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DrFell
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It's not really a big cheat. I think it's bad enough they took out the map coordinates. Team games would suck if you had to explore for half the game to even find each other. Anyway, this kind of stuff was never a serious problem in civ2. If you can do it to someone else, they can do it to you. All part of the skill level.
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DrFell
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Those kind of rules would probably be better left for the players to decide, rather than offering an in-game fix... of course it would be ok if they made any 'fixes' for the problem optional.
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King of Rasslin
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How about not being able to communicate with a player you haven't contacted yet? I think that would make expansionist more useful. Finding an ally early...
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DrFell
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There was an option for that in civ2 as well... not many people used it though as it's kinda fun to chat before meeting any players... and the players could still make contact over icq or something. Should still be an option though, I guess.
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Cataphract887
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quote: How about not being able to communicate with a player you haven't contacted yet? I think that would make expansionist more useful. Finding an ally early |
AIM\ICQ....while its someone elses turn,they could alt-tab out and talk that way.but i havnt used alt-tab yet in-game,so i dont know if it works or not...
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Cataphract887
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quote: Have a peace agreement automatically cause captured workers to return "home". But only as many as the nation with the fewest has i.e Germany and France are at war. Germany has captured 10 French workers, and France has captured 5 German workers. When they sign a peace treaty the five German workers return to Berlin, and in exchange 5 French workers return to Paris. Germany would still keep 5 French workers.
I think this would be fair and totally fix the exploit. And it would still allow you to ransom captured workers at the end of a war as long as you captured more than your enemy did |
stay at war permenatlly?
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King of Rasslin
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There should be a world wonder that gets rid of slavery. They had one in Call to Power. Civ 3 needs more imaginitive ideas like that. Alpha Centauri was the best, though.
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wrylachlan
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quote: Originally posted by Cataphract887
stay at war permenatlly? |
You wouldn't want to do that because then you couldn't trade techs, you couldn't trade resources, and you couldn't use their roads. The advantage of worker sharing during war is far outweighed by the loss of trading options.
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King of Rasslin
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I'm with Solver here. Using mobilization to rush wonders (esp. Hoover, maybe ToE) is just plain wrong.
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