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Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:22
  Old Post 15-10-2002 00:57 Visit Trip's homepage!
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#61 Report this post to a moderator
Lose 30 kilos (of popups)

Status, when you see this again, there are some great pictures of units over at the CFC thread, on this page, about 2/3 of the way down (past my screenshots), and on the page after that near the bottom.

statusperfect is offline statusperfect
King
Sweden
May 2002
time: 06:22
  Old Post 15-10-2002 01:08
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Great pics. The different hats on the pictures are a good thing. We could use it to distinguish early from late infantry. (Why do we always end up talking about hats BTW)

Trip is offline Trip
Firaxis Games
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Apr 2002
time: 00:22
  Old Post 15-10-2002 03:29 Visit Trip's homepage!
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Because that's usually what distinguishes them from each other.
Many of the uniforms look pretty similar, if you'll look at the uniforms for France and late Spain you can see the similarity.

I've also got another updated unit list, so you can check it out on the first page to see what I need (the units I list are standard for all countries) now. Nothing too different from what I had.

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King
Sweden
May 2002
time: 06:22
  Old Post 15-10-2002 09:45
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If unique units are made for each country should we still keep civ colored uniforms to improve playability?

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:22
  Old Post 15-10-2002 11:49 Visit Trip's homepage!
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Yep. I'll try to match the uniform colors as best I can with the available civ colors, but if they don't match, it's better their uniforms look correct, so when making the 'civ colors location' on the unit, just use the most noticable color of the uniform (usually on the jacket). However, try not to make it too obtrusive... I think one of the Spanish uniforms was nearly entirely dark grey, so making him look completely pink or yellow would be a bit overboard.

For example, on the Prussian grenadier caricature I post below, make the dark blue on the top uniform the civ color.

http://www.geocities.com/SoHo/Studios/4859/PrusGren.jpg

And in the one below (the guy in green in the picture about halfway down the page, but he's so ugly don't worry about making him ), make the stripes on the hat the civ color, and also blend it into the jacket a bit (don't make the entire thing the civ color though, like it is currently... a solid yellow/pink uniform is bad ) so you can tell what nation he's from without large splashes of bright color giving you miniature seizures.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:22
  Old Post 15-10-2002 12:54 Visit Trip's homepage!
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3rd project update in the first post.

I've placed all of the nations navies on the map now. I'll give you the numbers that each has of each type of ship. If I don't name a unit, then it doesn't have any ships. The total warship count at the end doesn't include transports.

Ship list being redone.

Last edited by Trip on 17-10-2002 at 12:24

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:22
  Old Post 17-10-2002 10:48 Visit Trip's homepage!
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Status, one thing you may want to work on is the shading of the units. Your current units are a bit dark compared to the original cannon unit.

Trip is offline Trip
Firaxis Games
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Apr 2002
time: 00:22
  Old Post 17-10-2002 12:20 Visit Trip's homepage!
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4th project update now in the first post.

Alexander01 is offline Alexander01

Prince
USA
Aug 2001
time: 22:22
  Old Post 17-10-2002 23:15
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Ever considered making a Napoleon custom graphic? Much better to see "Old Nap" than "Pansy Joan."

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:22
  Old Post 17-10-2002 23:21 Visit Trip's homepage!
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Got spare money?

There's already a Nappy leaderhead out that I can use.
However, there's sooo many leaders that I may not be able to find leaderheads for, I may not put in leader 'heads' at all, but maybe some representative graphic or something like that (the colors of a particular nation).

Oh, and the 1st post now has the updated and complete ship list.

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King
Sweden
May 2002
time: 06:22
  Old Post 17-10-2002 23:34
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i've run into problems animating the guard unit
I'll have to wait with that until i get a tutorial from a friend...

in the meantime i could throw you some city graphics??? or you alredy have city graphics for the scenario?

which leaders can't you find grapfich for??? i might help out

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King
Sweden
May 2002
time: 06:22
  Old Post 17-10-2002 23:34
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double post. sorry.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:22
  Old Post 18-10-2002 00:22 Visit Trip's homepage!
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I can wait for the Guard unit, just make sure it looks good.

New city unit graphics would be a very goodo thing to have. Mainly what I need are central European cities, since they look like factory complexes (and this is the age of Napoleon). The Mediterranian and Middle Eastern cities look good, but the European ones look too modern.

