Ta-Tu" pop 4 - horse in 2 Blood Mane
Growth in 2 turns
Barracks

"Bloodhue" pop 3 - granary in 19
Growth in 7 turns
Barracks

"Lortbekk" pop 1 - worker in 3
Growth in 3 turns

Shores of Blood Province

Prince Jagjef

"Blood Shore" pop 1 - warrior in 8
Growth in - turns
scientist

"Blood Bay Beach" pop - harbour
Growth in - turns
to be located at KBH 8,8,7,7

"Stone Harbour" pop - - harbour in -
Growth in - turns
to be located at KBH 9,9,9,9,9,7,7

-------------------------------------------------

Demographics

Population: 1 273 000 - 2nd
GNP: 69 million - 4th
Mfg Goods: 39 Megatons - 4th
Land Area: 13 100 sq miles - 3rd

Life Expectancy: 20 years - 5th
Military Service: 13 years - 2nd

-------------------------------------------------

Tech Reseach

Chivalry in 10

Treasury

282 gold - 12 this turn

60 gold sent from AM

30 gold used to upgrade Double Edge

Income 69
from cities +69
from Taxman +

Expenses 81
science -51
entertainment -0
corruption -18
maintenance -8
unit costs -4

Science Slider at 100%
Luxury Slider at 0%

-------------------------------------------------

Attachment: trees.jpg
This has been downloaded 17 time(s).

PLATO is offline PLATO

King
Of the occupied South
Dec 2002
time: 23:37
  Old Post 10-09-2005 21:18
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton

Director Omni,

Can you please review this plan for Lortbekk Improvement

Thanks!

Omnistar is offline Omnistar
Warlord

Mar 2005
time: 05:37
  Old Post 16-09-2005 15:40 Visit Omnistar's homepage!
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Full PM-box? Change here!

Military Upgrade Policy

THE HORDE VETERAN DOCTRINE

Regular forces never receive upgrades, and will be used in the following priority.

Expendable Missions
Military Garrisons
Patrol Missions
Pillage Missions
Disbanded for Shields

Veteran Units are always eligible for upgrades.

Elite Units must acquire a Great Leader (marked* ) in order to earn an upgrade, or die in battle.

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 20-09-2005 16:34 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Increase Your PM Length

quote:
Originally posted by Omnistar
Bloodbank

Remember we need to get out all the horsemen we can before chivalry, as horsemen costs 30 shields and keshiks 70 shields. We need to upgrade what we got. After Tatus workers, we may get a horseman there, and we may get two horsemen in Bokhara. The ideal time for concluding chivalry is in 10 turns, at 50-60 % research ratio. This will bring chivalry closer to Knights Templar and save us some gold.

I assume we got 1240-1270 gold in 10 turns at this slider, enough to upgrade 13 Keshiks, out of 22 veteran horsemen. This means we need to save gold where we can, no upgraded regulars or elites. We already lost some gold on unwarranted upgrades, worth 1-2 keshiks.
At 60 gold per turn, we may have the 9 remaining horsemen upgraded the next 14 turns (10-24 turns away).
All upgrades will be done in 26-30 turns time.

This also means we need revolution and new regime in some 15-20 turns time.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:37.
Apolyton Time is 00:37.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0460 seconds (88.32% PHP - 11.68% MySQL) with 32 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net