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geofelt
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Neptune Beach,Florida,USA
Jan 1970 time: 00:15
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A most excellent comparison chart! If you wish to add another column, here are my mileposts through b300.
3900 carthage
3750 utica
3700 alphabet
3300 code of laws
2850 malaca
2800 pottery
2600 caralis
2300 monarchy
2200 panormus
1250 trade
1100 leptis parva
925 cartena , writing, complete hanging-gardens
750 literacy
625 rusicade
550 philosophy,map-making
475 complete GL
425 seafaring from GL
400 wheel from gl
350 iron working from GL
300 mathematics
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My pattern is similar to davev's, except that the cities are next to each other, but with minimal overlap. I try to get the first four cities started asap.
after this, I did not keep a log, but got caught up in the game and made sporatic saves.
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arii
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St-Louis MO USA
Jan 1970 time: 05:15
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I gave it a try. Here is a few dates:
2250B monarchy, in monarchy
1500B republic
1250B philos/curency
1A 10cities sizes: 8 7 3*6 2*5 4 2*3 wonders HG collossus mikes
120A Democracy
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arii
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St-Louis MO USA
Jan 1970 time: 05:15
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I just launch my space ship in 1756, estimated arrival 1771.
Other key date:
fusion power 1752
Isaac newton 660
Sorry for not posting too many details but I did not bother to take notes.
I have attach a few saves.
Attachment: ariirabit.zip
This has been downloaded 6 time(s).
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Xarathas
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Anaheim, CA 92804
Dec 2000 time: 21:15
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4th Millenium
925: Carthage builds HG, Panormus builds settler.
875: Malaca builds Caravan
850: Caraven added to Caralis (Marco), Cartenna founded.
825: Writing, researching Literacy.
800: Malaca builds Caravan
775: Caravan added to Caralis
750: Utica builds Settler, Carthage builds Temple, Starts Colossus.
725: Aztecs builds Pyramid. Aztec project switched to Colossus. Malaca builds Caravan, Cartenna builds warrior.
650: Americans switch from Great Library to Colossus.. looks like a race. 
625: Caralis builds Marco, Caravan added to Carthage.
575: Malaca builds Caravan
500: Caralis builds Caravan
450: Philosophy, Iron Working , republic wasn't available , now researching republic. Panormus builds Caravan, caravan added to Carthage. Traded Americans for Map making, Republic. Traded Aztecs for Polytheism, Masonry.
425: Leptis Parva builds Temple, Government changed to Republic.
400: Researching Monotheism, Cartenna builds Trireme.
375: Carthage builds Colossus.
350: Caralis - Carthage Silver 74gp
325: Monotheism, researching Construction. Caralis builds caravan, starting Mike's Chapel, 2 caravans added to Caralis. The Wheel from Sioux, paid Aztecs 50 gold, Construction, Seafaring from Aztecs.
300: Researching Medicine, Malaca builds caravan.
275: Unrest in Malaca. (oops!) Caravan added to Caralis. Temple bought in Cartenna. Luxury rate changed to celebrate.
250: Oop, moved my trireme a bit too far out by accident but ended up finding land because of it, lol Land ho!
225: Carthage builds Caravan.
125: Luxury rate set to 2.4.4, Rusicade Founded.
75: Panormus, Malaca builds caravans, Utica builds Settlers.
50: Cartenna builds Settlers, 2 caravans added to Caralis.
1AD: Carthage builds Library.
5 turns from finishing Mike's, then will probably restart celebration to get Carthage to 12 and the rest to 8 if possible.
Attachment: xar_1ad.zip
This has been downloaded 6 time(s).
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La Fayette
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albi, france
Oct 2000 time: 06:15
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The post I just posted on my thread named '2 strategies compared'.
I should probably have posted it here.
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DaveV
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USA - EDT (GMT-5)
Jan 1970 time: 00:15
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20 Leptis Parva builds settlers. New research goal; mathematics. Malaca builds food caravan. Rushbuild sewer system in Carthage. Rushbuy 4 shields toward setters in Rusicade. Rushbuy 5 shields toward caravan in Utica. Change taxes to 60/20/20.
40 Carthage builds sewer system, switch to bank. Food Malaca->Carthage. Tingis completes horsemen, switch to settlers. Saguntum established. Rushbuy shields: 5 in Utica, 4 in Rusaddit, 3 in Malaca.
60 Leptis Magna, Girba, Caralis, Rusicade build settlers. Carthage size 13. Food Utica->Carthage. Rushbuy 15 shields in Utica, 10 in Panormus, 23 in Malaca. Rushbuy 71 shields in Carthage.
80 Sioux attack Carthage, Carthage size 12, WLTQD cancelled . Food Panormus->Carthage. Set taxes to 50/20/30.
100 WLTQD in Carthage, size 13. Food Utica->Carthage. Rushbuy 37 shields in Panormus, 18 in Alalia. Naples established. Change taxes to 70/10/20.