As far as leaderheads... I need everything but Nappy, which is a bad thing. I'll get you a list of the guys I have (I still have 2 leaders I can't find for civs) if you want. A few guys I know off the top of my head are Emperor Francis I/II of Austria, Frederick Wilhelm III of Prussia, Alexander I of Russia, George III of Britain, Selim III of the Ottomans and Charles IV of Spain.

statusperfect is offline statusperfect
King
Sweden
May 2002
time: 06:22
  Old Post 18-10-2002 02:12
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...hmmm.... have a look. has some minor glitches but yo wont see them ingame because the animation vill play faster there and in lower resolution. BTW... you want civilopedia pics for all units i've done for you...? which resolution for civilopedia pics?

Attachment: trooper.zip
This has been downloaded 4 time(s).

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:22
  Old Post 18-10-2002 02:52 Visit Trip's homepage!
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Great work, but here's a couple of suggestions:

the chest looks kind of scrawny, you may want to beef it up just a bit. The whole unit looks kind of tall and lanky right now... he seems a bit taller and thinner than he ought to be.

It looks as though he's leaning forward a bit. Maybe it's just the way it looks now, but it looks as though he's about to fall on his face.

Like with your artillery units, you need more light on the unit. The whole thing kind of looks like it's in the shadows. You could make the musket have some metal on it that reflects a bit as well.

statusperfect is offline statusperfect
King
Sweden
May 2002
time: 06:22
  Old Post 18-10-2002 03:11
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quote:
Originally posted by Trip
the chest looks kind of scrawny, you may want to beef it up just a bit. The whole unit looks kind of tall and lanky right now... he seems a bit taller and thinner than he ought to be.

It looks as though he's leaning forward a bit. Maybe it's just the way it looks now, but it looks as though he's about to fall on his face.

Like with your artillery units, you need more light on the unit. The whole thing kind of looks like it's in the shadows. You could make the musket have some metal on it that reflects a bit as well.


check this out for a start

Attachment: trooper.zip
This has been downloaded 4 time(s).

statusperfect is offline statusperfect
King
Sweden
May 2002
time: 06:22
  Old Post 18-10-2002 03:24
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Inflate your Upload Space

beefed up.... i guess you were right about the proportions

now its time for me to sleep..... so have a look at the beffet up version... compare the different versions.... get some thinking done ande then write me a long post in forum

Attachment: trooper.zip
This has been downloaded 6 time(s).

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:22
  Old Post 18-10-2002 03:28 Visit Trip's homepage!
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Here's the first unit I want you to make here:

http://forums.civfanatics.com/showt...93&pagenumber=3

The title of the post with the picture is "Early Austrian Infantry", about halfway or so down the page. They're the all-white infantry units (3 of the 4 guys in the picture are examples). Notice the details of the uniform and backpack while working on it.

statusperfect is offline statusperfect
King
Sweden
May 2002
time: 06:22
  Old Post 18-10-2002 15:32
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They look pretty cool. I'll have fun doing them.

I think it's bit sad you didn't tell me the artillery units were to dark until now... i REALLLY don't feel like going back and doing them all over again. So please be picky with the previews and not with finished units. Will you use my artillery units anyway?

EDIT: Btw cannons were dark because the high amount of coal in the metal. The original Civ cannon is way too bright

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:22
  Old Post 18-10-2002 19:24 Visit Trip's homepage!
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I don't want you to go back and redo them, I just gave you that tip for further usage, and I will use them, so don't worry about it now. I'll try to be as picky as possible in the future.

statusperfect is offline statusperfect
King
Sweden
May 2002
time: 06:22
  Old Post 19-10-2002 15:21
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Attachment: ea.zip
This has been downloaded 9 time(s).

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:22
  Old Post 19-10-2002 21:13 Visit Trip's homepage!
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WHOA! That's awesome status! Excellent work!

One thing that may cause problems though. Since Austria's colors are white in my scenario, you should probably make the x over the chest the civ color instead of the cuffs, collar and bottom of the coat, so that way the WHOLE uniform won't be white, and it will look more appropriate in case other nations have to use them. Leave those parts of the coat that blue-ish color, but make the X the civ color, that's all.

statusperfect is offline statusperfect
King
Sweden
May 2002
time: 06:22
  Old Post 20-10-2002 04:39
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like this?

Attachment: ea.zip
This has been downloaded 9 time(s).

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:22
  Old Post 20-10-2002 08:18 Visit Trip's homepage!
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Great, that's exactly what I meant.

Couple things though, if you're still tweaking it. It appears as though he's leaning to the front a bit, you may want to do something about that (of course, that could be just 'another one of those things' that get fixed by making it into an actual unit animation, but I just wanted to point it out ).

