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Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 08-09-2005 20:39 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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975bc Inflate your Upload Space

turn music on.... pump it up

The Ordered Post

-------------------------------------------------

Red Guard

"Grey Wolves Horde"

Commander - Paddy the Scot

Home Guard Duties

"The Rock Hound Brigade"

- fort KBH
Brigadier General Rubychaser's Brumby's (horseman 4/4)
Carpenters of the Horde (horsemen 4/4)

- fort Bloodview
Col. Makahulua's Eingana (horsewoman 4/4)
Bataar (warrior 5/5)

- fort The Furnace
Grim Death (med inf 4/4)

- fort Bloodfort
Destroyer of Hope (horse 4/4)

- scouting south
Bloodletter (swords 5/5)

Grinder (warrior 3/3) - 6 - out west

Double Edge (med inf 4/4) - Bohkara

Bone Crusher (swords 3/3) - 8 - scouting north

"Royal Horde Yacht Squadron"

Commodore Jagjef

New facilities and harbour to be built on the shores of Blood Bay, and to be known as Blood Bay Beach (BBB) at KBH 8,8,8

"Work Force"

- road to AM in 3 turns
Bob (worker)
Gertrude (worker)

- digging mines at Blooview 2,2 - 3 more turns
Bubba worker
Martha worker

Platy (bard slave) - off to build road to Blood Bay

-------------------------------------------------

"Blood Force Horde"

Commander - Bongo, General of the Hordes

Bard War Front

Leader - off to Bloodshore

Horde Long Eyes (scout) - at Brutallica 2,2,2

Infantry

- at Beach Boys 4,4 - to BB 7,4
Col. Iron Jackson's Long Blades (med inf 4/4)
Devourer of Light (med inf 4/4)
Cardial Crusher (med inf 4/4)
Slicers and Dicers (med inf 3/3)
Col. Gramps Far Striker (archer 4/4)
Bloodshaft (archer 4/4)
Rock Steady (pikes 4/4)
Steal Heart (pikes 4/4)
Redwench (pikes 4/4)
Hot Lips (pikes 4/4)
Axxis (pikes 4/4)

- off to Bloodshore to join army
Scarface (med inf 4/4)
Bloodseeker (med inf 4/4)
Shadow Striker (med inf 4/4)

Cavalry

- at Beach Boys 4,4 - attack mountain Beach Boys 7
Second Horse of the Apocalypse (ancient cavalry 5/5) - attacks Bard George (spearman 4/4), Second Horse (ancient cavalry 1/5)
Third Horse of the Apocalypse (ancient cavalry 5/5) - attacks Bard Un-named (spearman 4/4), Third Horse (ancient cavalry 1/5) Un-named spearman dismissed
Fourth Horse of the Apocalypse (ancient cavalry 5/5) - attacks Bard George (spearman 4/4) Fourth Horse (ancient cavalry 2/5)
First Horse of the Apocalypse (ancient cavalry 6/6) - attacks Bard Un-named (archer 3/3) First Horse (ancient cavalry 6/6) Un-named archer dismissed
leader generated
Two Bard workers captured: Rhoth and Snoop

- at Beach Boys 4,4 - to BB 7,4
Bongolian Royal Red Guards (horseman 4/4)
Storm Hoof (horseman 5/5)

- at Brutallica 8 - 6,9
Col. Nimitz's Kelly's Heroes (horseman 5/5)

- at Brutallica 6,6 - 9,8
Red Roughrider (horseman 4/4)

- at Brutallica 6,6 - 7,8
Fire Hoof (horseman 4/4)

"The Black Watch Brigade"

- at Beach Boys 4,4 - to BB 7,4
Paddy Khan's Faithfuls (horseman 4/4)
Chief Chrisius's Maximites - (horseman 4/4)
Grand Master Plato's Maulers (horseman 5/5)
Col. Dialectic's Black Lightning (horseman 5/5)
13th Guards (horseman 4/4)

"The Graysvandir Brigade"

- at Beach Boys 4,4 - to BB 7,4
Brigadier General Ljubes Mjolnir (horseman 4/4)
Col. Rcoutme's Royal Racers (horseman 4/4)
Col. BKWM's Red Dawn (horseman 4/4)
Col. Provo's Shadow of Doubt (horseman 4/4)

The Werewindle Brigade

- at Beach Boys 1,1,1 - 2,6,6
The Wanderers (swords 3/3)
Hammerhead (swords 3/3)

- to Brutallica
Miss Watcher (spearwoman 3/3)
Skull Splitter (med inf 3/3)

-------------------------------------------------

"Unit Audit"

Ancient Cavalry 3/2/2 = 4
Horse 2/1/2 = 18
Medieval Infantry 4/2/1 = 9
Swordsmen 3/2/1 = 5
Pikewomen 1/3/1 = 5
Spearwomen 1/2/1 = 1
Archer 2(1)/1/1 = 2
Warriors 1/1/1 = 2
Scouts = 1