120 Carthage size 14. Taxes 60/10/30. Food Panormus->Carthage.
140 Trondheim builds Oracle. Carthage size 15. Rushbuild 14 shields toward bank in Carthage. Food Panormus->Carthage. Issus established.
160 Rusaddit builds settlers. Carthage size 16. Taxes 70/10/20. Rushbuild 35 shields in Panormus. Food Utica->Carthage.
180 Carthage size 17. Rushbuy 35 shields in Utica, Malaca. Food Malaca->Carthage. Rushbuy city walls in Carthage. Taxes to 40/40/20; we need to grow more for WLTQD.
200 Carthage size 18, WLTQD cancelled. Rushbuild diplomat in Alalia. Cunaxa established. Taxes 70/10/20. Food Panormus->Carthage.
Attachment: dv_a200.zip
This has been downloaded 3 time(s).
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DaveV
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USA - EDT (GMT-5)
Jan 1970 time: 00:15
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220 Viking trireme moves away (they don't want to be bribed?). Carthage size 19.
240 Carthage size 20. Food Malaca->Carthage. Cremona established. Rushbuy 35 shields in Utica, Malaca.
260 Carthage size 21. Babylonians start Copeernicus's Observatory. Taxes to 30/40/30. Food Panormus->Carthage.
280 Carthage size 22. Food Utica->Carthage. Rushbuy 35 shields in Panormus, 2 in Saguntum, 1 in Rusicade, 6 in Issus.
300 Carthage size 23, WLTQD . Silk (D) Tingis->Carthage, 144. Rushbuy 45 (should have been 35) shields in Utica, 45 in Malaca, 38 in Alalia, 3 in Rusaddit.. Food Malaca->Carthage. Cannae established. Sioux start Copeernicus's Observatory.
320 Carthage size 24. Mathematics discovered, Astronomy next. Capua established. Silver (D) Cartenna->Carthage, 240; Copper (D) Carthago Nova->Carthage, 108; Silk (D) Oea->Carthage, 186. Rushbuild explorer in Leptis Magna. Rushbuy 43 shields in Akragas, 14 in Girba, 1 in Caralis, 20 in Tingis, 35 in Theveste, 14 in Rusicade, 5 in Rusaddit, 10 in Oea, 10 in Leptis Magna, 10 in Carthago Nova. Taxes 0/70/30. shields in Girba.
340 Astronomy discovered, Invention next. Change production in Carthage to Copernicus's Observatory. Add 5 caravans to wonder production in Carthage, rushbuy remaining 41 shields. Silver (D) Gades->Carthage, 134. Taxes 60/10/30. Rushbuy 1 shield in Cartenna. Rushbuy 47 shields in Malaca.
360 Carthage builds Copernicus's Observatory. Americans, Babylonians, Sioux abandon same . Rushbuy 40 shields in Utica, Panormus.
380 Rushbuy 1 shield in Gades, 42 in Carthage, 47 in Capua, 50 in Panormus and Utica. Silk (D) Akragas->Carthage, 240; Silk Theveste->Carthage, 92; Silk Leptis Parva->Carthage, 84.
400 Invention discovered, University next. Add 7 caravans to project in Carthage. Dye Tingis->Carthage, 25; Silk Girba->Carthage, 32; Silk. Taxes 10/60/30. Rushbuy 36 shields in Malaca, 50 in Carthage, 1 in Rusicade.
Attachment: dv_a400.zip
This has been downloaded 4 time(s).
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DaveV
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USA - EDT (GMT-5)
Jan 1970 time: 00:15
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420 Carthage builds Leonardo's Workshop. Vikings (cordial) encountered. Peace, won't trade knowledge nor maps. Silk Caralis->Carthage, 26; Copper (D) Rusicade->Carthage, 84; Silk Carthago Nova->Carthage, 28; Silk Leptis Magna->Carthage, 31.
440 University discovered, Theory of Gravity next. Russians encountered, they give me Iron Working for Invention. Wine Theveste->Carthage, 46; Copper (D) Rusucurru->Carthage, 68; Silk Rusaddit->Carthage, 34; Salt Oea->Carthage, 33. Rushbuy University in Carthage, 4 shields in Malaca.
460 Carthage builds university, switch to caravan. Rushbuy 17 shields in Capua, 2 in Saguntum, 5 in Utica, 5 in Panormus, 3 in Malaca. Silk Saguntum->Carthage, 46.
480 Theory of Gravity discovered, Chemistry next. Rushbuy 5 shields in Utica, 5 in Panorums, 3 in Malaca, 12 in Carthage.
500 Rushbuy 8 shields in Capua.
520 Turin established. Rushbuy 5 shields in Himera, 8 in Capua. Sioux undertake Magellan's Expedition. Barbarians land near Himera.
