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Aaginor
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Germany
Apr 2000 time: 05:12
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As The Birdman requested, I played jis turn and send it to Swissy and Keygen
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Stavros
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Germany
Jun 2000 time: 05:12
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Turn -> Aag/Bird
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Aaginor
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Germany
Apr 2000 time: 05:12
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(turn > Keygen, Swissy)
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The first inca city has grown. Somehow, my engineers forgot to finish the granery in time. Now their heads are stick to some poles in front of my logging to remind the others to hold their time limits.
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Keygen
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Athens, Hellas
Jan 2000 time: 07:12
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"Today, we came across with a group of mounted heavy armed people. They were trying to cross a forest near Athens. We had never seen warriors like them before. Wearing glittering armor and armed with long spears riding armored horses. We thought that they were the great Persians searching for us. But when we asked them they told us that they didn't know the Persians. They were knights of the purple order, an Ionic clan, devoted to the faith of the Gods of Olympus. Our wise commander told them that we were representing a theocratic kingdom also devoted to the very same faith. They happily accepted to follow our common purpose."
From the diary of an officer of the first royal scout battalion.
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Turn 10 to Arthur.
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Aaginor
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Germany
Apr 2000 time: 05:12
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As I have learned from other games:
Arthur is vanished (once again), and King Thor cannot access the net with windows. It seems that we need a temp sub to keep the game going ...
Aaginor
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Stavros
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Germany
Jun 2000 time: 05:12
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Agreed. The pace is totally unaceptable. I created this game with the rules as they stood, to have a high turnover rate. My premise was that it was highly unlikely that both players on a team would be unavailable at a given time. This has now ocurred.
Beyond this, there seems to be a general problem in turnaround, even when all players are present. Maybe we've just got the wrong mix of players together. Because of the team structure, it was impossible to align the players timezones, and still maintain a fair turn position.
Because we're so close to the start of the game, it might even be an idea to start again.
This has not turned out to be the game I intended it to be.
Opinions/Suggestions?
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