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Do you agree with the plan ?
This poll is closed. |
| Yes |
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46 |
82.14% |
| No |
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10 |
17.86% |
| Total: |
56 voters |
100% |
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Spiffor
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CPA - Evil Clone brigade
Nov 2001 time: 06:21
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I support the plan, because it allows us to have a terrific army in 20 turns, when the French will merely begin to buildup their military. The odds will be outstandingly in our favor, while they're les favourable now.
It also allows us to follow Uber's cunning strategy of disembarking units with galleys, because it gives us time to build galleys.
It's very possible to connect Iron to Apolyton in less than 20 years : it takes an industrious worker 5 turns to road jungle, meaning a 5 industrious stack will road a jungle tile each turn.
We have 3 workers from industrious Apolytonia already, and possibly 4 American workers, if we buy one from Abe this turn, for 28 gold. 4 American workers are as well as 2 Apolytonian workers, meaning our 3 Apolytonian + 4 American stackwill road a jungle tile each turn.
Such a stack can meet NW of Banana HQ in 3 turns.
It roads, 4 turns
Moves and roads N, 6
Moves and roads E, 8
Moves and roads E, 10
Moves and roads SE, 12
Moves and roads SE, 14
Moves to Hill E of Ubergorsk, 15
Roads hill (I don't know if it will take 1 or 2 turns).
Conclusion, if we rush to iron, we'll get it connected in no more than 17 turns, which is soon enough.
Now, to the gold problem : there is no gold problem. In 17 turns, we'll have 9 warriors ready in Apolyton (including the one currently defending). They'll cost 360 gold to upgrade, and we already have 509, and have a good cash flow (up to +17 gpt now).
In the meantime, we'll be able to buy 2 galleys in Termina, so that our swordsmen can be sent to French shores, as per Uber's plan.
And we'll still have our archer stack which will attack less protected cities like Orleans.
Except our troops will march on Paris in ca. 20 turns rather than 10, I don't see any flaw to the plan. And in REX phase, these 10 turns will not mean a major French military buildup.
I tried to prove here that it's a quick and unexpensive way to have an unbeatable army.
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Robber Baron
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Commonwealth of Commonsense
Jun 2002 time: 00:21
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quote: Originally posted by Epistax
... once our workers reach Uber[insert the sound of a squished bug] they can clean up that city's territory, which currently has only one good square... the city :P |
I like this aspect of the plan, as building up this city represents the best way to counter the presence of Munich to the north.
In order to make this plan work, we have to create connected infrastructure and keep it open. That will be a major challenge (at least, until/if we secure French sources of iron). If the Germans put a substantial effort into building up Munich, it will grow territorial borders south, and cut off our road. We need to buttress Uberkorsk culturally and in terms of population, hopefully enough to flip Munich.
(Ironic, ain't it, that the city named for Uber will need to establish a strong culture in order to fulfill its key strategic role. )
Personally, I favor building up a horse army. More time consuming, but a lot more flexible (offence/defense, spread up and down the length of our growing territory; and in terms of eventual upgrade).
Still, if we run careful numbers, and this seems to be workable ....
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Guardian
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Bergen, Norway
Feb 2001 time: 06:21
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-Or we can keep them until they're no longer needed, then disband them and get some of the shields back. (When a unit is disbanded inside a city, a quarter of the shields it took to build that unit is returned to the city and goes straight into the current build project.)
Anyway, I approve the plan, even though I normally don't like swordsmen all that much...
I prefer knights, which are faster and stronger and can be upgraded to cavalry when the time comes. However, in this case, waiting for them to become available would leave us sitting on our butts for way too long, which is actually a lot worse than having a few units that can't be upgraded. Besides, once you get to cavalry, you're at a dead end anyway, so it's all give and take, I suppose. We need units that can hit hard in 20 turns from now, and at that the swordsmen are the best we can get. So, get the swords and grab us another couple of quick and decisive victories. We can build more advanced units later on, when we more land and a better infrastructure to support them.
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