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JohnIII
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I would go for Medium Armour over Light Armour, but other than that it looks good. Mercantile and Speechcraft go hand-in-hand in my experience: butter someoen up, then you get even better prices.
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JohnIII
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I should mention that I found a more powerful one worth 246, so it is useless to me.
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pg
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maybe i'm the exception to the rule, but morrowind was really great for me until i got to about level 10. after that any semblance of challenge in combat ended. which really makes me have a hard time still having fun playing morrowind. so while there are many things to do non-combat related everything in the game revolves around combat more or less(armor, swords, potions, magic, stats, quests, etc). i don't regret buying it but the gameplay really could use some tweakage in the upcoming patch for higher level characters(10+). btw, it took about 20hrs to get to level 10 for me as a warrior type character.
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JohnIII
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I do loads of quests using only Speechcraft...
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Eli
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Israel
Jul 2000 time: 07:20
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quote: Originally posted by FrustratedPoet
What are Cliffracers and why are they such a big problem? |
Big birds that constantly attack you while you walk between cities. Easy to kill but quite annoying.
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JohnIII
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I did exactly the same, only I’ve wasted too many arrows on them, and now I just use my Jinksword.
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Grumbold
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London, UK
Mar 2000 time: 05:20
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quote: Originally posted by pg
maybe i'm the exception to the rule, but morrowind was really great for me until i got to about level 10. after that any semblance of challenge in combat ended. which really makes me have a hard time still having fun playing morrowind. so while there are many things to do non-combat related everything in the game revolves around combat more or less(armor, swords, potions, magic, stats, quests, etc). i don't regret buying it but the gameplay really could use some tweakage in the upcoming patch for higher level characters(10+). btw, it took about 20hrs to get to level 10 for me as a warrior type character. |
That is a known problem for characters that level up primarily on the basis of their weapon and armour skills. Once those hit 90+ you essentially are one of the best fighters on the island. Unless someone throws debilitating spells at you (and not many do) you are going to win 1v1 or even 3v1 fights fairly comfortably. I can see Bethesda introducing some code to prevent certain skills increasing more than 2-3% per level just to stop this happening.
In the meantime, if you are unhappy with your puissance, you could consider using the editor to reduce your combat skills a little and put the points somewhere else. I've heard of others resorting to this sort of fix.
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November Adam
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Calgary, AB, Canada
Jul 2001 time: 22:20
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Ya the warrior types will level up fast in this game, I think they all have athletics as a majr or minor, so running every where really adds up.
Man taunting is hard when your speech craft is low, but heres a trick, don't give up, constantly keep taunting until the dialogue option says "good bye" which means you've succeded, and pissed em right off.
Just for those who don't know soul gems are sweet. Although I don't thimk they work on humanoid NPC's.
I'm going to create a sword that has fire damage, plus weakness to fire enchanted on it.
If you where wondering what the different types of soul gems do for enchanting, it would appear they affect the number of charges the item has.
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JohnIII
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'Goodbye' does not mean they will attack you. I usually find it best to get them to just above 20 before getting a succesful taunt. Intimidate works better with people who don't like you much. Always use Speechcraft and Mercantile together for super-cheap items.
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