 |
|  |
 |
|
Pedrunn
|
 |
of Natal, Brazil
Jul 2001 time: 02:18
|
|
Does anyone interested in sci-fi wants to help a lonely Scenario maker.
My idea is to create a space scenario.
Many already know my interest in space. Specially when comes to my desire to insert the CTP1 space layer in CTP2. Before you say something i know it is impossible and even if we could the AI would never no how to handle.
I know it does not have nothing to do with CTP2 and civilizations. Wait it does.
It is about the rise and fall of civilizations. Alien Civilizations.
Here i will give a small background on how the story will go on.
-----------------------------------------------------------------------------
hundred Millions of years ago the first civilizations explored and colonized all of our universe. In that time their universe.
They are called the First Ones.
For a unknow reason they lost the interest in this universe. They migrate to other universes. A misterious seek.
While they were gone, the life begun to flourish in different planets. Soon there were Intelligent life. They reached the stars.
Four major civs slaved, vanished or controlled the minor ones.
The Humans a race know by their natural skill to trade and commerce.
The Kri'Threen, an insect-like civ that made major improvments in Bio-thechnology and living machines. Known specially by their reproductive capability.
The Borgs that have chosen the path of cybernetics. Changing vital parts of their body for heavy machinery, and connecting their brain to ships and to each other.
The Emphats are telepat humanoids that knows every thoughts of the others. Curruption is impossible. What formed a cold and diplomatic empire.
They have lived in relative peace for hundreds of years. Until now.
The First Ones are back. They claim for what was theirs. They want the universe back.
Maybe for to preserve resources or only for fun, they have given an opportunity to one of those civs to join them.
If this race exterminate all the other three.
All races know they cant destroy the First Ones ship. An alliance on any diplomatic approach means death to all.
So the war has begun.
-----------------------------------------------------------------------------
Last edited by Pedrunn on 04-03-2002 at 23:30
|
|
|  |
 |
|
Pedrunn
|
 |
of Natal, Brazil
Jul 2001 time: 02:18
|
|
I hope someone enjoys this story. And wants to join me.
The races - You can choose between four races: Humans (red), Kri'Threen (Yellow), Borgs (Grey), Emphats (Blue)
Governments: Each race has its own gov. As i think Republic (Human - high GoldCoef), Colony (Kri'Threen - High FoodCoef), Borgs (Coletivity - High ProductionCoef), Emphats (Telepat Democracy - No Crime)
Units-So far i have set the ships to five unique ships for each race: Fighter, Bomber, Destroyer, carrier (or mothership) and a settler.
I have know almost all sprites including the First Ones Ship and the Libertor (see victories).
But i dont have are the Human Fighter (Although there is already a X-wing that woud fit perfectly needing only to convert in sprite format) and the Borg settler and maybe a better human destroyer).
Not to mention sprites of destoyer, carrier and Settler to a fifth race (green). But i think four is enough.
And I will need a lot of help with the pictures(tgas).
Fighter - attack and defense. Is flanker. Small. Cant Capture City.
Bomber - Ranged attack. Small. Cant Capture City.
Destroyer - Combat characteristics really high. Active defense and bombard. can carry 2 Small units. Large
Carrier - Combat Not as high as the Destroyer but very high. Activedefense when carring ships. Can carry 12 Small units. Large.
We could have more kinds of units like cruiser, scouts, etc...
Graphics are the problem
The forms of victory:
1) BloodLust - Kill all the other races
2) Wonder Victory - Kill the First Ones Ship. After building a certain Wonder you get a unit (wonder unit Code). The Libertor (better name please) that explodes the First Ones Ship (Nuke properties)
Two kinds of cities:
1) Space City - You settle them with the settler unit.
2) Solar Systems - The ones you start with. For obvius reason you cantbuild more.
Space City sprites: Human (CTP1 space city), Kri'Threen (CTP2 sea city), Borg (CTP1 or 2 Diamond age city) and Emphats (CTP2 genetic age city)
But no Solar System sprite (The IW hurricane looks ok though)
Terrain - I have only one Terrain in my mind. Whole Black with white dots.
