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Hoek
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of knock-you-off-your-ass chili
Jan 1970 time: 00:16
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Firaxis, why is it that you make various vague promises of improved scenario-making capabilities (or rather, ANY scenario-making capabilities) but then give us no idea of when or whether we should in fact expect you to fix this. You just released a patch today that addresses some quite minor problems in the face of key missing elements. You only frustrate customers and loyal fans (anyone who spents hours making scenarios is clearly a dedicated and loyal fan) who have sustained the popularity of Civ 2 over the past 5 years. By continuously ignoring questions about when we will be able to make scenarios, you really make guys like me bitter. It is very insulting to see you answer questions about coastal fortresses from newbies but ignore people who have been integral parts of the civ community for many years asking when you will let us make scenarios for your game. Please don't make me bitter towards your company, because I have long enjoyed your work. But your failure to address the valid concerns of the scenario-making community is extremely frustrating. Throw us a bone, here.
Last edited by Hoek on 07-12-2001 at 22:09
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H Tower
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because the can.
because they want to make more money off you when they finally release a scenario disk
because they want to make money off you when they release multiplayer
because they want to milk even more money off you when they release even more scenario features
pick which one you like the most
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ravagon
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Australia
Sep 1999 time: 13:16
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I have a feeling that there may be legal implications involved if they were to respond in the affirmative and were then unable to act accordingly (and the converse applies too).
I share your frustration however. Scenarios of pretty much any kind are impossible at the present and we have had little indication of this situation changing for the better at any time in the near future.
A bitter blow for a game that promised so much ...
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scientist
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Dear Mr. Magaha,
We can imagine that it is easier to complain about a problem, as we do, than to fix it, as we hope Firaxis is in the process of doing. However, there are some issues of concern that have yet to be addressed by you or your company.
CivIII has a rushed feel to it. The documentation and first commercial release (dare I say, final beta) contain numerous quality control issues that suggest the game was in such a rush to go gold, that corners were cut in final production.
There is the annoying issue of the "designers' notes" that were promised with the LE but never delivered.
Infogrames heavy-handed approach with the fan community, as evidenced by their approach to the German translation effort and to
Hurricane gaming's online strategy guide.
These are real issues that have been brought up consistently by many people on these forums, yet never adequately addressed by Firaxis or Infogrames. Is it a surprise that after such silence that people have begun to get surly.
I am beginning to be of the opinion that Firaxis and Infogrames have a set policy to ignore any legitimate complaints in the hopes that the complaints will go away. I believe this is an error. People complain because they care. They will stop complaining when you either address their problems, or they cease to care anymore. When the hardcore fans cease caring, I think that you will find that the Civilization franchise, Firaxis and Infogrames will have lost a very valuable source of intellectual, marketing and monetary support.
There is developing a level of virulent disgust with Firaxis, Infogrames and CivIII on these forums that is really quiet extraordinary. I hope that perhaps you may bring it to your company's attention that this is a situation that needs serious addressing. Before people stop complaining and also stop caring.
Sincerely,
Michel Evanchik
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Hoek
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of knock-you-off-your-ass chili
Jan 1970 time: 00:16
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Dan: I thank you for your frankness. All that I (and many others) have asked is exactly the kind of explanation you gave. The truth is that I felt I needed a provacative title to catch someone's attention so that I could get some kind of reply because time and time again, people's questions about things like the ability to place cities and units or scripting language have gone ignored. It was not the community that hyped up the editor or multiplayer, it was you guys. On your website, you guys were the ones who gave us these teases about scenario-making and multiplayer possibilities. I don't think it was fair to imply things which don't show up in the game and then fail to address what should be expected. I don't question your interest in responding to the fans with regard to Civ 3, but important concerns about scenario-making and multiplayer have gone almost entirely ignored. I understand that this is the first patch and all, but why is it unreasonable to ask why, for instance, were animated units included, but the ability to place cities and units was left out? I'm not trying to be hip at all, (like you point out, what kind of "hip" person is on the computer at 4 in the morning talking about a computer game), but the fact that there are so many of us who have stuck with you guys for a long time who are cynical should give you pause as to why that is. You guys have had a loyal following for many years, and a lack of frankness has miffed many of us. If you don't have plans to make scenario-making possible, say so. If you aren't sure, say so. I apologize for the provacative thread title, and I thank you for responding, but I hope you understand that we want to see your company last and continue to produce good games, and that some morale-building in the civ community wouldn't hurt sales.
