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manofthehour
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quote: and here is the screenshot to prove it |
Well while they still have unlimted movemnent in your territory remember that it doesn't have unlimted movement in other territories.
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albiedamned
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Ellicott City, MD
Sep 2001 time: 00:15
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quote: Originally posted by Lawrence of Arabia
SERAPHIS-thanks for update
I think that you guys are confusing cultural borders with city radius. The city radius is always 20 squares. YOu can put your workers to work any bonus tile in that radius
The Cultural border is the one that expands. The cultural border is only useful to harvest luxeries and strategic resources, and to show the limit of your empire. |
I agree with you completely, except for one point. I think that when you first found a city and it's cultural border is 1, you can only work the 8 squares around the city. As soon as the cultural border expands to 2 and beyond, you can work the regular 20 square radius.
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manofthehour
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I like the idea of Railroads having unlimted movement in Civ 3. I agree that the were too powerfull in civ 2. Although now you don't get to use the railroad unless it is in you territory. So that makes it alot less powerful.
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Andrew1999
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quote: Originally posted by Lawrence of Arabia
Myabe the 1** means it can carry one special i.e one Tactical Nuke |
Yes, the only thing the Nuclear Sub can carry is one Tactical Nuke. Carriers can carry up to 4 air units. The other naval units all carry ground units. Note that the Helicopter can carry 2 ground units now--they're transport helicopters instead of gunships.
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manofthehour
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Andrew can you quickly define the missle. Thankyou.
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BLackraven42
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Are there going to be engineers in CivIII? If so, will they be the same as in civII??
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Andrew1999
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quote: Originally posted by BLackraven42
Are there going to be engineers in CivIII? If so, will they be the same as in civII?? |
No, you're using the same Workers for the whole game. They work at double speed once you have discovered Replaceable Parts, however.
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