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Stormhound is offline Stormhound
Prince
New Jersey
Jan 1970
time: 00:18
  Old Post 01-04-2002 19:53
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Hound-B-Gone Enter the AD-FREE zone

And now for the April 1 update I promised you folks. No, it's no joke. Dan (or whoever), please do me a favor and don't make this a headline item if you can justify not doing so.

As of today, I'm no longer employed by QS to work on MOO3. I was laid off as a cost-cutting measure. [Informed Speculation: I'm the first, but not the last. We're at the stage of the project where designers supposedly don't have anything much to do.]

That means that I'm no longer the "voice of QS" around here. While I may pop in from time to time, there's going to be less and less that I can really say that's meaningful with regard to how the game is progressing. Since I rarely like to speak without something useful or entertaining to say, that means I'll pretty much be shutting up. I seriously doubt anyone from QS will be taking up those reins.

I will, however, tell you a few things. Expect more changes and simplifications from things you've seen here and on the QS site. Expect more things to be removed, including some that you really like. I have no idea how closely the final game is going to resemble Alan's design, nor any great amount of hope. QS is going to have to get the game out the door at some point, and will do what it takes to satisfy the publisher. If you want to write that off as "sour grapes" by someone who's been cut loose, be my guest.

In some ways, I share the blame. MOO3 was quite an ambitious project when I got in on it, and I certainly allowed myself to be swept away by the vision for the game (and tried to translate that euphoria to all the other fans). I tried to design in accordance with that vision, and I know Alan liked what I gave him. Alan's not making the decisions now, though; Infogrames and QS senior management are. That vision is meeting some harsh economic and business realities...well, it has been for a little while now, but things are going to get a lot more intense. We'll all get to see the end result at some point, I hope. At least, I think I hope so.

Beyond that, I'm going to resist the urge to rant. It would be useless to be angry now, and I need the energy to hunt for a job. Take care, folks, and I'll see you around sometime.

Stormhound
Ex-Assistant Designer of MOO3

Yolky is offline Yolky
Prince
Ontario Canada
Oct 2001
time: 00:18
  Old Post 01-04-2002 22:09
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Lose 30 kilos (of popups)

Sorry to see you go. I enjoyed my time with you here and was gratefull when you answered my questions so promptly. Hope to see you soon and good luck with your new job.

Davor

Last edited by Yolky on 01-04-2002 at 22:35

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:18
  Old Post 01-04-2002 23:47
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I hope they just don't screw up AI.

In that case IFP would be wortless.

Stormhound is offline Stormhound
Prince
New Jersey
Jan 1970
time: 00:18
  Old Post 02-04-2002 00:49
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I don't think you're going to have to worry about IFP being worthless.

I can't really evaluate the current state of the AI, however.

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:18
  Old Post 02-04-2002 01:05
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No I was worring about:
-Leader builds something
-No I don't want that click, click, click
-Another Leader builds something stupid
-No I don't want that click, click, click
-All Leaders builds something stupid
-No I don't want... ARGH!!!!

Of course this wont happen if AI is nicely programmed.




Anyway, is it known what's supposed to be cut?

I mean, just some rumors...

Stormhound is offline Stormhound
Prince
New Jersey
Jan 1970
time: 00:18
  Old Post 02-04-2002 01:12
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I don't have a list, and even if I did I don't feel like having lawyers on my back for breaking my NDA. I just know that Infogrames had a list of demands.

loinburger is offline loinburger
Emperor
Sweet Sauce Jones
Jul 1999
time: 00:18
Unhappy  Old Post 02-04-2002 03:39 Visit loinburger's homepage!
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quote:
Originally posted by Stormhound
I don't have a list, and even if I did I don't feel like having lawyers on my back for breaking my NDA. I just know that Infogrames had a list of demands.


Sucks to see you go. You were a hardass at times, but hell, that just made you all the more of a pushover the rest of the time.

