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TechWins
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Arizona
Apr 2001 time: 22:15
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quote: actually I'm saying that not all letters are read. the actual number that are considered is quite a bit less than the amount sent. |
I couldn't agree more with this. Only, what is it, four questions are answered. That is pretty pathetic to tell you the truth. I always thought Firaxis could make more of an attempt to answer questions on the "ask" the civ team and we "will try" to answer your question(s). That is a load of ****, they have answered only one question of mine (a motive behind the answering of the question, though) and I have sent a plethora of questions to Firaxis. Not to mention what do they really need our e-mail addresses for? I have only receive one e-mail from Firaxis saying that the new civ3.com site opened, which was completely useless I should add. All this is beside the point and I'm not too mad by it, either.
quote: ahh, but his recent one was more of a jab at our intelligence.. "email our PR guys". who's he kiddin? If there is a business motive, which there is, I don't think we should heap on the 'he loves us, he really does' praise just yet |
Did you even read this? -> "he is not required to do so". Usually one someone goes out of their way to do something for you (regrardless of how it might benefit them) it is appreciated. Plus, Mike is probably not even authorized to release info about MP, yet.
Mike good. Firaxis bad.
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Dan Magaha FIRAXIS
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The Metropolis known as Hunt Valley
Mar 2000 time: 00:15
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quote: Originally posted by Wiglaf
Ask the civ team would probably get filtered out. They only read a handful of letters, censored to bits. |
Just FYI, I do not censor or even edit any of the e-mails we print on the "ask the Civ team" responses. They are printed wholly intact, spelling errors, bad grammar and all.
Do we read every single one? Sorry to say, but it's just not possible. There are literally THOUSANDS of emails in that box, and there's no way I could read them all.
As far as which letters we print, there are a lot of messages sent askthecivteam that are just not suitable to print for one reason or another: some are written so poorly no one would understand what the question was. Some make liberal use of profanity, others send suggestions instead of questions. Some are kinda tasteless (like the bunch we got last week asking us if we would put terrorism into the game), and still others are so long that I couldn't possibly post them because they'd literally scroll on and on for minutes at a time.
When it comes time to answering a few of them for an Ask the Civ Team, I try to find a couple of interesting, reasonably written questions, and I answer to them as best I can, or if I don't know the answer, I'll find someone who does.
Another thing you have to realize is that many of the people who visit civ3.com are not hard-core, knowledgeable civers like you guys who are already on top of everything happening with the game. A balance has to be struck between discussing topics that are interesting to the hardcore fans and topics that are interesting to the casual visitor to the site who wants to know more about what's going on with Civ3. I try to do both wherever possible.
Dan
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tniem
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Hope College
Apr 2000 time: 00:15
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Dan thank you very much for posting on this thread. We appreciate that you guys at Firaxis read what we have to say. Thank you for clearing up miconceptions of the Ask the Civ team. However, Dan I am giong to assume that since you have yet to answer our question about MP either way - that you guys still have no idea. Well I find that a little disheatening. Thanks though for your time.
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tniem
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Hope College
Apr 2000 time: 00:15
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Wiglaf - go ahead and begin criticizing my above post to Dan. I want to honestly know what you think about it.
quote: Originally posted by Wiglaf
To me that doesn't apply here, Mike's post was textbook PR. Had he been speaking from our standpoint, I doubt he'd direct us to Ask the Civ Team. It takes little guessing to figure out just what kind of response you'll get from them. Probably none. |
He cannot speak from our standpoint, he is a designer. His company is undecided as to what they are going to do. So what do you want him to say? That Firaxis is arguing over this? I mean that he could lose his job over. Not the crap you keep spewing.