Also, you may want to plaster the guy's coat down to his body a tad more, it looks as though the guy needs a bit of exercise from behind.

One more thing. If it's not too late (i.e. if you haven't started animating it yet), I've changed my mind yet again (forgive me, I'm picky, I know ), so if you could swap the jacket and X colors (the white part of the jacket and the X that's currently holding the civ-specific color) that would be great. I figured it would be more distinctive if the actual jacket was the civ color. If it's too late, then that's no problem, because I don't see anyone but Austria using them anyways, and their uniforms were all white anyways.

Once you finish that, you can start on the Austrian (German) Grenadier unit (I figure I'd might as well get 1 country, Austria out of the way first). Make the jacket the civ-specific color again (and everything else the identical coloring present on the uniform, if possible), and don't forget the funky hat and the fact that he has no bayonet.

Beyond that, you can do cavalry (the picture after the Grenadier), keeping the coloring exact, except for the jacket, which will be white (though not as accurate, I have to make the unit distinguishable somehow and just the X or slash across the chest ain't the best way to do that). Cuirassiers were armed with swords (which isn't pictured), Dragoons had Carbines, which were smaller weapons, in between muskets and pistols (neither that nor the horse is included in that picture), and the Hussars picture includes everything you need. If possible, try to get the chest uniform detail of the Hussar, but if it's just too much, don't worry about it too much.

I'll try to get ahold of some Austrian Imperial Guard and Light Infantry images soon.

Last edited by Trip on 20-10-2002 at 09:48

statusperfect is offline statusperfect
King
Sweden
May 2002
time: 06:22
  Old Post 20-10-2002 16:31
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I'll implement the changes and start animating tomorrow.

Could you please clarify which unit is the grenadier so i don't make the wrong unit?

Why don't you use the original cavalry shipped with the game? Horses are extremely complex to animate. (If i try mine will look as mech walkers for sure )

And be PICKY PICKY PICKY! The austrian infantry will be used as template for other units so early correction = less work/frustration for me.


EDIT: Had another look at unit... he looks fat from behind because he is leaning forwards. His waist (is this the correct name for the area between hips and chest?) is actually thinner than the one of the guard unit.

Steph2 is offline Steph2
Settler

Oct 2002
time: 05:22
  Old Post 20-10-2002 23:34
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Hello,

Steph2 is in fact Steph from CFC (but Steph was already taken here).

The grenadier is the guy with the bearskin hat. On the first Austrian picture, he's the one on the bottom right, kneeling.

On the second Austrian picture, the left and right one are grenadier. Fully white soldiers are German, blue trousers soldiers are Hungarian.
As German regiment were the more common, I suggest to use a fully white German.

If you have any question, you can send me an email (I please send a copy to Trip, it will make discussion easier).

Steph2 is offline Steph2
Settler

Oct 2002
time: 05:22
  Old Post 20-10-2002 23:35
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#87 Report this post to a moderator
Got spare money?

By the way, I've downloaded your zip. But I cannot see them with FLICSTER. Is it normal?

statusperfect is offline statusperfect
King
Sweden
May 2002
time: 06:22
  Old Post 21-10-2002 02:47
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Got spare money?

They are not made for flicster. All *.flc files can be viewed in Quicktime.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:22
  Old Post 21-10-2002 03:10 Visit Trip's homepage!
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Some final suggestions before you start animating (aside from the jacket/X color switch):

Make the brown backpack on their backs a bit larger. It's hard to see from the images I gave you, but it's a bit bigger than you made it.

Make the darkish-blue areas (cuffs, collar, bottom part of the coat, and the small strap on each shoulder) yellow instead. Yellow and white were the 'main' Austrian colors of the time.

Next you can do the Austrian Grenadier (German, not Hungarian type). The good thing is that they look identical to the Line Infantry, except for the fluffy-looking hat, the gold thingy on the part of the X coming down from the left shoulder, the lack of a bayonet on their musket, and they have a sword on the left hip.
Read: Only make those modifications. The Austrian coat uniform changed between the Line Infantryman unit you made, and the examples only show the later version. Keep the coat the same so the Grenadier and the Line Infantry unit look the same.

Steph2 is offline Steph2
Settler

Oct 2002
time: 05:22
  Old Post 21-10-2002 11:31
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Tired of ads?

quote:
Originally posted by statusperfect
They are not made for flicster. All *.flc files can be viewed in Quicktime.


I've just installed quicktime, and it tells me it canno open your flc.

 
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