 |
|
MarkG
|
|
Grand Lord of Apolyton, Owner of all this land as far as the eye can see
|
|
189# HAVE A LITTLE FAITH
Do you trust Firaxis to have done a good job or are there to many signs?
By Orange
fyi, i had 2-3 submissions which should be posted before this, but given the topic i thought it would be best to post it now. normally it would be posted after the civ3 release in which case it would be totally irrelevant. my apologies to the authors of the skipped articles
Last edited by MarkG on 13-10-2001 at 11:54
|
|
|  |
 |
|
Bleyn
|
|
As for the Column itself, I whole heartedly agree. There has been a LOT of complaining about things people don't like recently.
Often times, I wonder if people even have their facts straight. In fact its gotten to the point where I am more interested in the occasional post to appear in the MOO3 forum than most of what is said in either Civ3 forum.
I just hope it changes when the game comes out, and real discussion can start again.
BTW, is it just me or is the Comment on this Column link at the bottom of that page pointing to the wrong spot?
|
|
|  |
 |
|
yin26
|
 |
This space reserved for Darkstar.
Apr 1999 time: 14:15
|
|
quote: Going back a few months, it was assumed for one reason or another that the game would only consist of 8 civs per game, which brought uproar to the forums. Admittedly, I too was disappointed and skeptical. What happened next? Firaxis gave civers everywhere a sigh of relief, announcing '16 civs per game as easy as a click of the mouse'. Shocking as this may come: it seems Firaxis does have some idea of what civers want. |
Ummm: BECAUSE WE B!ITHCED ABOUT IT! Good Lord...
All you 'shut up and don't complain' types owe those of us who made our dissatisfaction plainly clear a great deal, the way I see it. Left up to you, we'd still have 8 civs, ICS, and a number of horrid things in Civ.
quote: but how dare any of you 'righteously' make rude and unproven statements that defame a man, a company, a myth, and a legend. |
Been a while since I had a good, long gag reflex. Thanks. 
|
|
|  |
 |
|
kolpo
|
|
This artickle is nothing more then flames to people who have another view then the autor of that article. There no single good argument in it. 
Last edited by kolpo on 13-10-2001 at 17:18
|
|
|  |
 |
|
Ralf
|
 |
Sweden
Mar 2000 time: 06:15
|
|
quote: but how dare any of you 'righteously' make rude and unproven statements that defame a man, a company, a myth, and a legend. |
Orange - I basically agree with your article, but I feel above is a little too excessive for my taste. Keep things in perspective. 
quote: Originally posted by yin26
And Hero worship of Sid along with blind faith in a money-driven company makes me gag. End of story. |
Yin26 quote from the past. Click and read:
"Having said that, I have immense faith in Sid. He has earned it, afterall".
"I will say, though, that they have a tremendous awareness of public opinion and have seen first-hand patch issues and so forth. And I also think Firaxis will trust them for that..."
quote: Originally posted by yin26
Money-driven means this: If the people to whom they are marketing the game passively sit by and say NOTHING when announcements of 8 civs |
In this thread Yin26 explains why Why 7 Civs could be a GREAT indicator...
By the way: Im still dont think its possible to play against more than max 7 AI-civs, simply by choosing large or huge maps. Yes, I know about that Ask the Civ-team map-size answer, but that doesnt prove you can choose to play with so many civs directly from the World Setup screen. Its perhaps possible by some "backdoor maneuver", but officially unsupported. The foreign advisor screenshot for example, only seems to support max 8 simultaneous Civs. How do you guys explain that?
Finally, why would they choose such a rigid map-size + number of Civs possible solution? If the player wants to play against 7 AI-civs on a small map - or against 4 AI-civs on a large map, he should obviously be abe to do that. If those map-related Civ-numbers are to be taken literally, then why havent they added number of Civs along with planet-size, in that world-size setup screenshot? I think you guys jumping to conclusions here. Unless this gets officially clarified once and for all, I remain sceptical.
-------------------------- edited:
The world setup has been updated: http://www.multiplayer.it/show.php3...1500/s_img7.jpg
Last edited by Ralf on 14-10-2001 at 00:14
|
|
|  |
 |
|
CapTVK
|
 |
Voorburg, the Netherlands, Europe
Jan 1970 time: 05:15
|
|
quote:
THIS GAME IS GOING TO SUCK...