At least now I know not to send my resume to Quicksilver...

Joe R. Golowka is offline Joe R. Golowka
Chieftain
Earth, Sol System, Milky Way
Jul 2001
time: 23:18
  Old Post 02-04-2002 06:36
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Is this an april fool's joke?

LordEd is offline LordEd
Chieftain
Northern California, USA
Nov 2001
time: 21:18
  Old Post 02-04-2002 08:04 Visit LordEd's homepage!
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job? Got spare money?

Pop Top Software (the makers of railroad tycoon ii) currently have a notice up on their web site:

"JOB NOTICE: We're looking for 1 or 2 experienced senior game programmers. You must have atleast one published title under your belt (the more the merrier). Programming responsibilities at PopTop would include some or all of: A.I., Networking, Interface and Game Logic programming. We're not looking for artists or other positions for the foreseeable future."

http://www.poptopsoftware.com/

SnowFire is offline SnowFire
Emperor
New York City, NY
Jan 1970
time: 00:18
Arrow  Old Post 02-04-2002 08:20 Visit SnowFire's homepage!
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Suffering from ads?

Okay, I wasn't worried at all when I heard about the delay, but I am worried if the higher-ups are now calling the shots. If they simply said "get the game out by X date" then that's one thing, but actually stepping in...

Anyway, PopTop sure seems like a good company- Phil Steinmeyer did HOMM2, and that's about as good a game as any. Hope they're interested. And you never know- if MOO3 goes on to become the great revolution we've been waiting for, then QS might have enough $$ to keep going, and make a new game, when of course designers would matter again.

Sencho is offline Sencho
Warlord
Santa Barbara, CA
Nov 2001
time: 21:18
  Old Post 02-04-2002 10:29 Visit Sencho's homepage!
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quote:
Originally posted by Joe R. Golowka
Is this an april fool's joke?


No.

Nightingale is offline Nightingale
Settler
Denmark
Jun 2001
time: 06:18
  Old Post 02-04-2002 17:00
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As we dance the path of fire or solace Support Apolyton, buy GURPS/ Alpha Centauri

I'm sorry to see you go, you always did a wonderful job acting as a sort of middle-man between the fans, and the company.

I'm sure we'll all miss your witty remarks, and your great devotion to keeping us informed, and answer all the questions as best you could.

I'm sure a person of your experience will find another job, and I'm sure you did enjoy your time with QS very much, just a shame it had to end like this.

I can understand that you may feel the need to take a break from all things MoO, but I hope you'll still talk on the forums, this one, and the Delphi one, even if you have nothing witty, or informative to say.

I wish you the best, you always seemed like a good person to me, and good people are not as common as some may think.

child of Thor is offline child of Thor
Emperor
UK
Jan 2002
time: 05:18
  Old Post 02-04-2002 18:00
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my smiles from the other day are gone, good luck with your future and thanks for hanging around here and doing a great job with us fans. I share nightingales sentiments and hope you will stick around, at least to see the s**t hit the fan when the game is released too soon
hmmmm.....maybe this thread needs another look, from time to time
click here

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:18
  Old Post 02-04-2002 18:10
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Looks like there is martial law in Quicksliver (enforced by Infogrames).

Stormhound is offline Stormhound
Prince
New Jersey
Jan 1970
time: 00:18
  Old Post 02-04-2002 20:52
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It's now April 2, and what I said yesterday still stands. I can add one bit of information that's public (thanks to Rantz in the chat room): IFP are now gone. If you hated them, you can be happy. If you liked them, c'est la vie.

Thanks to those of you who've written (publicly or privately). I'm sure I'll hang around here, there just won't be much to say. At least I'm not prohibited from posting to boards, like Alan. (Another bit of now-public info, this from the Delphi board.) I won't go back to Delphi, though...I really don't care to live under Rantz and Cory's thumb, and right now they're doing damage control from yesterday.