quote: I'm not actually blaming Mike himself. I'm trying to understand why all of you are so moved by his response. It wasn't helpful, it should've been a trust crusher. Instead it turned all of us into mere mortals kneeling to Firaxis' altar. |
None of us were moved with his respone. All we are doing is thanking him for his time. Just as I would thank you for your time if you did or said anything that I was interested in. I can't understand why you cannot understand that. Go read the other MP threads, I have continued to rant against the treatment. But this thread is about Mike and he has nothing to do with what Firaxis decides on MP. So I will leave him alone as I should. And go on to the PR and managerial position people.
quote: "Discouraging" is the word I was looking for this whole time. We asked a direct question and we got a link that essentially leads to a 404. |
We have been asking the same question on other threads and have had no response. They even somewhat addressed it in the Ask the Civ team but again gave a round about answer. What is Mike going to give us that will satisfy us? Nothing. We already knew that they are currently ignoring the issue. Why is that so hard for you to understand?
quote: As for Mike's job, I doubt he wants to be fired, so there you go. |
Exactly so he is not going to give us information that he is not entitled to give or Firaxis is ready to reveal. So why should I not thank him for working hard and then I will go on and try and come into contact with more important people like those from Infogrames?
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Wiglaf
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Cambridge
Dec 2000 time: 23:15
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quote: Wiglaf - go ahead and begin criticizing my above post to Dan. I want to honestly know what you think about it. |
Dan thank you very much for posting on this thread. We appreciate that you guys at Firaxis read what we have to say. Thank you for clearing up miconceptions of the Ask the Civ team. However, Dan I am giong to assume that since you have yet to answer our question about MP either way - that you guys still have no idea. Well I find that a little disheatening. Thanks though for your time.
it's perfect 
I think you guys are getting the wrong message from my posts. What I've tried to say is, Mike's reply was nice and it's great to know Firaxis bothers to post here; at the same time, you have to realize there is business motive and money is involved. Posting within a message board furthers a sense of community more than any prewritten PR statement ever could.
Personally I am extremely confused as to how they manage to post here. It's something rarely done with any degree of consistancy as far as game companies are concerned, so maybe I'm reacting with a 'confrontational' approach is because this is a relatively new thing going on.
So, Dan or Mike or any other Firaxis employees, I gather, (as tniem said) cannot answer our questions about MP at this point? Personally I believe this is too bad, because the entire civ3 community here would like to know, before we pay $50 for the boxed copy, the exact specs of the title.
Is there a solid response on the matter? Why would MP be separate from SP?
quote: Tell you what, I'll do my best to get a couple more questions answered on the next edition.. |

Last edited by Wiglaf on 18-09-2001 at 02:49
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Aco
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Europe
Jun 2005 time: 05:15
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I have read almost all responses to this thread now, and it keeps amazing me (no offense to anyone meant!) how much time we all have to occupy ourselves with these forums .
About the topic itself: I tend to agree with those who believe that Firaxis wants MP in the game but has experienced some difficulty to implement it the way they wanted it to be.
Being a programmer myself I understand how difficult it must be to announce a feature to the world, and then face the problems when its not feasible (within a given production time-frame).
So when they need more time to get it 'right', I can only applaud them for making the decision to hold it off the initial release. No one wants buggy software, and by using the extra time (and revenues that are brought in by the initial soft will provide) they can do it 'perfectly'. This never is a fun compromise, but often unavoidable. I'm sure no-one at Firaxis is happy that things turned out like this, but I have faith in them that they will fix this at a later stage.
That said, what is unfortunate tho, is the fact that its not announced officially (probably not until the game is being shipped). Whoever runs the PR dept at Firaxis should know by now that it would be a let down for alot of ppl who come to these forums.
But once it is known we would accept it. Especially if the message would tell us that a good MP addon would be created later.
And honestly, I'll give my right arm (ehh) anyday for a solid SP experience.. often MP is not really that great.. And hey, we aren't talking about Quake4 or any other typical MP FPS game .. its Civilisation 3.
Thanks for reading my opinion.
Have a good day (especially the Dev team of Firaxis)!
Aco
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