Settler = 1
Workers = 3
Slave = 1

-------------------------------------------------

Blood Bank

"Our Towns"

Paddystan Province

Prince Ljube

"Khan's Blood Hall" pop 12 - marketplace in 2
Growth in - turns
Barracks
"Statue of Zeus"
Fifth Horse of the Apocalypse (ancient cavalry 5/5) - 3 turns

"Bokhara" pop 3 - horse in 6
Growth in 3 turns
Barracks

"Red River Hill" pop 1 - worker in 3
Growth in 5 turns
we loose 2 shields in the construction of this worker.

Death Valley Province

Prince Ruby Chaser

"Filiolus Ala" pop 3 - worker in 5
Growth in 4 turns

"Bloodfort" pop 1 - worker in 7
Growth in 6 turns

"The Furnace" pop 2 - temple in 52
Growth in - turns
Barracks
keep scientist

Bongolia Province

Prince Bongo

"Bloodview" pop 3 - granary in 14
Growth in 2 turns

"Brutallica" pop 1 - worker in 1
Growth in 1 turns
Barracks

Platistan Province

Prince Plato

"Ta-Tu" pop 4 - horse in 1 Blood Mane
Growth in 1 turns
Barracks

"Bloodhue" pop 3 - granary in 18
Growth in 6 turns
Barracks

"Lortbekk" pop 1 - worker in 2
Growth in 2 turns

Shores of Blood Province

Prince Jagjef

"Blood Shore" pop 1 - warrior in 7
Growth in - turns
scientist

"Blood Bay Beach" pop 1 - harbour in 30
Growth in 10 turns

"Stone Harbour" pop - - harbour in -
Growth in - turns
to be located at KBH 9,9,9,9,9,7,7

-------------------------------------------------

Demographics

Population: 1 317 000 - 2nd
GNP: 72 million - 5th
Mfg Goods: 42 Megatons - 5th
Land Area: 13 600 sq miles - 2rd

Life Expectancy: 20 years - 5th
Military Service: 12 years - 2nd

-------------------------------------------------

Tech Reseach

Chivalry in 9

Treasury

335 gold - 7 this turn

60 gold sent from AM


Income 72
from cities +72
from Taxman +

Expenses 79
science -53
entertainment -0
corruption -19
maintenance -7
unit costs -0

Science Slider at 100%
Luxury Slider at 0%

-------------------------------------------------

The following is a state secret


"Knights Templar"

in 17 turns

This project will start in KBH when market place completed in 3 turns

To be updated soon

-------------------------------------------------

- Special thanks to Pink Flyod and the Album "Greatest Hits"

yet again

Attachment: 1000 palace.jpg
This has been downloaded 35 time(s).

Last edited by Paddy the Scot on 13-09-2005 at 08:14

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 08-09-2005 21:03 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Enter the Bardlands Increase the size of your Attachments

Blood Force Horde and the Leader Farm Project

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bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:37
  Old Post 09-09-2005 00:11
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Suffering from ads?

You know, Bloodview can sell its barracks now, they won't need them for a while...


(I can use the barracks in Brutallica as provincial headquarters intead )

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 09-09-2005 00:34 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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KBH City View

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Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 09-09-2005 01:01 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Hordelands

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Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 09-09-2005 02:00 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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just dreaming.... "7 leaders. Ignore all teams, move home, secure borders and gather gold. when keshiks come on line upgrade all horse. fill 4 armies of keshiks, 2 of med inf, 1 of pikes. then march them and all ancient cav off to destroy all" a lovely dream


knock knock, aqua... we here to kill tha snakes

hello babylon - your dead

BKWM is offline BKWM
Chieftain

May 2003
time: 05:37
  Old Post 09-09-2005 02:05 Visit BKWM's homepage!
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A lovely dream!


When does it become reality?

ChrisiusMaximus is offline ChrisiusMaximus
Emperor
Staffordshire England
Jul 2002
time: 05:37
  Old Post 09-09-2005 02:07
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Hehehehe indeed a superb dream lets hope the oracles favour us and we can at least farm some of these dreamt of armies from those dastardly bards

ChrisiusMaximus is offline ChrisiusMaximus
Emperor
Staffordshire England
Jul 2002
time: 05:37
  Old Post 09-09-2005 02:08
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Avatar Enlargement: We've got the solution

If not then we will just have to slap someone else around

How about Lost Boys

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 09-09-2005 02:17 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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ahhh yes the dreams of old men

one army would be awesome.. two armies - wow...

I have no words to describe if we were to get 3 armies

as to next - the Lost Boys need a smack or two indeed. Yet I truely would like to see Babylon reduced to 2 cities or 3 towns.

