 |
|  |
 |
|
Kirov
|
|
Warsaw, Poland
Sep 2002 time: 06:21
|
|
"Being determines consciousness" means, amongst other meanings, that the most important thing is to give food to the people. After that they will get aware of their handicapped social position and start to fight for their freedom.
Marx hasn't said anything that can lead to conclusion the "Knowledge" is the best of all values listed in SMAC (survival, power, knowledge, wealth).
|
|
|  |
 |
|  |
 |
|
Kirov
|
|
Warsaw, Poland
Sep 2002 time: 06:21
|
|
I think we won't trigger the Golden Age without switching the silders on 10% or even 20% PSYCH.
|
|
|  |
 |
|  |
 |
|
Pandemoniak
|
 |
of Xanadu, French Section of the Apolyton Must Crush Capitalism Party
Jul 2002 time: 06:21
|
|
Its a future where we land on a living planet who defends itself from colonization by sending aggressive telepathic worms, Maniac, to me thats a real clarification about the needs of psychiatrist, though I still believe a good worker who know that he produces his own existence and environment wont need a psychiatrist.
About the Wealth thing, contrary to Lucky, I still think that valuing Wealth wont lead us anywhere than to a hell. If people and government value wealth that much, they will soon call for Free Market to raise more and more energy credits. Remember in what excesses the "lack of energy" -- while they already had plenty -brought the USA back on Old Earth.
And about the OOC comparaison, remember Knowledge has +1 Eff, whihc makes it very profitable for PK, while the difference of economy (+1) is not huge by itself (+1energy per base). I let you make the calcutation, but this +1 Wealth against this +2 Knowledge / +1 Efficiency would need a really disproportionate faction to be scientifically more efficient.
Moreover, +2Knowledge means a 20% "discount" on tech prices, meaning the more you advance, the better efficient it becomes.
I hope I was clear.
|
|
|  |
 |
|
GeneralTacticus
|
 |
of Melbourne, Australia
Dec 2001 time: 15:21
|
|
quote: Past the +2 Economy, it only brings commercial additional revenues, which is not such a big deal. As I said, it can be intersting, but in a very disproportionate way. |
The extra commerce income is hardly unimportant, unless you plan on going to war with every single faction simaltaneously.
EDIT: oh, and it also creates extra energy on base squares, but that is TRULY unimportant.
Last edited by GeneralTacticus on 14-11-2002 at 15:49
|
|
|  |
 |
|
Kirov
|
|
Warsaw, Poland
Sep 2002 time: 06:21
|
|
Pande, how do you want to achieve +2 ECON without neither FM and Wealth?
|
|
|  |
 |
|
Pandemoniak
|
 |
of Xanadu, French Section of the Apolyton Must Crush Capitalism Party
Jul 2002 time: 06:21
|
|
You indeed dont need it, despite you can play with. I'm just pointing that if Wealth make a better Science rate than Knowledge, you faction is totally disproportionate. It can happen. But most of the time, the best science rate is at FM+Knowledge, except for huge factions, where its green+Knowledge.
About the commerce thing, when you have 40 bases more than the biggest opposite faction, its pointless to have a better commerce rate, since you dont have commerce at all.
Moreover, the Hive and/or the Believer have a slight tendancy to destroy other factions, which makes one less faction to trade with. It doesnt happen at the beginning of the game, but when you reach midgame or late game, you have usually one or two factions left (beside your own).
|
|
|  |
 |
|
GeneralTacticus
|
 |
of Melbourne, Australia
Dec 2001 time: 15:21
|
|
quote: You indeed dont need it, despite you can play with. I'm just pointing that if Wealth make a better Science rate than Knowledge, you faction is totally disproportionate. It can happen. But most of the time, the best science rate is at FM+Knowledge, except for huge factions, where its green+Knowledge. |
Like you said, it depends on the situation. However, if we go Planned, we would probably get far better research from Wealth + GA in our core bases than from Knowledge.
quote: About the commerce thing, when you have 40 bases more than the biggest opposite faction, its pointless to have a better commerce rate, since you dont have commerce at all. |
It doesn't make it any less valuable in absolute terms, especially since the bases that can take the most advantage of it will be getting most of the commerce.
quote: Moreover, the Hive and/or the Believer have a slight tendancy to destroy other factions, which makes one less faction to trade with. It doesnt happen at the beginning of the game, but when you reach midgame or late game, you have usually one or two factions left (beside your own). |
You obviously find far more aggressive AIs than I usually do. Most of the time in my games, most of the factions that get eliminated were done in by me.
|
|
|  |
 |
|
Pandemoniak
|
 |
of Xanadu, French Section of the Apolyton Must Crush Capitalism Party
Jul 2002 time: 06:21
|
|
quote:
Like you said, it depends on the situation
|
I didnt say that. It depend of the way you play SMAC. I prefer an industrial style than a commercial one, and my faction is always adapted to this. I'll make a save and show what Demo/Planned/Knowledge/Eudaimonia can do though.
quote: It doesn't make it any less valuable in absolute terms, especially since the bases that can take the most advantage of it will be getting most of the commerce. |
Im not exactly sure of how the commerce income is determined, but IIRC, its the first base of your faction and the first base of each other faction, and their wealth determine the trade income. While a commercial bonus would improve this income for the bases linked (meaning for the same #bases that the opponent have), knowledge will improve efficiency (allowing you thus a higher rate of research with no penalties) and save energy and decrease the cost of research. it is obvious that knwoledge favors science and wealth favor EC , I cant beleive you argue on that.
quote: You obviously find far more aggressive AIs than I usually do. Most of the time in my games, most of the factions that get eliminated were done in by me.
|
Well, where do you think they get their weapons ? :nasty: And anyway, theres always a couple of factions whom you know you cant trade with.
|
|
|  |
 |
|
Kirov
|
|
Warsaw, Poland
Sep 2002 time: 06:21
|
|
Pande, even if at very large empire (40+ bases) indeed Effic is the main factor, in our situation is far more better to have +2 Econ than +2 Res and +1 Effic.
Drogue, GA means Golden Age (+2 Growth, +1 Econ at this base). With GA we can have the same bonuses as FM, but Wealth is crucial in this plan.
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:21. Apolyton Time is 00:21. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|