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ducki
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Doubled again. Something up with the servers?
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ducki
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I may just wait for Synthetic Fibers (and Modern Armor?) and kill 'em all.
I like the Modern Era ok, the new unit icons and animations are neat, but it does get tedious. I've taken to Fortifying all of a stack but one of my various "armies" so I can still check on them every turn, but I don't have to "Hold" each one.
I much prefer the late Ancient and Early Industrial - Middle Ages is cool, but not as fun as those to, IMO.
Then again, I've never been one for "end game" parts of games. It's the play, not the win, that I like.
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badams52
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near the magic kingdom
May 2002 time: 21:23
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ducki,
i would like to see that saved game if you get a chance, but don't write yourself off too soon. just by reading your situation, there seems to still be ways to win the game. you gave ghandi computers which means he has mech inf - tough to invade his territory now unless you have mobile armor.
i have two possible suggestions how to win. if you want a space race victory, i would consider making india angry with you (failed espionage) and get him to go to war with you if possible. Then sign an MPP with China. Let Ghandi attack you causing China to declare war on him. Also make sure China has mech inf (computers) so that he can repel the attach from Ghandi. Keep your japanese occupied cities fortified enough to keep Ghandi back and just ignore the war. Fast research to space flight for apollo and start building your space ship. Ghandi and China will be fighting and should delay their spaceship a bit, but not by much.
warmonger style would be head directly to synth fibers after ecology. upgrade tanks, build an airport in all your cities and airlift your modern armor to the japanese cities. take it to india (make sure to destroy their capital). the airports will make the war as if you share the continent with India. Again, drag China into the war as well.
Never underestimate the power of a weaker civ when given the technology to compete.
Case in point, I was a large empire and very productive in my cities. One of my neighbors, Persia decided he wanted the Zulu's land. Persia had been right there with me in the tech race (I never pulled away from him till this war) and I could see that taking over the (much) weaker Zulu would make him more powerful than I wanted him to be. The Persians would have offered me 25 gpt just to help get rid of the Zulus. I thought about it. Taking the wine rich capital and other cities of the Zulus would aid my strength, but I didn't want the Persians to grow any stronger. I declined the Persian offer, and instead gave the Zulus all the techs the Persians had including computers and even gave them oil so they wouldn't be overrun. The Zulus held their own. Then they invited Russia (the 3rd strongest nation behind me and the Persians) into the war. I was in a nice position being the land holder between the Russians and Persians with a isthmus in the middle that I could block to keep the forces in their own territory if needed (I had ROPs with all other civs). The Russians dragged in the Greeks (very week civ whom I also fed techs and oil to) and some other non-important civs from the other continent. The Persians dragged in the Babylonians whose one island city was quickly gobbled up by the Zulus. With my blocking ability, I was able to stay out of the war (though many, many civs would ask me to join in an alliance) as well as feed it to make it more even and prolong the attacks. Eventually the Zulus took all the Persian cities were I won with the Diplomatic victory. I could have won with the space ship (would have been a close race with the Russians), but I prefered a faster ending and when the diplo opportunity arose, I figured correctly that I was a sinch to win.
there are probably many other atrategies that you could win with as well. i've become much more of a war monger myself. if you can't outbuild your opponent, take over what he's got.
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ducki
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I _think_ this is my latest sav.
I'll have to have a ROP with China to use my Japan beachhead on India...I think it may be easier to use transports to get a foothold nearer to Delhi, though 0-cost movement with China's railroads would also work.
Anyway, feel free to have a look. I think I'm just a few turns away from Synth Fiber and MA.
I've got quite a lot of Cavalry(outdated cannon fodder), Artillery, Tanks, Mech Inf and a few Battleships and Ironclads - I love bombard!
BTW - did you know you can finish the Ironworks even if your Coal depletes halfway through the build? I found that out this game.
Attachment: egypt_1898ad_techchoiceagaindammit.sav
This has been downloaded 2 time(s).
