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DaveV
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USA - EDT (GMT-5)
Jan 1970 time: 00:15
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Not really a fair comparison, since I popped a horse in the initial hut. But, here's my first 1000 years:
4000 The coastal square by the whale looks perfect for a first city: whales and forest to work.
3950 Horsemen in hut! Hooray! Carthage established.
3900 Researching Alphabet. 6 turns/tech.
3850 Utica established.
3700 Alphabet discovered, Code of Laws next. 9 turns/tech.
3600 Horsemen completed in Carthage, warriors completed in Utica. Both cities switched to settlers.
3450 Carthage: change production to warriors. Rushbuy one shield, then change production back to settlers. Now we'll build a settler in 6 more turns. Move worker to forest; the new worker will be put on whales and we'll have 5 shields next turn.
3350 Utica: move worker onto silk.
3250 Code of Laws discovered. Currency next (Monarchy not available ), 10 turns/tech. Utica: switch to horsemen, buy two shields, switch back to settlers.
3150 Carthage builds settlers.
3000 Utica builds settlers.
Or, is this not what you're looking for, Gits? Are you just soliciting kibitzers for your saves?
Edit: changed the save file names, per suggestion.
Attachment: dv_b3000.zip
This has been downloaded 10 time(s).
Last edited by DaveV on 12-09-2001 at 21:41
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geofelt
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Neptune Beach,Florida,USA
Jan 1970 time: 00:15
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I also started this game, and actually got it to the point where it would be tedious to proceed. I did not keep as good a log, or as many saves, but here are a few observations of the progress, so far.
I also founded the same place as sg, liking the trade and production specials. I founded utica 3 squares south. My reasoning is that I like to have a second city within 3 squares of the capitol so that caravans stored in either city can be used to build wonders in either, and sometimes both.
It looks like sg started a wonder early, but I built a settler first. I think you need to get the first four cities started asap.
I see that davev used some gold to micromanage the settler production early. I have not used this technique in my games, but I think I will do this in my next game. The start is very important, and a little extra time to do this is not very hard.
I also built a horseman early on, but instead of using him for exploration, I used him as a defender, freeing up a warrior to explore. It takes longer to explore, but a warrior can easily uncover the terrain before you expand into it. The horseman will defend(by attacking) against barbs, while a warrior is useless.
I have zipped the random saves, and will e-mail it to anyone who wants it. If someone can tell me how to get the file into a link on this post, I will try to do that.
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geofelt
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Neptune Beach,Florida,USA
Jan 1970 time: 00:15
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I see a file attachment box at the end, but my file is too big, and I don't have any saves until a450.
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geofelt
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Neptune Beach,Florida,USA
Jan 1970 time: 00:15
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I also started this game, and actually got it to the point where it would be tedious to proceed. I did not keep as good a log, or as many saves, but here are a few observations of the progress, so far.
I also founded the same place as sg, liking the trade and production specials. I founded utica 3 squares south. My reasoning is that I like to have a second city within 3 squares of the capitol so that caravans stored in either city can be used to build wonders in either, and sometimes both.
It looks like sg started a wonder early, but I built a settler first. I think you need to get the first four cities started asap.
I see that davev used some gold to micromanage the settler production early. I have not used this technique in my games, but I think I will do this in my next game. The start is very important, and a little extra time to do this is not very hard.
I also built a horseman early on, but instead of using him for exploration, I used him as a defender, freeing up a warrior to explore. It takes longer to explore, but a warrior can easily uncover the terrain before you expand into it. The horseman will defend(by attacking) against barbs, while a warrior is useless.
I have zipped the random saves, and will e-mail it to anyone who wants it. If someone can tell me how to get the file into a link on this post, I will try to do that.
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Xarathas
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Anaheim, CA 92804
Dec 2000 time: 21:15
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3950: hut, Horsey 
3850: hut, Horsey again, Carthage, whale and silk
3800: research, alphabet, 6 turns estimate
3700: Utica, no special.
3650: Carthage builds warrior.
3550: hut, 25 gold, horsey find wheat by river, Alphabet (I think it was this year, forgot to record it, lol) Start code of laws.
3500: horsey find buffalo, near wheat.
3450: horsey find pheasant, 3 west of wheat. The common square(for city building) would be a forest, Utica builds warrior.
3350: Scroll, Warrior's Code
3300: Horsey notices the whale Utica missed *sniff* and the location of Utica makes it rather impractical for me to make use of that whale. Other Horsey notices whale near pheasant.
3250: Discovers another pheasant near the pheasant whale, 3 speical site (common square = forest) and possibly a 4th special.
3150: Discovered fish near the whale Utica missed... now it's tempting me 
3100: Carthage builds settler, starts on Colossus for now. Island completely mapped.
3050: Code of Laws Starts on Monarchy, disgusting science rate (I really miss that 2nd whale now) Settler builds road near carthage.
Attachment: xar_b3000.zip
This has been downloaded 10 time(s).
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Xarathas
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Anaheim, CA 92804
Dec 2000 time: 21:15
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Okay, point taken SG Though in Deity, it's really hard to justify getting the lighthouse and sacrificing a wonder like colossus, HG, etc. I'll give it a shot sometimes
Second Millenium
2950: Babylonian Civilizations destroyed by the Barbarians.
2750: Utica builds settler.
2700: Building road by Utica.
2650: Malaca Founded on river, no special
2350: Caralis Founded on river, buffalo + wheat. Switched the grass/road to silk in Carthage to get Monarchy in time for 0edo year
2250: Monarchy Revolution, Government changed.
2100: Caralis builds warrior.
Third Millenium
1850: Currency, yup, no trade either, researching pottery.
1800: Malaca builds settler.
1750: Utica builds settler.
1700: Building road near Utica. St. Augustine thinks I'm puny (wealth)
1650: Malaca builds warrior. (had one of the original horseys here to keep order)
1550: Caralis builds Settler, Panormus Founded (2 pheasants, 1 whale, built on forest.)
1500: Leptis Parva founded, (whale and fish I originally missed, founded on forest.) Building road on wheat near Caralis.
1450: Pottery, researching trade.
1400: LOL, yup, the top city is Barbarian's Babylon, with the size of 4! Irrigating wheat.
1350: Panormus builds phalanx, Aztec building pyramid, Americans building Colossus.
1250: Leptis Parva builds phalanx.
1100: Utica builds settler, Americans changed from colossus to Great Library. Caralis builds temple, starts on wonder.
1050: Trade, researching writing. Caralis switches to Marco's. Building road near Utica, Caralis.
1000: Malaca builds temple, starts on Caravan. HG 3 turns to completion.
Okay, made a few city management errors, (rather, I neglected them when they gained a pop.. stinkin AI always sticks them on fish!@#). Whether or not writing will be a good tech choice is still up in the air. Other than that, things seems to be going okay. 
Attachment: xar_b2000_b1000.zip
This has been downloaded 5 time(s).
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