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Darius
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Connecticut, USA
Mar 2000 time: 00:15
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I was just thinking that it was about time to start on some secret projects, when I noticed that the Consciousness has started on the Weather Paradigm. We MUST get this project!
As far as I can tell, the WP would not benefit any one of us more than any other. Therefore, whoever can build it the fastest should go for it. My best mineral base is producing 6 minerals per turn right now. I can build the WP there in 24 turns, not counting crawlers. John, you have a base with 8 minerals. Would you check how long to build the WP at that base? I think you could do it more quickly there, because IIRC my industry bonus is only 10% and your extra minerals are more than 10%. (TMS's best mineral base is 5, IIRC.)
Other random thoughts and observations:
The Consciousness is somewhat ideally located between the three of us making them an attractive target for a three-way coordinated attack when we get ready to strike. In fact, regarding the Weather Paradigm, we might even consider letting the Consciousness build it, while we build up our forces, and then take it from them.
The AI factions are techsharing, as we are. They will therefore be relatively rich in techs considering the mission year. We must make sure to build and use plenty of probe teams to steal their techs before actively attacking them.
2135 to John.
Darius
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johndmuller
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Capitol Hill, Colony of DC
Feb 2001 time: 00:15
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2135 to TMS.
Its interesting that the lab screen shows me that TMS will finish EC in 2136, but the details down below would indicate that it will be this year. I would imagine that TMS & I would be both confused by Darius' info in our lab screens. It looks like it calculates the number of years on the assumption that it has already produced the techpoints this year while that is only true for the info seen re the active player and those earlier in the turn, not those whose techpoints have not yet been produced. Thus my confusion over when you two are going to have breakthroughs.
Anyway, if that is the way things are, TMS will be producing EC this turn. It will be important for TMS to offer EC to me at least, so that I don't end up also discovering it and wasting the techpoints. I may have offered a tech to you, TMS this time, in addition to the maps. If you don't want it, make sure that you delete it from the trade before you put your stuff in there and accept it, otherwise you will get it when I accept your trade (I inadvertently ended up with mobility that way earlier). I still think that we should deviate from Air Power and Fusion only to the extent that we don't cause delays in those two, but I'm not going to make a career out of talking that up, so research what you think best.
Re the WP, I have 3 AA's which could probably be decisive in getting one SP; two of them are near my HQ, where Darius was noting the min production but the 3rd is way over on my west coast and would take a while to get over there. If you 2 both think that is more important than any of the other techs we might be able to get, let me know. I would think that the PDL would be more important as it would let us keep up with the AIs in tech without doing much work. We would also have more time to get my 3rd AA (and perhaps even Darius' AA) into position to cash in all at once to that end. (Cyberethics, the prereq for the PDL, is by the way one of the stops on the way to Fusion. ) If you want to go forward with the WP, we might be able to get the it with only the 2 AAs; I could maybe get the Merchantile Exchange or one of the drone things instead if we miss out on the WP. Let me know how you all want to proceed; I may want to build another crawler there first though.
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johndmuller
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Capitol Hill, Colony of DC
Feb 2001 time: 00:15
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A reload is OK by me too (if it works right this time, I might even turn some of my 's into 's). Sorry for the flame, I was a bit exasperated.
I'm nearly certain that I had loaded with the wrong game when I got that funky graphic; it was SP, I think it was a SMAC game loaded with SMAX, but I'll see if I have a remnant and/or can repeat it. In any event, the graphic appeared as a unit where a pod had been (I don't think that the AI popped it either) and it was a native-faction unit, but was some kind of low powered non-native-life; it had combat parameters like a conventional combat unit sort of like a laser rover - it didn't have a name. I remembered reading a post about something that sounded like that graphic too. Did either or you see it? We'll see if it is there this time around. I don't recall accepting Doc Flex either, but I guess I must have had it if it showed me a naval unit in the unit selection screen; I definitely didn't design a supply foil though, but I am in a (SMAC) game that did have the Auto Designer on yesterday, so ... ???
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johndmuller
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Capitol Hill, Colony of DC
Feb 2001 time: 00:15
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Replayed 2136 (new improved version) and sent to TMS / Peacekeepers.
Switched successfully and completed Applied Physics; it gave me a lousey set of offerings for the next tech - had to settle for Secrets of the Human Brain, not terribly bad, but considering that I'm the one pushing for the bee lines to Air Power and Fusion I would have to rate it Strongly Ironic.
Apparently I don't have Doc Flex, but do have a Supply foil in the screen of buildable items - including the Cities in Flight graphic. Next time I'll see if I can figure out if there is something missing. I at least if not all of us seem to have had cosmetic faction changes too, I now appear to be Zak and have the white color scheme; I used to be Maroon, but I'm not sure which face I had. TMS looked different as D, but I'm not sure whether he looked like Lal or not before. I know that Scenarios often get messed up in this department, but I didn't think they changed in the middle.
Darius, my SMAX v2 will load an SP game from SMAC v4 as a normal SP game (perhaps subject to anomalies); the reverse didn't work, nor did at least one variation using MP games or program mode, I don't recall exactly which of the possible combinations I tried. Interestingly, when they are running, the OS calls them both Sid Meier's Alpha Centauri, so I can't tell which program I'm running from that; I didn't remember at the time that the game/version is available somewhere in the Datalinks or HQ.
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