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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-Play the World > The First Cheat-Strategies For Civ III: PtW
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XarXo is offline XarXo
Prince
of the "I agree"
Jul 2000
time: 05:19
  Old Post 26-09-2002 18:34
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quote:
Originally posted by XarXo
This thread is about Cheats, Strategies and Cheat-Strategies.

The idea of strategy is not the typical one, must be one very simple but not evident (not based especially in the game, like "obtain X resource" or "discover Y knowledge"). That's all.

Get fun!


Just this.

Zero is offline Zero
King
Bouncing back and forth
Sep 2002
time: 00:19
  Old Post 28-09-2002 21:10
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in idea with the luxury sharing, You can do a resource sharing trick where your human ally in dire need of iron will be supplied by you, for around 2 turns or so. your partner switches all the production to knights, swordmen and other iron req. production and declare war on you. Trade is nulled and you get your iron back. Meanwhile you partner will be able to build swordmen and knights and when they are completed, you can sign treaty and repeat the process to build more.

hahntsak is offline hahntsak
Chieftain
oakland, ca
Aug 2002
time: 21:19
  Old Post 29-09-2002 11:50 Visit hahntsak's homepage!
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quote:
Originally posted by Calc II
in idea with the luxury sharing, You can do a resource sharing trick where your human ally in dire need of iron will be supplied by you, for around 2 turns or so. your partner switches all the production to knights, swordmen and other iron req. production and declare war on you. Trade is nulled and you get your iron back. Meanwhile you partner will be able to build swordmen and knights and when they are completed, you can sign treaty and repeat the process to build more.


i believe that's the ole tag team approach... sort of how an 'invasion army' was sent in trade deals in the bbs door game Solar Realms Elite a few times on my bbs long ago in dc..

MJW is offline MJW
Prince
MN,USA
Jul 2002
time: 23:19
  Old Post 02-10-2002 06:14 Visit MJW's homepage!
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REP KILLER
level: Diety- Two humans 14 comps
Make a deal with the other guy. Make in insane offer for peace. If he accepts He is down to one city. If says no you have just ruined his rep and he can not get anything for trades. Unless its for peace. Fix:Make peace in a way that you can talk about it.

MJW is offline MJW
Prince
MN,USA
Jul 2002
time: 23:19
  Old Post 04-10-2002 05:31 Visit MJW's homepage!
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BUMP

MJW is offline MJW
Prince
MN,USA
Jul 2002
time: 23:19
  Old Post 04-10-2002 05:33 Visit MJW's homepage!
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oh for=from

XarXo is offline XarXo
Prince
of the "I agree"
Jul 2000
time: 05:19
  Old Post 04-10-2002 19:55
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Ok! Updated "Lucent Brains" and ideas text. For see them press the << link in the bottom of the replies. Enjoy!

Nyl is offline Nyl
Settler

Nov 2001
time: 00:19
  Old Post 06-10-2002 02:08
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Invincible (mostly) kings Lose 30 kilos (of popups)

Playing Regicide or Mass Regicide, find a very small island and fill it with combat units plus your king(s). Unless someone is the Vikings, no one can touch your king until the late industrial age...

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:19
  Old Post 06-10-2002 17:35
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I don't think that is a cheat, just a good strategy that will be able to be used very occasionally.

XarXo is offline XarXo
Prince
of the "I agree"
Jul 2000
time: 05:19
  Old Post 07-10-2002 04:08
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quote:
Originally posted by XarXo
This thread is about Cheats, Strategies and Cheat-Strategies.

The idea of strategy is not the typical one, must be one very simple but not evident (not based especially in the game, like "obtain X resource" or "discover Y knowledge"). That's all.

Get fun!


Again

realpolitic is offline realpolitic
Prince
Rogue States of America
Mar 2002
time: 21:19
  Old Post 08-10-2002 20:33 Visit realpolitic's homepage!
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quote:
Originally posted by King of Rasslin
There should be a world wonder that gets rid of slavery. They had one in Call to Power. Civ 3 needs more imaginitive ideas like that. Alpha Centauri was the best, though.

Yeah, then the slaves become migrant workers and recieve 1/4 the pay of citizens.

hahntsak is offline hahntsak
Chieftain
oakland, ca
Aug 2002
time: 21:19
  Old Post 09-10-2002 05:44 Visit hahntsak's homepage!
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quote:
Originally posted by realpolitic

Yeah, then the slaves become migrant workers and recieve 1/4 the pay of citizens.


but we can't let those migrant workers utilize govt facilities like iron works [prop 187] ...and if migrants are present citizens become pompous, lazy, and arrogant, however give them build army ability as we can always let cheap migrants go fight our wars for us. and their cheap and plentiful supply could be simulated by giving finish production ability [sounds like a manufactured leader? nah, we couldn't admit migrants as being leaders...]

now getting those migrants to mail moola back home that i can't figure out yet...

statusperfect is offline statusperfect
King
Sweden
May 2002
time: 06:19
  Old Post 16-10-2002 20:21
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Diplomacy spam during turnless and simultaneous. Player A attacks player B. During the Attack player C & D send as many diplomacy requests as they can to player B.

CiverDan is offline CiverDan
Prince

Sep 2002
time: 00:19
  Old Post 21-10-2002 03:59 Visit CiverDan's homepage!
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Obviously warmongers will try the "pack cities close together and pump out units" tactic used on higher levels and by people who millk games for high scores. I've been using this tactic on tiny Deity games recently with good success (Games with ppl like this will also turn any "builders into warmongers too if they want to stay in the game since the only way to counter this build up is to build up yourself)

XarXo is offline XarXo
Prince
of the "I agree"
Jul 2000
time: 05:19
  Old Post 31-10-2002 20:26
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No more on top! Well, all in this life should have and end! The idea list and the "Lucent Brains" ranking now are closed . Thanks to all for your ideas!!



The lucentest brain in Apolyton is....

DR FELL

Last edited by XarXo on 31-10-2002 at 20:33

 
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