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Captain
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by Divine Right
May 2001 time: 00:21
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Once you have acquired your land in this Bid/Join/Play thread you can post here.
Each new turn will begin with the most recent Market Assessment. That will end the previous turn. Winning deals will then go through, and you will be able to post new trades according to the new Market Assessment.
Posts to this thread should have format similar to the following fictional account:
quote:
Estate of Lord Guy Rich
Turn #: 006
Holdings: Tile 00X, SE Apolyton, Grassland (mine, rd)
Stockpile: 0 food, 2 shields, 1 commerce
Cash: $40
Debt: -$750 (10% interest, 4 turns remaining on grace period)
Buildings: Silo (1/10 completed)
Administered by: Lord Guy Rich (*or Banker or Steward)
Last turn's completed trades:
Purchased 2 shields @ $150 each = -$300
Hired 1 labourer @ $120 = -$120
Sold 2 food @ $63 each = $+126
Sold 1 commerce @ $74 = $+74
Paid debt: -$50
Net cash flow = -$270
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Production this turn: 2 food, 1 shield, 1 commerce
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Proposed Deals:
Hire 2 labourers @$120** each (New D:S = 2:13 = $15)
Sell 2 food @ $60** each (New D:S=26:31+2 = $79 )
Sell 2 commerce @$70** (New D:S= 18/21+2 = $78 )
Pay debt: $50
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Feel free to cut and paste the above.
Or if this is really too cumbersome and you have a better method, please outline it and if it's more popular, we'll use it instead of this. If anyone knows how to program something simple to do the calculations, go ahead. The adding part is easy, it's the ratios that are a bit tougher.
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*Note: You may choose to have your trades administered by a BANKER, who will then post for you. The BANKER will likely charge either a flat fee or a percentage of profits. You can arrange that with the Banker (currently Genghis Farb) or any other person who you trust.
**Note: The player is offering higher wages than demand would seem to set the default price at, however, he is anticipating that others will also be hiring labour and that will drive labour costs up. It may be he will have to revise his proposals anyways, but he was estimating from last turn's $120 rate, that he would have to pay something similar by the end of the turn if he wanted to secure the labour he eagerly desires. Note also that he set his selling prices lower than default, in anticipation other rivals will try to undercut him.
So, if you understood all that (it really isn't that complex...), then I hope you enjoy playing!
Who wants to be a millionaire?
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Captain
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by Divine Right
May 2001 time: 00:21
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Current Market Assessment:
Turn Number: 1
In Game year: 430 BC
"Special Economic Region": Apolyton, Termina, Tassagrad, BHQ
Total population: 13
Available labour: 13
Food demand: 26
Food supplied: 8+9+6+8= 31
D:S = 26/31 = 84%
Default price = $84
Shield Demand: 6+4+3+3=16
Shield Supply: 6+4+3+4=17
D:S: = 16/17 = 94%
Default price = $94
Commerce Demand: 6+4+3+5=18
Commerce Supplied: 6+5+3+7=21
D:S: = 18/21 =86%
Default price = $86
The default price refers to the selling prices between the fictional market and fictional suppliers assuming no player activity. You, the player, are additional to this. So if you sell products, you'll increase supply and drop the price further. If you buy products, you'll increase the demand and raise the price. Got it? PM me or post in the Join/Bid/Play thread if you want more explanation.
(*Note: The difference between shields demanded and supplied is due to waste. Same idea for commerce. We ignore the effects of beakers for this Beta.)
Check the LATEST trade post for the most current default price (D:S). If you are suspicious of an error, check the previous post and make sure they added properly. THe Government, or Banker, or other person, can do audits too, for a fee. Service isn't free .
Last edited by Captain on 22-08-2002 at 02:51
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Captain
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by Divine Right
May 2001 time: 00:21
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quote: Originally posted by GhengisFarb
First Attempt:
(In the example, you show the player with 4 food stockpiled yet they have no silo?)