Goods - Some cool goods to add the universe diversity like Asteroid belt, Gas Cloud, Plasma Cloud, Nebulosas, Anti-matter, etc.
Maybe something like a Civ3 colonies. We only need to make the AI know how to use it though. I discovered how to implement this feature perfectly.
Graphics will be needed.
Tile Iprovement - We have a lot of space tile imps inside of ctp files (remainers from CTP1 and others). This wont be a problem.
Diplomacy - Embassies even at war. (dont know how to do it though besides giving every civ a wonder with this feature).
But you cant make treaties (The AI cant between each other, so why should we?). just war or cease-fire. yet you can offer, request and give.
Special units - So far no other than the settlers and Freight Transport(for trade). But i have a open mind. Advertise, Injoy, Convert, Steal tech, spy, etc could ce added.
The only problem is the graphics resources to make the units.
Barbarians - There will be no other Barbarian unit unless the First Ones Ship. You cant destroy the First Ones Ships, it will be a really strong ship.
But it cant either attack nor capture cities. It will have 1 point movement (maybe more) and higher priority to explore. Will be fun having this unit walking around like an observer.
Tech Three - Need to decide. I was thinking in a tech three that has some civ-specific advances. But i dont think it will be needed.
Buildings - Need to decide.
Wonders - So far i think in only one to the wonder victory.
Any suggestions?
Better Names(after all i am Brazilian)?
Anyone wants to join me?
Last edited by Pedrunn on 04-03-2002 at 23:27
|
|
|  |
 |
|  |
 |
|
Immortal Wombat
|
 |
in perpetuity
Dec 2000 time: 05:18
|
|
Ok, what's your email address?
I can convert any pictures you need, they should be in *.tiff format for the sprite maker, but I can change them too, if you want to make *.jpgs (for small file transfers) or *.bmps.
I was thinking, if the map is going to be basically just land, you could have stars as another terrain (also black), which automatically has a tile improvement (looking like a star) on top. Then you could have an extended good sprite or something to look like the solar system around it. Asteroids, planets etc could also be terrain improvements scattered at random.
Is this going to be a mod (random map, set rules) or a scenario (fixed map, fixed cities) ?
|
|
|  |
 |
|
Pedrunn
|
 |
of Natal, Brazil
Jul 2001 time: 02:18
|
|
quote: Originally posted by Immortal Wombat
Ok, what's your email address?
|
pedroguilherme@zipmail.com
quote: Originally posted by Immortal Wombat [
I can convert any pictures you need, they should be in *.tiff format for the sprite maker, but I can change them too, if you want to make *.jpgs (for small file transfers) or *.bmps.
|
Still thats just a possibility.
quote: Originally posted by Immortal Wombat
I was thinking, if the map is going to be basically just land, you could have stars as another terrain (also black), which automatically has a tile improvement (looking like a star) on top.
|
Thats is my idea as you can see in the readme.
quote: Originally posted by Immortal Wombat
Then you could have an extended good sprite or something to look like the solar system around it. Asteroids, planets etc could also be terrain improvements scattered at random.
| That is unreal. planets dont come up from anywhere. or a man made
quote: Originally posted by Immortal Wombat
Is this going to be a mod (random map, set rules) or a scenario (fixed map, fixed cities) ? |
Its a Scenario. The story can only be used as a scenario.
But in the future i plan to make it a mod (After the release of the mod i have already in test phase but without GL and charts: Absolute State 2).
|
|
|  |
 |
|
Leonidas
|
|
This scenario sounds interesting.
How long do you think it'll take to finish it?
|
|
|  |
 |
|
Pedrunn
|
 |
of Natal, Brazil
Jul 2001 time: 02:18
|
|
I will post the final readme. Since i have decide most of the basic contents.
I have finish the basic buildings, tech tree, units and city styles (only the solar system is missing). Basicly i am not even half way done. But i hope to have a Alpha soon wich i will post here.
Last edited by Pedrunn on 12-03-2002 at 22:37
|
|
|  |
All times are GMT. The time now is 05:18. Apolyton Time is 00:18. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|