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Ethelred
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Reloading because you moved a unit north instead of north-west isn't cheating.
Reloading because you lost a battle is cheating.
Reloading because you didn't concentrate enough on rapid growth isn't cheating unless its at tournament. Otherwise its learning better ways to do things.
Reloading because you forgot you were a religious civ and didn't go for Monarchy is cheating. (So I didn't reload on my latest game that I am pretty sure I am going to lose).
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Coracle
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When I see the AI cheating outrageously I have no problem doing whatever it takes to even things up. If it doesn't cheat, neither do I.
I ALWAYS reload whenever any of that Culture Flipping garbage happens, and I make whatever alterations are needed to stop it or prepare to raze the city.
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Ethelred
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quote: Originally posted by Coracle
When I see the AI cheating outrageously I have no problem doing whatever it takes to even things up. If it doesn't cheat, neither do I. |
Since the AI doesn't cheat outrageously then you should never reload.
You seem to be under the impresion that the game is cheating when you chose to play with a handicap. Stick to Regent. The only handicap there is your technique.
quote:
I ALWAYS reload whenever any of that Culture Flipping garbage happens, and I make whatever alterations are needed to stop it or prepare to raze the city. |
Do you reload when they Culture flip TO YOU? I bet you don't.
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Coracle
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quote: Originally posted by Ethelred
Since the AI doesn't cheat outrageously then you should never reload. |
Utter nonsense. I wouldn't even waste my time detailing the examples.
quote: Do you reload when they Culture flip TO YOU? I bet you don't. |
No, I often quit in disgust. As I did when Antium, A Roman city of '12' that had been Roman for 5,000 years, suddenly and inexplicably flipped to me. Yea, a Roman city with millennia of Roman culture is just going to decide to join another civ because of the dopey AI formula dreamed up by Firaxis programmers after one too many beers.
BTW, there is nothing I can do to stop a city flipping to me by reloading. I have asked many times to be able to totally toggle off that Culture Flipping crap, be it regarding cities or borders. 
Last edited by Coracle on 15-05-2002 at 14:09
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Flandrien
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Belgium
May 2000 time: 06:19
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I always reload the game when something really bad happens.
It saves me the time of having to start a new game.
Just don't make the mistake of using a game that you won that way as 'evidence' of how good you are at this game.
Edit: Learning to compensate errors will be my next step in learning to play civ3. I will need it when I start multiplaying !
Last edited by Flandrien on 15-05-2002 at 15:49
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Ethelred
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quote: You should never, ever reload under any circumstance. |
Wrong. YOU should never reload under any circumstance. I will continue to keep in mind that its for fun not competition.
Me, I have a problem with the map angle and the way I sometimes have my keyboard canted. Its either reload or restart sometimes.
quote: You made a mistake - compensate for it. That's what great leaders do. |
I am leading a bunch of pixels around on a PC monitor. There is little in the way of greatness in that endeavor. Unless the pixels are worshiping me as a god.
Do your pixels worship you and why do you care if they do or don't? Do they sacrifice photons in your honour? Must the photons be virgins or will photons from degerate atoms do? How do you get degenerate atoms this side of a white dwarf? Is the white dwarf a refugee from the Police Gazette? Does the white dwarf use manacles or does he just tie his victim to the flogging post? This post has been flogged long enough.
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Jethro83
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Newcastle, Australia
Mar 2002 time: 15:19
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I don't consider it cheating. But I don't do it either. I don't even save frequently. I only ever save before exiting. If I screw up, I'll try and move on, fixing it up. If it can't be fixed, I restart. Since I don't play on huge maps, I don't have anything stopping me from restarting anyway, since it won't take me so long to build back up.
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DrFell
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A year and a half of civ2 MP has taught me reasonable dexterity and speed with keyboard unit moving etc and I've learned to live with the occasional wrong unit move and other mistakes. So I never reload for anything (unless the game crashes).
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MiloMilo
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Sometimes when I'm clicking around the map to look around, my computer somehow gets the idea that I'm asking the active unit to go where I just clicked. Then the unit moves towards that point (usually half a world away) automatically and as fast as it can. The worst is when I have a lot of active units and forget about that one, until I see it move automatically again. I end up with a knight twelve tiles away from where it should be, or a settler in enemy territory. That's always annoying. I don't usually reload though. On large maps it gets to be just too much to replay five turns.
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MiloMilo
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Ethelred: you have been right on point in every post in this thread.
Coracle, I can't decide if you should be playing Civ2 or SMAC. Probably SMAC.
(Mind you, that's not a dig. SMAC is a great game. It introduced borders and civ traits, separated workers from settlers, had an inventive and fun tech tree with great quotes from "the datalinks..." The only problem was with the colors. Oh well.)
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Sir Ralph
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Long live teh Schwampel!
Dec 2001 time: 06:19
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quote: Originally posted by Ming
But, if you plan on playing a tournament game, or boasting about your success... reloading is cheating |
On tournaments, you have to observe the tournament rules. And in the CFC tournaments for instance, they say:
quote: Most importantly, it is not allowed to reload. Only when the game crashes or you accidentally press the wrong button you may continue from an autosave, but otherwise never. |
I also played my tournament games without reloading (far from once in the GOTM6, when my game froze on a mouse drag as described above), but if anyone said even officially, that he reloaded, because he pressed the wrong button, you hardly can call him a cheater. I find this rule also not very good for a tournament, but as far as it stands, reloading on wrong button is allowed. May be, this is about to change, who knows.
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Xarathas
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Anaheim, CA 92804
Dec 2000 time: 21:19
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When I first started playing Civ (civ, civ2, civ3), I reloaded quite a bit. It was an efficient way to learn from my mistakes, seeing how results differed from the paths I chose. As I learn more about the game, the less I have to reload, and eventually it gets to a point where I never reload unless it's because I saved to quit.
I don't think it's more of a "it's cheating" problem, it's just that it makes it more challenging not correcting the mistakes you make. Besides, sometimes the turns take so long, it would be absolutely heinous to replay from a few turns back.
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nato
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West Unite
Aug 2001 time: 00:19
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I definitely feel the game is "tainted" if I save and reload. I feel much prouder of games that were "clean", as in no reloading.
Not saving makes it feel so much more real and exciting! Also it gives the possiblity of having actual serious defeats, which actually are memorable and make the game more interesting.
My first game, I lost my cool elite Musketeer army, which I was very excited to have. I pushed them too far forward, and they died on a hill adjacent to an enemy city. The whole thing broke my forces, and I had to make peace. The whole game all I could think about was the lost army, on that darn hill ... it was like a Stalingrad kind of. (Of course I made up for it, centuries later ... renamed the city Fallen Army or something.)
With saving, no cool, memorable defeat stories to come back from ... only guaranteed victories.
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