Rubychaser is offline Rubychaser
Prince
Range Rover
Dec 2003
time: 16:37
  Old Post 09-09-2005 03:11
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7 armies, that is a good idea.

Omnistar is offline Omnistar
Warlord

Mar 2005
time: 05:37
  Old Post 09-09-2005 05:57 Visit Omnistar's homepage!
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Put an end to popups!

First part in that plan, is to end having elites as garrisons...

bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:37
  Old Post 09-09-2005 12:42
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Point, the elites should be at the front

Come to think of it? Shouldn't we get us some of those stone-throwing doohickys soon?

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 09-09-2005 13:07 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Just removed from southern front line.

- fort Bloodview - was on frontline with Lost Boys
Bataar (warrior 5/5)

------------------------------

On the Lost Boys Front

- scouting south
Bloodletter (swords 5/5)

------------------------------

At the Bard front:

- at Beach Boys 4,4 - 2 tiles away
First Horse of the Apocalypse (ancient cavalry 6/6)
Storm Hoof (horseman 5/5)
Grand Master Plato's Maulers (horseman 5/5)
Col. Dialectic's Black Lightning (horseman 5/5)

- at Brutallica 8 - will join above group next turn
Col. Nimitz's Kelly's Heroes (horseman 5/5)

------------------------------

Rubychaser is offline Rubychaser
Prince
Range Rover
Dec 2003
time: 16:37
  Old Post 10-09-2005 05:16
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Khanate Report Avatar Enlargement: We've got the solution

Death Valley Province

Prince Ruby Chaser

"Filiolus Ala" pop 2 - worker in 7
Growth in 1 turns

"Bloodfort" pop 1 - worker in 8
Growth in 5 turns

"The Furnace" pop 2 - temple in 53
Growth in - turns
Barracks
keep scientist

barracks stays

temple issue being polled and discussed at:
http://apolyton.net/forums/showthre...threadid=138456

not much action this turn

Last edited by Rubychaser on 11-09-2005 at 01:02

jagjef is offline jagjef
Prince
Stockholm
Feb 2003
time: 06:37
  Old Post 10-09-2005 11:12
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Shores of Blood Province

"Blood Shore" pop 1 - warrior in 8
Growth in - turns
scientist Producing 4 beakers of science

I yould like to have a lookout at the mountain Blood Shore 7
to spy for sneeking ships.

"Blood Bay Beach" pop - harbour
Growth in - turns
to be located at KBH 8,8,7,7

"Stone Harbour" pop - - harbour in -
Growth in - turns
to be located at KBH 9,9,9,9,9,7,7

bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:37
  Old Post 10-09-2005 13:46
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Put an end to popups!

Bloodview; move workforce from floodplain to oasis if minig is ready. Sell barracks. We are building granary there right?


Brutallica; Some paint on the barracks please?

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 10-09-2005 13:54 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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from the Blood Money thread

975bc
Khan Hall Market
Bokhara Horseman
Red River Worker
Ta-Tu Horseman
Bloodhue Settlers
Lortbekk Worker
Filiolus Ala Granary
Bloodfort Worker2
Furnace Temple
Bloodview Settlers
Brutallica Worker1

Omnistar is offline Omnistar
Warlord

Mar 2005
time: 05:37
  Old Post 10-09-2005 18:05 Visit Omnistar's homepage!
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I would recommend to sell barracks in Bloodview and The Furnace, as Bloodview is becoming a worker and settler pump, where The Furnace is too corrupt for producing troops, and should rather focus on workers and settlers.

This will gain us 14 gold upfront as well as 2 gold for 30 turns more saved, a total of 74 gold saved. Ths would give us another Keshik upgrade of horseman.

The Horde is not a Military Museum procurator, and these barracks serve no purpose anymore.

PLATO is offline PLATO

King
Of the occupied South
Dec 2002
time: 23:37
  Old Post 10-09-2005 18:19
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Question on Bloodhue:

It is possible to relocate the laborer from the lake located at 9 of Bloodhue to the grassland located at 3-3 of Bloodhue.

The lake is producing 2 food and 2 gold. One gold going to corruption, one going to science. The grassland would produce 2 food and 1 shield.

This change would lower the production time of the grainery from 19 turns to 13 turns. The cost of this is that it increases research time on Chivalry from 16 turns to 17 turns.

The question is: Does this benefit or hurt the overall empire?