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no, there was no food stockpiled (i didn't edit the post either). it showed $40 cash though. but the first example was just a fictional one, sorry for any confusion. anyways, i've just corrected a few things in GF's post. Otherwise it's great! And the comments at the end about playing the market like OPEC does... well... we'll see if it holds up to cooperation or whether ruthless competition will prevail! 
quote:
Estate of GhengisFarb
Turn #: 001
Holdings:
Tile 004 Apolyton NW, Grassland
Tile 015 Termina NE3, Jungle
Tile 022 Tassagrad NW, Jungle
Stockpile: 0 food, 0 shields, 0 commerce
Cash: $0
Debt: -$1000 (10% interest, 15 turns remaining on grace period)
Administered by: GhengisFarb
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Production this turn: 4 food, 0 shield, 0 commerce
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Proposed Deals:
Sell 3(of 4) food @ $76 each (New D:S = 26/31+3 = $76)
Side note to fellow nobles: I am willing to "eat" one of my foods if a few of the other food producers would do the same thus allowing ALL of us food producers to make money without getting into a price war. Let us be civil and prosper together. |
Note: As soon as anyone else out there offers to sell food, the price will drop further automatically according to the ratio. See the example on p3 of the Bid/join/play thread. (As expected, food in such plentiful supply will not be very profitable.) Remember, only 26 units of food can be sold to the market (non-players) this turn. Only the first 26 units will be sold in order of increasing price, from lowest to highest.
Last edited by Captain on 22-08-2002 at 01:00
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jdd2007
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Cincinnati
Aug 2001 time: 00:21
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guess i will try
the Jungle Farm[insert trademark sign here]
Turn #: 001
Holdings:
023 Tassagrad NW10 (jungle)
024 Tassagrad NW11 (jungle)
025 Tassagrad NW12 (jungle)
Stockpile:
0 food
0 shields
0 commerce
Cash: $250
Debt: -$1000 (10% interest, 15 turns remaining on grace period)
Buildings: none. i would start one but i have no shields/commerce/labor
Administered by: jdd2007 for now, but i would like to hire something with a lot of time on their hands.
Proposed Deals:
Sell 2 food @ $60** each
edit: made some changes.
Last edited by jdd2007 on 22-08-2002 at 05:04
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GhengisFarb
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I want my HAMBURGERS!!
May 2002 time: 23:21
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Now lets see if I follow
Food
Originally
(26/31) or 83% = $83
Then I sold 3 food which meant
(26/(31+3=34) or 76% = $76 x 3 or $228
So then UnOrthOdOx sold 2 and
(26/(34+2=36) or 72% = $72 X 2 or $144
Then jdd2007 sold 2
(26/(36+2=38) or 72% = $68 X 2 or $136
Is this correct?
So those transactions would go through at those dollar amounts IF there was no excess food supplied, if say there was 27 food offered, I being the highest price would only sell 2 at $76 each or $152?
Last edited by GhengisFarb on 22-08-2002 at 01:40
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GhengisFarb
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I want my HAMBURGERS!!
May 2002 time: 23:21
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quote: Originally posted by UnOrthOdOx
I think EVERYONES food price drops with the addition of more people, which is why I was kinda guessing at where it would end up with my offer. Otherwise, it just gives advantages to the first person. |
Yeah, the earlier bidders have the chance of making more money but if everyone sells they don't make anything as their products are the ones not sold.
I also think you can lower you're offering price.
If we could get some quick clarification on my previous post I think I have some suggestions.
Last edited by GhengisFarb on 22-08-2002 at 01:58
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Spiffor
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CPA - Evil Clone brigade
Nov 2001 time: 06:21
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This post is now obsolete. I keep it for the amount of supply and Demand in the thread to remain consistent. The up-to-date post can be found here
Estate of Spiffor
Turn #: 001
Holdings:
Tile 003b Apolyton W, Forest, Road.
Stockpile: 0 food, 0 shields, 0 commerce
Cash: $0
Debt: -$1200 (10% interest, 15 turns remaining on grace period)
Administered by: Spiffor
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Production this turn: 1food, 2 shield, 1 commerce
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Proposed Deals:
Sell 2 (of 2) shields @ $75 each (New D:S = 16/17+2 = $84)
Sell 1 (of 1) commerce @ $70 (New D:S = 18/22+1 = $78)
Last edited by Spiffor on 22-08-2002 at 11:52
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adaMada
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"The Iron" Stadium, Ubergorsk, Apolytonia (C3DG)
Mar 2000 time: 00:21
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Hope I do this right... (Just to check -- I hope my math is right; grassland with mine and road produces three food, one shield, one commerce, right?) If anything in the following deal is wrong, I probably made a mistake, and let me know .