Thanks to LordEd for the PopTop notice; it's just a shame that my programming skills are all in COBOL, not C++. But if they decide to develop a game for the mainframe, you never know.

And hey, MOO3 might turn out to be a good game. You can count on getting my honest opinion about it either way...

Last edited by Stormhound on 02-04-2002 at 22:42

Deathray is offline Deathray
Warlord
High Wycombe
Oct 2001
time: 05:18
  Old Post 02-04-2002 21:31
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I'm really quite worried now. William Fisher has made an announcement on the Official MOO3 boards, but has been really, really vague about what is being cut, simplified etc. and what isn't. He said that the core bits are being left in, but since he states "lots of planets" as being a core feature and key to depth I'm a little dubious. He seems to be deliberately dodging the issue. If they know what is wrong and what they are going to do to change it then why won't they tell us? And now this about IFPs being cut. Oh dear.

Stormhound, in your honest opinion, have Infogrames screwed the game over?

Garth Vader is offline Garth Vader
King
Saskatoon, SK, CA
Oct 1999
time: 22:18
  Old Post 02-04-2002 21:35
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IFP's are gone Holy crap, I thought that was going to be a major part of the new game. I have a bad feeling about this.

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:18
  Old Post 02-04-2002 21:37
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quote:
It's now April 2, and what I said yesterday still stands. I can add one bit of information that's public: IFP are now gone. If you hated them, you can be happy. If you liked them, c'est la vie.


IFP gone?
I don't belive that.
How do you know that?
You are no loger employed by QS.


I guess if it was easy to dump IFP that means that IFP was never realy integreted in the game code & AI. Just on design paper.

I have no other explanation.
If it was integrated into the game code & AI, it would be too diffcult to remove it, without spolining money and time.
Right?



Pitty.
I just wish it wasn't truth.


P.S.
I'm sorry you left Stormhound.

Ellrohir is offline Ellrohir
Settler

Apr 2002
time: 05:18
  Old Post 02-04-2002 21:38
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You'll truly be missed, Hound. We all appreciated the bridge you provided between the forum and the game, even those of us with whom you didn't have the chance to interact with directly much.

Best of luck always.

moomin is offline moomin
King
Moo Like In Moomin
Jul 2000
time: 05:18
  Old Post 02-04-2002 22:03
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Stormhound, I'm devastated by this news. While I'm confident you'll find a new job quick enough with your track record, this bodes ill indeed for MOO3.

They're cutting IFP? My god, that's what the game was all about.

And only yesterday I was all happy seeing a game company that wasn't about to rush...

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:18
  Old Post 02-04-2002 22:07
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quote:
Originally posted by moominparatrooper
And only yesterday I was all happy seeing a game company that wasn't about to rush...


Hmm,

if they need extra 3 months just to release game stripped of many features, something strage is going on.

Stormhound is offline Stormhound
Prince
New Jersey
Jan 1970
time: 00:18
  Old Post 02-04-2002 23:23
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My honest opinion is that I don't know how the game will end up, nor am I likely to know prior to it hitting the shelves. I've already seen enough stuff that I cannot discuss (because it isn't public) that I'm concerned.

If you want to stack that against the unqualified endorsement I gave the game early in development, or if you want to stack it against my recent departure from QS, you may do either (or both). I don't give a fig whether anyone believes me right now, because the truth will be self-evident when the game is released and you'll be able to weigh my words then.

Truth?

Flakker is offline Flakker
Settler

Apr 2002
time: 00:18
  Old Post 03-04-2002 00:23
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quote:
if they need extra 3 months just to release game stripped of many features, something strage is going on.


My thoughts precisely. I do not pretend to know what is going on, but I am getting very, very worried. And don't tell me to wait until the game comes out, there has been a suspicious chain of events since the second delay, and I refused to see it. Well, now the Head Designer of the game cannot post, and I cannot ignore the signs.