Omnistar is offline Omnistar
Warlord

Mar 2005
time: 05:37
  Old Post 10-09-2005 18:21 Visit Omnistar's homepage!
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quote:
Originally posted by Rubychaser
Death Valley Province

Prince Ruby Chaser

"Filiolus Ala" pop 2 - worker in 7
Growth in 1 turns

"Bloodfort" pop 1 - worker in 8
Growth in 5 turns

"The Furnace" pop 2 - temple in 53
Growth in - turns
Barracks
keep scientist

would like explaination on the temple build in the Furnace.

not much action this turn


Prince Rubychaser, esteemed nobleman and lord

The Temple will have the visibility of four patrolling units, delay an invasion force by another turn, and move, and assure the city to grow workers quicker for supercities, as we gain one more happiness, plus we can add the Wheat tile and get closer to Incense.

Omnistar is offline Omnistar
Warlord

Mar 2005
time: 05:37
  Old Post 10-09-2005 18:24 Visit Omnistar's homepage!
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quote:
Originally posted by PLATO
Question on Bloodhue:

It is possible to relocate the laborer from the lake located at 9 of Bloodhue to the grassland located at 3-3 of Bloodhue.

The lake is producing 2 food and 2 gold. One gold going to corruption, one going to science. The grassland would produce 2 food and 1 shield.

This change would lower the production time of the grainery from 19 turns to 13 turns. The cost of this is that it increases research time on Chivalry from 16 turns to 17 turns.

The question is: Does this benefit or hurt the overall empire?


We can easily change that tile usage, I found a way to get two more gold per turn by selling two redundant barracks.
Now, that liberates some for the slider. But yes, I agree we can change the tile to bonus grassland.

PLATO is offline PLATO

King
Of the occupied South
Dec 2002
time: 23:37
  Old Post 10-09-2005 18:26
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quote:
Originally posted by Omnistar
I would recommend to sell barracks in Bloodview and The Furnace, as Bloodview is becoming a worker and settler pump, where The Furnace is too corrupt for producing troops, and should rather focus on workers and settlers.

This will gain us 14 gold upfront as well as 2 gold for 30 turns more saved, a total of 74 gold saved. Ths would give us another Keshik upgrade of horseman.

The Horde is not a Military Museum procurator, and these barracks serve no purpose anymore.


Hmmm...Not sure that it would be a good idea to sell the Barracks in the Furnace. This is a forward deployed city and the Barracks could be of great use to us in wartime. While it may not be good for producing troops, it sure would be a good place for healing and upgrades should we need it. I believe that the strategic importance of having a forward barracks outweighs the minimal gold cost.

PLATO is offline PLATO

King
Of the occupied South
Dec 2002
time: 23:37
  Old Post 10-09-2005 18:29
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quote:
Originally posted by Omnistar


We can easily change that tile usage, I found a way to get two more gold per turn by selling two redundant barracks.
Now, that liberates some for the slider. But yes, I agree we can change the tile to bonus grassland.


How does it fit in with our upgrade plans and the building of KT to increase our research time by one turn?

Rubychaser is offline Rubychaser
Prince
Range Rover
Dec 2003
time: 16:37
  Old Post 10-09-2005 18:36
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Lord Omnistar of the Blood Bank,

Thank you for the information on the temple. Very good,

I need to get a further understanding of the need to sell the barracks in the Furnace. I do not see it as a place to build troops, more as a place to heal units rapidly for any war that we have in this region. The Furnace is a strategic placement, and stands ready to resupply damaged Regiments and future Armies of the Blood Oath horde. My role as Khanate Prince is more than economic management.

Omnistar is offline Omnistar
Warlord

Mar 2005
time: 05:37
  Old Post 10-09-2005 18:49 Visit Omnistar's homepage!
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I understand the strategic role of the barracks in the far future. However, our military trait makes barracks very cheap to build, but very costly to maintain. If we need barracks in the far future, we can quicklyput up shop. However, the major issue here is the Keshik upgrade, and 37 gold saved on this fire sale will build us up a strong combat power.

Again, if badly needed ,we can even poprush a barrack in the far future.

Rubychaser is offline Rubychaser
Prince
Range Rover
Dec 2003
time: 16:37
  Old Post 10-09-2005 18:56
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Lord Omni,

You talk of far future, yet I have two enemy nations just to my south. The Furnace is on that very border. It is the knifes edge.

PLATO is offline PLATO

King
Of the occupied South
Dec 2002
time: 23:37
  Old Post 10-09-2005 19:00
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quote:
Originally posted by PLATO


How does it fit in with our upgrade plans and the building of KT to increase our research time by one turn?


Omni?

Omnistar is offline Omnistar
Warlord

Mar 2005
time: 05:37
  Old Post 10-09-2005 19:03 Visit Omnistar's homepage!
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Please also poprush the Temple in Furnace, the new better tiles earned, including a Wheat Tile, will more than compensate.

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 10-09-2005 19:05 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Brigadier General Ruby,

Thank you for your valued efforts in commanding the Grey Wolves Horde. Please know that I have resumed this command.

Again, much thanks.


Long Live The Horde!!!

 
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