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Alexandr
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Russia, Moscow
Sep 2002 time: 08:23
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> I need your suggestions on the civs
CIVS: Romans, Persians, Germanics, Slavs, Arabs.
Huns and other nations of such type - as Barbarians. Turks must be alone, I suppose...
[and how about Ros (Russians) in your scenario?]
> Any aid will be welcome.
I'll help you with great pleasure, if I can.
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Gaius
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IMHO far too complex for Civ engine, maybe you should consider other games for that kind of scen.
(I can hear flamers behind my door)
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Palaiologos
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Constantinople, Queen of Cities
Aug 2002 time: 05:23
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I am currently reading Osprey's titles about the Roman soldier of the various time periods. Tommorow (hopefully) i shall purchase Gibbon's " Rise and Fall of the Roman Empire" which i plan to finish in a month(maybe less).
I plan to make the Roman Empire as the only playable civ. Since a good player will naturally use the Legions to conquer the rest of the world, i plan to have events simulate the colapse of the West. Plus no garrisons in most cities.
The ideal civs selection is 1)Romans 2)Arabs 3)Persians 4)Germanics 5)Franks 6)Turkics 7)Slavs 8)Mongols.
However only seven are allowed.
Last edited by Palaiologos on 25-10-2002 at 21:24
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Palaiologos
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Constantinople, Queen of Cities
Aug 2002 time: 05:23
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My progress thus far:
1)I plan to replace railroad with "villas". They will not be buildable and will only exist around urban areas in France and Britain.
2)I have found most of the trade routes of Britain cities.
3)Christianity tech will replace Communism. It will shaken the trust of the people in pagan temples(Cathedral)
4) Barracks=Scholae
according to "Roman Britain", a booklet that i purchased in Britain, the Romans called Bassilica their Courthouses. I thought it was the name of a Church style. Enlighten me more please.
5) Trade goods: olive oil, oysters, wool, corn iron, copper, tin, silver, gold, pottery, slaves, horses.
6)I would like to try to have the Legionaries of 150AD-300AD to have Settler ability(They built forts, roads, their retired veterans founded cities etc.). Comment please!.
Last edited by Palaiologos on 25-10-2002 at 22:37
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Mercator
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Sorekara no Nanimo
Jan 1970 time: 06:23
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@ 4) I think this link covers it:
http://www.ku.edu/history/index/eur...*/Basilica.html (in short: Roman basilicas served as courts of law and merchant/business meeting places. The Christian basilica is a church based on the model of a Roman basilica, so that was what you were thinking of).
As for your last post, you apparently don't have ToT, so CSPL would be of no interest for you... CSPL stands for Civilization Scenario Programming Library. It's a program which can tamper with ToT's memory, thus it is (in principle) able to do everything you'd be able to hexedit. Since it works on the game memory the changes take effect immediately, so you can think of CSPL as the ultimate event language. But CSPL is still a bit experimental...
edit: corrected link
Last edited by Mercator on 26-10-2002 at 00:03
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