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Bird
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South Orange, New Jersey
Jan 1970 time: 00:15
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rah: it sounds like the beaker requirements might be less related to how many techs you have than how far along the tech tree the tech you want to research is. Did that sentence make sense?
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Carolus Rex
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Sweden
Jan 1970 time: 06:15
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I don't have the game, but I read about the slow science rate in a thread at the Civ3 forums. People over there were also confused/appalled at the slow pace of discovery. It seemed that no matter what you did (build roads, change the science rate etc), it still wouldn't change.
The conclusion was that it is the number of beakers (if there is such a thing in Civ3?) that your civ has when you choose a tech that determines how long it will take to discover it. Is this what you guys find too?
Also, how is it to play the game? Disappointing or exciting because it is not like Civ2?
More Viking scribes, please! 
Carolus [can't wait to get my copy]
Last edited by Carolus Rex on 04-11-2001 at 03:24
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Carolus Rex
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Sweden
Jan 1970 time: 06:15
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quote: Originally posted by CapTVK
Many new players seem to find the game too hard, even on the lower levels. While the diehard civ fans probably love this, the average player does not.
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My thought exactly after reading reviews and some threads in the Civ3 forums. This is excellent, especially since the game is SP only!
Carolus
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