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Dominae
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The only scenario in which I would use nukes is if the Space Race was really close. In the modern age, I don't like ferrying tons of units into enemy territory to conquer their capital (especially under representative governments due to war weariness). A quick nuke or two and a nice strike force is usually enough to ensure I get to space first.
Even then, I probably woudl only use nukes if I was sure the other civs couldn't retaliate as aptly as I attacked. I played one game where I let fall two nukes on Paris, just for the heck of it (my score was no longer being recorded). The next turn the Americans and the French dropped around 15 nukes on all my major cities. It was quite a sight. So now I'm perfectly happy to let the modern age become a Cold War. Pretty realistic, actually.
Dominae
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Redstar
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i love nukes now since civ3 has a very low global warming problem.
its nice to take over a civ in just one turn while seeing 160 wrecked armored vehicles.
(but of course to get to that point you had to keeo the enemy civ on artificial respiration just so you could have the fun.)
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Coracle
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All the above silly answers - and the lack of a Quick Response option to a First Strike - are why I turned the Manhattan Project into a trade-producing Internet Wonder.
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panag
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MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:19
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hi ,
most people play with mods , and a carrier holds about 12 , a nuclear sub about 8 , ..........so sometimes the AI use complete carrier groups , and uses 4-8 transports , ......no problem , ....
a tactical nuke shall do it , ..........with a range of 8 , ..........
a nuke is also a great tool to change the terrain , ..........
and to make your point that you have them and will use them , find a spot , out of a civ , and just let the icbm go , ..........
have a nice day
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Jethro83
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Newcastle, Australia
Mar 2002 time: 15:19
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I never use nukes. Most of the time, I don't get that far.
However, while I'm going for a Space Race victory, I'll build up my ICBM arsenal and unload them on the capitals and major cities of EVERY other civ one turn before I finish the last component of the ship. Just for the hell of it.
Though I guess that if I'm that far in the game, have no interest in conquest and another civ declares war, I'll nuke their capital so as to discourage any further incursions. If that doesn't work, I'll nuke a major city every turn until they are prepared to offer terms of peace.
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ChaotikVisions
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Oklahoma, USA
Apr 2002 time: 23:19
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Ah, nukes. When you absolutely just have to kill every other ****in' civ in the world. Heh, but as to a proper use, its really just a weapon of conquest against non-nuclear civs. Unless of course you haven't reached SDI yet, then just build up enough ICBMS to hit every city, no worrys about retaliation. Great method of knocking down rivals.
And yes, the AI does learn to be fearful. In one game where the Japanese were stronger then me and attacked me early on, I retaliated and destroyed about 4 small citys, captured one of the major citys, and was on my way to there capitol, they quickly signed a peace treaty and eventually the major city I had captured culture flipped back to them, and they rebuilt some of the citys they lost. All throughout the game even when they had a force that could at least contend with me they left me alone, and thats with being "furious" for thousands of years. Any show of military power and capturing citys does seem to have an effect on the AI civs, at least the one whom you took the citys from anyway.
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