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ElitePersian
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Vancouver, BC
Nov 2000 time: 05:16
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man some of you guys have really gotta take it easy on these poor firaxians. Dan is here up at 3am responding to some stupid posts because he is dedicated to the game and the fans of the game. They have a million issues to deal with, and are dealing wiht them pretty well, its kinda hard to tell you every detail about everyhting in the future when there's so many things they gotta concentrate on.
look at how often they come on these forums to answer questions and address issues, that's very respectable. Compare these guys with the ctp2 designers, or any other game designers for that matter. I agree taht the game was a bit rushed, but infogrames had an unrealistic deadline from what i heard, so these guys arent to blame.
Now i know a lotta you will say that the more we criticize them and the game, the more they will improve it - true, but you gotta give credit where it is due. And these guys deserve it.
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scientist
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MarkG:
I've considered the passing the buck issue on problems between Infogrames and Firaxis. Ultimately, both companies have an overriding issue in addressing all issues regarding CivIII because:
a) They both stand to make (or lose) money depending on how well the game sells
b) both of their reputations are at stake.
I would agree that it would not be wise for either company to trash the other. I don't think Firaxis wants to admit that they entered into a lousy relationship with Infogrames, and I don't think Infogrames wants to admit to trashing a potentially great game in final production. I suspect both sides screwed up. What I would like is some intelligent, thoughtful concern from both of these companies. I have seen some of that from Firaxis, none from Infogrames. I'm still waiting for both to step up to the plate and engage in a reasonable dialogue with their customers, not this P.R. crap that they have thrown out here. [Note to Mr Magaha: "we really are committed to this community" counts as P.R. crap, but I guess that's your job.]
I am beginning to have a theory on Civ III: that it was developped in a rush because Dinosaurs was a flop and Firaxis needed something to pay the bills, so they swallowed a bitter pill and decided to produce a hack job called "Sid Meier's Civilization III". It's just a crazy idea. Maybe I'll develop it further as the evidence mounts.
In the mean time, thank god that the patch is going to be addressing all those punctuation errors.
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Hoek
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of knock-you-off-your-ass chili
Jan 1970 time: 00:16
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[disagree]
quote: excellent. i'd love to see more responses from them as well. meanwhile, your thread title was targeted to firaxis not infogrames... |
Yes it was. I give credit for Firaxis at least showing up on the forums, and that is why I titled it like I did. There has been a general lack of responsiveness to many legitimate questions about scenario making and multiplaying capabilities that the Firaxis guys don't ever seem to address despite the teases they give. Now watch me post the same thread addressed to Infogrames with no reply
quote: 1st thought: artists dont program. programmers dont make graphics |
No, but project leaders determine how much effort is going to be put into graphics and how much effort is going to be put into programming. It isn't the artists' fault that there's no editor and it's not the programmer's fault either, it's the guy who decided to put a heavy emphasis on graphics and an inadequate emphasis on modification.
quote: 2nd thought: given a certain release date and certain budget, the first priority on the programmers was most probably to kill bugs, instead of doing a full editor. something that seems to have worked out, since the game has yet to crash on my computer... |
As I have pointed out, the graphics budget and time could have been used instead to make some basic scenario-making capabilities. An editor was less of a priority than graphics. That's understandable, but it's aggravating to be led to believe that scenario-making will be possible but get no real word indicating that they will eventually allow it.
I am upset about there not being scenario-making and multiplaying capabilities, but I am more upset that questions about them have not been addressed whatsoever.
[/disagree]
[friendly]
I've known you for a while, and I highly respect all you do for the civ community. Maybe Firaxis should consider getting you to be their PR guy with the community since you have a proven track record and would keep alot of us veterans from jumping ship. We need the kind of frankness and honesty that you provide, along with the dedication to the community that you have clearly shown. You know I don't kiss your ass, Mark, but I think you exemplify the right way to handle the community, and I hope that Firaxis can learn something from all you have done.
[/friendly]

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Libertarian
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Can't wait to see some of the scenarios when you, um, people get everything you want (whatever the hell that is).
So I can mercilessly criticize, belittle, and condemn their creators.
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Libertarian
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You demand perfection from others.
"For in the same way you judge others, you will be judged, and with the measure you use, it will be measured to you." Jesus (Matthew 7:2)
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Libertarian
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Yin? PR? It is to laugh. Ha!
Almost singlehandedly, you've managed to cast the whiners in the worst possible light. What do you know of PR?
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