540 Chemistry discovered, Gunpowder next. Silk Cartenna->Carthage, 52. Rushbuy 28 shields in Capua, 2 in Cunaxa. Withdraw from Himera in hopes of buying off barbs. Barbs sack Himera.
560 Taxes to 20/50/30. Rushbuy 4 shields in Himera.
580 Rushbuy 2 shields in Carthage, 8 in Capua, 5 in Utica, 5 in Panormus. Dye Gades->Carthage, 28. Hut: advanced tribe (Genoa). Taxes 0/70/30.
600 Gunpowder discovered, Democracy next. Taxes 20/50/30. Rushbuy 27 shields in Turin, 2 in Carthage, 8 in Capua, 5 in Panormus, 3 in Cremona, 5 in Utica. Taxes to 0/70/30.
Dye Girba->Carthage, 33; Hides Carthago Nova->Carthage, 29; Coal Theveste->Carthage, 49; Wool Tingis->Carthage, 27; Silk (D) Rusicade->Carthage, 135.
Attachment: dv_a600.zip
This has been downloaded 5 time(s).
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La Fayette
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albi, france
Oct 2000 time: 06:15
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This table is not nice to look at (I must plan to travel to Liverpool and get solid briefing by SG1 ), but I hope you find it interesting.
6 players have sent savegames at 1 AD. Here are the results:
Dave V__: 134, (73), (122), 62, no
smash__: 124, (51), (146), 74, starting
arii_____: 114, (56), (115), 63, no
Gits_____: 92, (61), (61), 43, yes
Xarathas_: 86, (51), (69), 49, no
LaFayette: 60, (18), (84), 42, yes
Column 1 is Building Power (BP = NS + 0.5 CF)
Column 2 is Net Shields (NS = Production - Support)
Column 3 is Cash Flow (CF = Gold earned - Maintenance)
Column 4 is Worked Shields (WS = Sum of city sizes + Number of cities)
Column 5 is foreign trade (yes = at least 1 caravan delivered)
Remarks:
Dave is #1 (we knew that already )
I am #6 (but I am #1 in foreign trade; if that was taken into account, the Gits would probably be very close to arii and I would be very close to both of them)
Other remarks
( in fact I haven't yet published my savegame, because I have never done that in my life and I don't know how to do it, but I shall have a try NOW).
(I remember having had a discussion with Dave about shields and arrows; look at the table: Dave 73s, LF 18s; hello Dave!)
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La Fayette
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albi, france
Oct 2000 time: 06:15
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With a little bit of luck, here is my savegame
Attachment: ra_a1.zip
This has been downloaded 6 time(s).
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arii
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St-Louis MO USA
Jan 1970 time: 05:15
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Congratulation smash! Impressive.
This clearly shows that early foreign trade is the better strategy.
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Xin Yu
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Emeryville, CA, USA
Jan 1970 time: 21:15
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Here's my plan:
Start of the game: you are at continent # 41, and the land mass is not big. Conclusion: This map has a lot of small islands. Super Iconclad to conquer will be the fastest way to win. You have Hor as a starting tech, so before Iro is discovered you'll be safe from barbarians (horses can beat barb archers). SE (tech for Iconclad) can be as early as the 24th tech and you already have 4 at the beginning. Which means, 20 techs to victory!
Step 1: Alp, Col, Mon -- revolution
Step 2: Cur, Tra -- caravans, MPE
Step 3: Map -- Trieme, Lighthouse
Stop researching for a while, trade techs and maps with other civs, rush buy triemes and caravans for trading.
Techs to research afterwards: Pot -- HG (Optional), Wri, Lit, Rep (optional, if you built HG you can use WLTKD to grow poplation), Mas, Cst, Mat, Ast, Sea, Whe, Eng, Nav, Phy, Inv, SE. -- Super Iconclad. Note: only trade techs to get things from the above list. If any civ discovers Iro, consider trade it as well for defending against barbarian.
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La Fayette
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albi, france
Oct 2000 time: 06:15
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Xin Yu
I agree completely with your analysis of this game (horsemen against barbs, ironclads to conquer, quite few techs needed).
But Steam Engine was my tech #35 (instead of 24 or 25 according to your advice).
Here are the 10 techs I got on top of your list:
Bank, Brid, Iron, Medi, Mono, Phil, Poly, Sani, TGrav, Univ.
Block #1 = Mono, Phil, Poly (Phil is free if discovered first, Mono is very useful because of happiness and Mike)
Block #2 = Medi, Sani, TGrav, Univ ( = Fat SSC and strong research)
Block #4 = Bank (= gold in the fat SSC)
Block #5 = Iron, Brid (got those unwilling (huts), they prove useful just after SE, allowing immediate research of RR, then Indust, both very useful for fluid logistics behind the ironclads).
I am very happy that you have decided to play this game.
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