Estate of adaMada
Turn #: 001
Holdings:
Tile 005 Apolyton NW, Grassland
Stockpile: 0 food, 0 shields, 0 commerce
Cash: $0
Debt: -$1200 (10% interest, 15 turns remaining on grace period)
Administered by: adaMada
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Production this turn: 2 food, 1 shield, 1 commerce
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Proposed Deals:
Sell 2 (of 2) food @ $65 each
Sell 1 (of 1) shield @ $84 each
Sell 1 ( of 1) commerce @ $78 each
Have to go right now, but if nothing has posted by the time I get back I'll post new prices.
Last edited by adaMada on 22-08-2002 at 04:38
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GhengisFarb
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I want my HAMBURGERS!!
May 2002 time: 23:21
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EDIT: Took offer off table until kinks worked out.
Last edited by GhengisFarb on 22-08-2002 at 04:02
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Captain
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by Divine Right
May 2001 time: 00:21
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adaMada,
quote:
Sell 3 (of 3) food @ $65 each (under despotism, it's only 2 food, sorry)
Sell 1 (of 1) shield @ $84 each
Sell 1 ( of 1) commerce @ $78 each
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These aren't confirmed deals. these are just your offers. so you don't get any cash, yet.
aslo, when you offer deals, you need to update the D:S. that way the latest post will always have the most curent prices, and no one has to go hunting for them. We each put in a little effort and the whole thing will go smoothly. Otherwise, someone has to continually monitor this thread and update - which is fine if someone can, I can't. I'm just monitoiring the start up until we've got a regular rhythm going.
So... (from most recent post's D:S plus adaMada's in bold)
New Food D:S = 26: 40+2 = 26:42 = $62
New shield D:S = 16:19+1 = 16:20 = $80
New commerce D:S = 18:23+2 = 18:24 = $75
next person to post deals should update the above D:S, just like I did. it's not that hard, just add your supply to the supply total and your demand (if any) to the demand total. calculate new ratios. that's the new default price. anyone selling below the default prices at Market's closing (turn end) is almost guaranteed they'll sell.
alright? hope this helps.
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adaMada
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"The Iron" Stadium, Ubergorsk, Apolytonia (C3DG)
Mar 2000 time: 00:21
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quote: Originally posted by Captain
adaMada,
These aren't confirmed deals. these are just your offers. so you don't get any cash, yet. |
Ohh, ok. Sorry for the confusion .
quote: aslo, when you offer deals, you need to update the D:S. that way the latest post will always have the most curent prices, and no one has to go hunting for them. We each put in a little effort and the whole thing will go smoothly. Otherwise, someone has to continually monitor this thread and update - which is fine if someone can, I can't. I'm just monitoiring the start up until we've got a regular rhythm going.
So... (from most recent post's D:S plus adaMada's in bold)
New Food D:S = 26: 40+2 = 26:42 = $62
New shield D:S = 16:19+1 = 16:20 = $80
New commerce D:S = 18:23+2 = 18:24 = $75
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I know, and I apologize for not updating it when I posted the thread... I did plan to come back and add it in now, but I'm sorry all the same, and perhaps I shouldn't have posted at all if I didn't have time to do the necessary 'other stuff'... my apologies.
quote: next person to post deals should update the above D:S, just like I did. it's not that hard, just add your supply to the supply total and your demand (if any) to the demand total. calculate new ratios. that's the new default price. anyone selling below the default prices at Market's closing (turn end) is almost guaranteed they'll sell.
alright? hope this helps. |
Yes, I see.
Again, very sorry for not doing what I should have... I won't make that mistake again.
-- adaMada
EDIT: Nevermind about the fraction. Looking at the examples above, it's clearly rounded to the nearest whole $.
EDIT again: One question. If we want to change the price that we sell our food at, what should we do? Edit our post, or make a new one noting the change?
Last edited by adaMada on 22-08-2002 at 05:28
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All times are GMT. The time now is 05:21. Apolyton Time is 00:21. |
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