...or at least you'd think so based on what most of the Apolyton posters have to say, yet what authority do they have to speak out against a game they have yet to play or experience?
|
Well sorry Orange, but this is a forum about civ in general. The posters here are a little more interested in civ than general. And the authority they proclaim is based on previous experience with civ related titles. And there's a difference between *****ing and critizing. In the same way a movie critic will review a movie. But that doesn't stop YOU from going to the movie is it.
What I find annoying is people who critize the critics. It's only a game, don't you have something better to do?
quote:
Plain and simple - if you don't like what you hear, cancel your order...but how dare any of you 'righteously' make rude and unproven statements that defame a man, a company, a myth, and a legend.
|
Oh boy... 
Okay everybody, repeat after me!
"Firaxis is GOOD,
Firaxis is my friend....."
"Firaxis is GOOD,
Firaxis is my friend....."
"Firaxis is GOOD,
Firaxis is my friend!"

|
|
|  |
 |
|
Ralf
|
 |
Sweden
Mar 2000 time: 06:15
|
|
quote: Originally posted by yin26
Pretty clear what side of the issue I am on: Reasonable Quality and listening to fans / keeping them informed as much as possibe. And yet still people attack that position. |
I agree with you on one thing: And that is, regardless if one think their info-policy have been OK, or not - the info they actually DO publicize, from time to time, should have been more sensitive when it came to parry follow-up questions in advance. NOT by answering more questions in the forums afterwards (after all; there are LOTS of Civ-3 forums out there - not just Apolyton, and their time is limited, and after work they DO have a privat life as well - I understand all that), but on the official Civ-3 site.
Take that map-size question for instance. Couldnt the Firaxian who answered that question imagine that people would immediately jump to conclusions, and parry that in advance by adding 1-2 extra lines of positive/ negative clarifications? Just in order to avoid uneccessary follow-up questions?
Last edited by Ralf on 13-10-2001 at 22:52
|
|
|  |
 |
|  |
 |
|
eohian
|
 |
Irvine, CA 92614
Mar 2001 time: 21:15
|
|
Every game developer owes the people who play their games, they owe them for their livelihoods. They are smart to listen to the people who play their games, whether they are Sid or a first time developer.
There is no excuse for rudeness but Firaxis shouldn't be given the benefit of the doubt either. This is their first shot at CIV since they were formed and I can only hope it turns out better (MP, I mean) than Alpha.
As far as screen shots, you say they don't have to show us anything, and that is true but they do show us screen shots to keep our interest, IT IS MARKETING so give us a break with the they don't have to do anything but put it out.
It would probably be successful even if it sucks because of Sid but if it does suck, it would be the last one, hence all the marketing to get everyone on board. From what I have seen the guys at Firaxis (and I have met a number of them at the Game Developers Conference) are not listening to the players but rather are developing the game they want. That's fine it's worked before and games have been developed listening to the players and sucked in the past but this group is pretty full of themselves and think they know best, time will tell.
But Firaxis does owe me, I've purchased 4 of their games so don't say any different.
|
|
|  |
 |
|
Crouchback
|
|
quote: Originally posted by Anunikoba
Firaxis doesn't owe you anything. |
Or from Orange's column:
quote: Firaxis has no obligation whatsoever to give you ANY information at all. They could very easily produce this game, put it on the shelves, and say like it or leave it. |
What is this, the Firaxis marketing team working out the strategy for their next game release?
Sid: 'Don't tell anyone what we're doing this time.'
Jeff: 'Yeah, and ban anybody who complains from giving us money.'
I have to tell you this ain't a winner. Game companies want us to buy their products they are going to have to provide quality and customer service.
Now I actually think Firaxis understand that and are doing it. But the radical "shut your mouth, and take what your given" group are as out of order and rude as the whinger faction that dominate some threads. There is a middle path here guys, which most of us are trying to tread called constructive criticism.
David
|
|
|  |
All times are GMT. The time now is 05:15. Apolyton Time is 00:15. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|