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ducki
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Ah, I did not know I needed Rocketry for MA, but it's no biggie to buy it.
I didn't realize that Solar had no Benefit for me currently.
The only reason I'd say India is my prime target is, they are the ones that are keeping pace with research and selling to China, so they are the "real" threat to "victory".
I thought I had spies, but maybe I just hadn't got to India and China by the time I tried to insert in Japan and failed (twice) causing war. As long as I was already at war, I figured it was a good excuse to get a foothold on the continent. Placement isn't great, but at least it's not just a single city.
Thanks for the feedback again!
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ducki
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I think I already have Battlefield Med.
I am still playing, but I'm interspersing my playtime with new game starts - it's just so tedious now.
Some of the cities are lacking improvements based on someone's advice of Barracks+Temple+Wealth for very corrupt cities, some are just either moving slow or on a slower Reinforcement Building schedule. After so long, I just can't manage the cities, so some I've frozen at lower populations on purpose, which I'm sure is helping India.
Also, this is my first time to play this far into the tech tree, so I'm bumbling about quite a bit with research choices and catching up on improvements, etc.
I do like the artillery because I can rebuild a temple really quick or rush it and I don't really care about the conquered cities being overly productive, just that they take up space and give me highspeed travel.
I wish there was a way to tell an entire stack to bombard until all defenders are at 1 hp - to avoid both tedium of "B" + Click 20 times AND to not unduly destroy improvements.
Once I have MA I think I'll just see about destroying India - the end game is awfully time consuming and unless India get lucky and launch the SS, I don't think it's possible for them to win.
I think I have sufficient power and production and money to prevent the SS, making victory just a matter of picking the right spots to strike, like luxuries, resources, etc.
Good call on the use for Cav - I was just going to use them as cannon fodder, worker capturers, city garrisons if needed, and of course, Pillagers. I have a couple of Elites that I'd try to generate leaders with, but probably not on Infantry fortified in a town, even when Bombarded to 1 hp. That just seems wasteful.
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vmxa1
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Oviedo, Fl
Nov 2001 time: 21:23
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You can not have the BM small wonder, without 5 hospitals built. You are thinking of MA or Epic. Like I said, it is all good as long as you are having fun. Many tactics will work, some better than others, it depends on your goals. I do not have a problem with just temples in +1 cities and a barracks in the front lines. I would say that the core cities, must be managed to get more out of them. You may not need the max, but as you move up you will, may as well get in the habit. You can be a bit cavalier with the rest of the empire, once you get in the lead. If you have all improvements in place when available in the core cities, you would be in the tech lead now and not worried about space ships or nukes. Good hunting.
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badams52
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near the magic kingdom
May 2002 time: 21:23
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ducki, sounds like too much micro management for your tastes. you might consider letting the computer manage the population or production in those cities you have no energy for.
I agree with you and you should be powerful enough to stop India and China from building the SS. What victory condition are you hoping for?
never been in modern age before? sounds like you've never gotten a spaceship victory. if you wanted, you probably could beat India and China to building the spaceship. Just prebuild the components in your cities to build them as soon as you aquire the tech. You have a good enough tech lead so that you'll wind up getting the techs ahead of your opponents with enough time.
It's not the temple we hope isn't destroyed in artillery fire, all culture buildings will be destroyed when you take the enemy city. It's the other improvements: harbors, airports, marketplaces, banks, factories, etc. that are nice to have intact. But vxma is right. it's just a matter of style. Some people like to build their capital on one continent and the FP on the other. Me, I prefer to keep my core cities on the homeland and have a few satellite cities on the other continent for luxuries and airports.
when you do attack India, expect a long, slow war. MAs vs. Mech Inf is slow. You should win, but I doubt it will be a quick war. And it will be time consuming - I mean you may end up starting to take 10-15 minutes a turn with all the units the both of you will be throwing at each other.
good luck
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