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smellymummy
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this might be very unique to only my own games...
but often when I play I see enemy cities (w/o any units in it), and I want to conquer it desperatly.... yet its still 3000 BC and all I have is this slow slow slow warrior! By the time I get there, the AI rush buys a phalanx or something.
What about barbarian leaders. You can always rush build a chariot or horseman (both expensive early on... $$ better spent on granary for example) to catch the leader I guess... With the jaguar, it wouldn't be much of a problem.
I don't know, but having a warrior with movement of 2 right off the bat == more huts, more of the map explored (for city planning) and more chances at conquering nearby cities.
Some might think the aztec UU makes that civ weak, I think the Aztec's UU gives that civ a clear advantage over everyone else at the begining of the game.
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jsw363
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I hope the extra movement point does make a big difference, but honestly I doubt even with increased maneuverability that it will be able to conted with other UUs. Why couldn't they give it an extra attack as well? They WERE fierce warriors...
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