The diplomat is offline The diplomat
King
Terre Haute, IN USA
Sep 1999
time: 23:18
  Old Post 03-04-2002 00:56
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What? IFP's are gone?

So how will it work? Will the player just be able to do everything, they want like in any other TBS? I thought IFP's were a major part of the game, the whole "you can do anything but you can't do everything."

I am really dissappointed if it is true. If it is true, InfoGrammes should know that the chances of me buying MOO3 just dropped from 90% to 20%. I am sure I am not the only one.

I am sure the game will still be cool. But IFP's really were the #1 reason why I was going to buy the game.

Sencho is offline Sencho
Warlord
Santa Barbara, CA
Nov 2001
time: 21:18
  Old Post 03-04-2002 01:28 Visit Sencho's homepage!
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Got spare money?

IFPs are indeed gone, replaced by something that still works to minimize your need/desire to micromanage. (No, we have to wait a few weeks for the announced changes.)

IFPs just didn't work in this project.

MOHonor is offline MOHonor
Chieftain
Nashville, TN
Jan 2001
time: 05:18
  Old Post 03-04-2002 02:09 Visit MOHonor's homepage!
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quote:
Originally posted by Stormhound
My honest opinion is that I don't know how the game will end up, nor am I likely to know prior to it hitting the shelves. I've already seen enough stuff that I cannot discuss (because it isn't public) that I'm concerned.

If you want to stack that against the unqualified endorsement I gave the game early in development, or if you want to stack it against my recent departure from QS, you may do either (or both). I don't give a fig whether anyone believes me right now, because the truth will be self-evident when the game is released and you'll be able to weigh my words then.

Truth?


The birth of Moo3's yin26.

mactbone is offline mactbone
Prince
Lift Your Skinny Fists Like Antennas to Heaven
Sep 2001
time: 23:18
Unhappy  Old Post 03-04-2002 02:37
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This really sucks. FWIW, you were real cool about everything and it was fun having you around. I *really* hope you land a good job somewhere.

BTW, IFPs gone... damn, that means this'll be just another advancement in TBS, not a revolutionary leap.

Instead of shooting for the moon, they're going conservative.

I always said, if they can pull off, what they say they can pull off, this game will ROCK! Well, they can't, as evidenced by the disappearance of IFP.

Who wants to bet the incentive is less corruption, ala Civ3 smaller country?

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:18
  Old Post 03-04-2002 03:03
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quote:
Originally posted by Sencho
IFPs are indeed gone, replaced by something that still works to minimize your need/desire to micromanage. (No, we have to wait a few weeks for the announced changes.)

IFPs just didn't work in this project.


Just one thing:

Any solution should prohibit COMPLETE micromanaging.

If there is a chance to micromanage everything, tedious or not, having all kind of automantions and help, some players which want to beat game on impossible will ALWAYS micromanage.
MP included.

At the end only "MICROMANAGE" players would be best players, while other will be average.

Things like automated goveners never worked if player could always bypass them.

In that case MOO3 is in no way revolutional to any other game in marked.
Just very good 4X game (not 5X).


So please prohibit TOTAL micomanaging as an option.

loinburger is offline loinburger
Emperor
Sweet Sauce Jones
Jul 1999
time: 00:18
Question  Old Post 03-04-2002 03:18 Visit loinburger's homepage!
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Hey Stormhound, will your NDA get lorded over you even after the game is released? There's no way that reviewing the game after its release could possibly count as a breach, is there?

Leonidas is offline Leonidas
King

May 2000
time: 05:18
  Old Post 03-04-2002 03:27
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Stormhound: You were always a gentleman and responded with courtesy to an endless number of questions. Your appearance on these forums shed a positive light on QS.

We all appreciate your candor and honesty. I'm reserving judgement on MoO3. But the way things have been going on new game releases, I'm expecting anything.

I sincerely hope you stay on the forums. . .

Cheers!

 
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