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knowhow2
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of the World
Feb 2001 time: 06:15
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turn to Darius
I'm almost through reading the first thread. Will start on the other one after posting this.
I just had a breakthrough: Ecological Engineering. Let me know if you want it. And now going for the enviromental economics.
A unknown probe landed northeast on my land when I ended my turn. I don't have any infantries nearby. But I did start to build 3 new probes at 3 different bases.
So the question I had about "cleaness" when it comes to the methods of for success. Are we allowed to play it dirty?
Last edited by knowhow2 on 07-10-2001 at 04:58
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knowhow2
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of the World
Feb 2001 time: 06:15
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John,
well I wasn't actually referring to the game engineering part of the game (the trciks you mentioned for stockpile, upgrade), I was more thinking of the allowedness to use nervegas, nervestapling and such when the right moment arrise (preferable after repealing the UN chart) but there is however a morale question. We're suppose to be "the good guys" right? So methods such as those mentioned shouldn't really be avaible for us should they? We ARE the democracies in this world shouldn't we be a good example for the new world then? Anyway, about the stockpile thing: does it really work?, I'm using it but I can't really see the difference between using it and not. The crawaler upgrade thing I often use in SP games (haven't played a MP game long enough to get the chance to use it - I've played two so far = finished, the first I got eradicated after 20 or so years, the other I gave away after 60 or so years during the summer month and when I got bcak the game was over, playing the Cult stranded on an small island with almost nonexistent fungus didn't give much to research).
the time CET 8:00, still haven't received the turn yet. maybe msn and hotmail are having problem connecting?
Last edited by knowhow2 on 07-10-2001 at 11:09
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knowhow2
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of the World
Feb 2001 time: 06:15
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turn to darius
maybe we should wait and see what Googlie has to say about this. But if we do decide to go through with it, then we should try to do our atrocities the same time so that we don't lose out on trade for to many years.
If we all commit a 10 year atrocity at the same time we will all three be sanctioned for 10 years simo but if we do it in succession then it would be 30 years of sanction (no trade income) that wouldn't be a good solution since we're talking about quite a some of cash here.
anyway, I destroyed that enemy probe it turns out to be the Cyborgs.
Last edited by knowhow2 on 07-10-2001 at 23:43
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johndmuller
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Capitol Hill, Colony of DC
Feb 2001 time: 00:15
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MY 2152 turn to Commissioner Knowhow2 of the Olive Branch.
I started on the Virtual World SP, although I expect to be beaten by the AI (and then switch to the Merchantile Exchange); I don't really think that the AI looks at what humans are building and tries to beat them, but if so, my Merch. would be protected - not that I would mind the VW either. If either of you gets intelligence on the AI's schedule for the VW, please advertise it.
Gents, I'll be getting Neural Grafting (2 abilities and BioEnhance Center) next turn (2153); let me know if/when you want it. I will likely go for PolyM SWare (on the way to Fusion) next, although BioEngin (Clean) may distract me or Darius talk me into SynthFuels (see below).
I you would each be so kind as to offer me your techs this turn, I would appreciate them. I plan to accept them after I get the tech breakthrough so as not to unnecessarily increase my tech cost.
Darius, if you think that it would be better for us if I duplicated your research on SynthFossFuels, now (before I open my next turn) would be the time to convince me - you would also need to give me only HiEnergyChem (notwithstanding my note in the game) so that I could accept that at first (before I finish/start techs). At present, my tech rate is better than yours and after including HiEngChem would have, I think, the same number of techs as you had when you started (plus the effect of any tech cost penalty you may be getting for your faction), so that I would probably be finishing it sooner leaving you with a big installment on Air Power (which then would be finished on your current SynthFuels timetable). The downsides of this plan are possibility that the game doesn't offer us the necessary tech choices, the delay in getting to Fusion and the need to be careful with out trade/gift timing. Please let me know your thinking.
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johndmuller
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Capitol Hill, Colony of DC
Feb 2001 time: 00:15
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MY 2153 turn to Commissioner Knowhow2
Well, the best laid plans, . . .
It didn't offer me Synth Fossil Fuels after all that manipulation, so I'm researching PolyM SWare afterall (at a slightly slower pace too, I suppose). Oh well, I'm scheduled to get it in 2163, and maybe sooner, so I could always switch to Synth Fossil Fuels after that and gain a few turns edge out of it. Darius, why don't you send me that last tech too, I might want to build a PD (or run a Police state ).
I may have gotten a >pop<, but I'm not sure if it counts without the interlude message (or whether the interlude messages are in fact on or not. >pop<'s are good, but it converted one of my (operating) forests into fungus, so that was >bad<.
I also encountered an IOD at the end of the move after finally getting my Unity Rover all the way around to the channel between Darius and me. I guess I've got a 50/50 chance of surviving, but if you've got a chopper or something else over there Darius, the (green) IOD is at (54,38); it has an MW on board, so you could get some ec's if you win, while the best I can get is a promotion.
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knowhow2
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of the World
Feb 2001 time: 06:15
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turn sent to darius.
i manage to succesfully buy that scoutrover for 65 cred (which I had) so that means the creds I borrow its on its way back.
Also I decided to push for enviro economics by tunning up my labs to 100%. breakthrough in two turns. which leads to, which tech should I after this put my attention to? If we decide to shoot for fusion then I probably need to collect all tech I don't have from you guys. Otherwise I stay where I am and go for Pro Psych and Adaptive Economics and then Planetary Economics.
Last edited by knowhow2 on 09-10-2001 at 16:23
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johndmuller
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Capitol Hill, Colony of DC
Feb 2001 time: 00:15
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(note: this was cross posted with Darius' above)
Knowhow2, my suggestions would be:
-a- Intellectual Integrity - soon to be on critical path to Fusion Power
- - - You would need Doc: Loyalty from Darius (or me after he sends it to me);
-b- BioEngineering - for "Clean" ability
- - - You would need Neural Grafting from me;
-c- Duplicate Darius' research on Synth Fossil Fuels on the path to Air Power - In theory, when one of you finishes and immediately gives the tech to the other, that other will (hopefully) be able to switch to Air Power, but with their same tech cost and a good headstart in accumulated tech points, giving them Air Power at the same time they would have gotten SSF
- - - You would need Hi Energy Chem from either of us;
-d- Duplicate my reseach into PolyM SWare on a different part of the path to Fusion Power - this would operate the same way as -c- above, except that the second party would be switching to a different tech (perhaps SFF).
- - - I think you have all the prereq's for this already
You should probably double check the prereq situations as I am not certain I know who has what techs and I have been known to misread the tech chart.
I suppose I favor -c- since that it is what I hoped to do the last time I switched techs. However, the game is supposedly consistent as to what techs it offers, given what you have already (but I have no idea what the relationships are), so it could very well happen to you as it did to me, that the game does not offer you SFF. Then you would end up following -d- as I did, or perhaps straying from the desired paths altogether.
If you choose -c- or -d-, you will have to be careful to transfer the tech in time if you discover it first as otherwise it could be possible to independently discover the tech and waste a lot of research.
Anyway feel free to select your own approach, those are just my suggestions; Darius may also have some ideas too, although I think this post may already have exceeded his think-about-tech-choices limit.
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