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GhengisFarb
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I want my HAMBURGERS!!
May 2002 time: 23:21
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quote: Originally posted by Robber Baron
I agree. Munich is vulnerable, and Germany will come to the table much more rapidly if we punish her. Upgrade the vet warrior in Banana HQ to sword, pop-rush another sword (which would be veteran -- much better than upgrading the regular warrior there) (cost: 1 pop; 40 gp), and send them against Munich.
Napoleton we should consider writing-off. It's virtually undefendable, given the current disposition of our military.
Seeburg, on the other hand, I'd fight to keep. We should pop-rush walls there.
Bring it, Bis! |
Munich is vulnerable and its undefendable for the Germans. There is no chance of getting more production out of the jungle. Which is exactly why we should ignore it.
It's ours when we want it but we currently have an opportunity to take Hamburg and gain a backup iron resouce if we quickly concentrate our forces on it.
It further secures Seeburg and actually makes Napoleton more defensible by creating a Defense Triumverate of Seeburg, Napoleton, and Hamburg with potential high production and the ability to pull in reinfocements from the other two cities should one of them be threatened.
With that as an anchor and Ubergorsk at the other end we form a high production front line that, once equipped with barracks makes our Eastern/Southern border potentially invulnerable as the line will be able to produce units by converting to pure hill and mountain production when the need arises.
We literally make that mountain range our "Great Wall" an obstruction that even Panzers will have to slow down for.
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GhengisFarb
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I want my HAMBURGERS!!
May 2002 time: 23:21
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quote: Originally posted by Robber Baron
We shouldn't send them to Loveshack. We should send them due south this turn, and then put them in Ubergorsk next turn. The Persians won't be able to get at them, and if we station them in Ubergorsk, then we can always use them to build instant population in Ubergorsk, which we might want to do if we need to pop-rush defense there (either barracks, or spear). (I'm not advocating immediate pop-rush. Just if Ubergorsk's defense gets whittled down. For now, it's well-defended: 2 spear, fortified behind walls.) |
What's it going to get whittled down by, mutant bananas? Persia's going to have to send troops from it's cities which are 10-18 jungle tiles away, no roads. Tyre and Sidon are like the Morman colonies in Utah, completely isolated and unsupported from the main civilization.
Don't get me wrong I think the workers should improve Ubergorsk, I just think a quick skip to Loveshack, clear off a jungle or build a mine on BHQ's mountain for better unit production while we wait for the guarded settler stacks to dissipate would be safer.
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Hot_Enamel
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Melbourne, Australia
Aug 2002 time: 14:21
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My 2 cents...
Send some of our spearmen from our central safer cities to the german/persian front
Lets upgrade our warriors, and send them as well.
Finish the job with the French, then send any spare units to the eastern front.
Cause as much havoc as possible and take over as many slaves as possible.
It seems that the only city that may be in jeopardy is Napolitan. If a German army does appear on the horizon, has anyone used the tactic of..
Colapsing our defenders deeper into our territory.
Gifting napoliton to the Americans..this will buy us more time to manouver troops into position.
Then once we have the available forces, counterattack the germans.
As we plan on wiping out the Americans very soon anyway, gifting napoliton keeps it temporarily safe from the germans, which, depending on their strength, we may have difficulty claiming it back from.
I suggest this as a possible worse case scenario option only...obviously, we should try to defend our cities as much as possible.
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Aro
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Ipanema
Jul 2002 time: 02:21
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quote: Originally posted by Shiber
I suspect that instead of attacking, they'll resort to destroying our land improvements. The AI will not attack Del Monte with this archer because it knows the odds are greatly against him (regular vs. veteran, river and attacking vs. fortified). Even if he moves to the other side of the river the odds will still be greatly against him.
No, the AI is going to try to destroy our improvements, which is why we need to dispatch one of the upgraded warriors to Del Monte ASAP. Also, once the improved warrior / swordsman deals with that archer he can pursue the nearby settler stack and increase the number of slaves we own by one. |
I agree, but I don't see how we can avoid that. About the two settlers stacks, we need to start a "settler’s chase" right now, but we don't have any offensive units close to them. This will be annoying… In fact, our defenses in that area and our possibilities of counter-attack are weak. RoP sucks. 
By other hand, the AI will have a big reputation damage, I hope ( Is it true, in this level?).
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