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Leonidas
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Immortal Wombat:
That black and white of the Taj Mahal looks to be almost at the perfect angle.
Is there any way to colourize it?
Any artists out there willing to give it a go?
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child of Thor
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If this city sprawl is the same code as the mod(Blueo's?), then the 'sprawl' does take up a lot of tile space(from the pic in the download section), you really might need a limit on Wonders per city to fit them in. I think it would be sad to lose your Wonders, but i guess that did happen(the Colossus), and if your city is destroyed then maybe that could count too. Any chance of a 'hack' pic of what it might look like combined(sprawl+Wonders)?
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Pedrunn
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of Natal, Brazil
Jul 2001 time: 02:18
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I really want the city expansion more than any other code. Even more than the visible wonder code.
So i made some city expansion to boost this project.
A small and a big Ancient city expansion
I hope you like it and it fits to this project.
Attachment: imagem.jpg
This has been downloaded 72 time(s).
Last edited by Pedrunn on 30-04-2002 at 11:29
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Immortal Wombat
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in perpetuity
Dec 2000 time: 05:18
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CoT: Having played a OCC game with the express aim of getting as much expansion as possible, I think it is fairly safe to say that screenshot is mock-up, and not likely to occur in an actual game, however wonders will take precedent over sprawl when positioning on the map. If necessary, some suburbs can be, how to put it... demolished 
Wes,
quote:
My idea for the sprawl code would be for it to use the smallest city size pic for the current era. This may cut down on the pics needed.
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That would cut down on pictures needed,but to be used as tileimps, they'd still have to be in the tile file, and as its the space there that is at a premium, its no saving. BlueOs pics are sufficient I think.
Pedrunn, they are very useful, I'll stick them in as another age before BlueO's earliest style if I can, and if the resizing doesn't mess it up 
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