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tanelorn
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of the deep blue sea
Jun 2001 time: 07:23
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Emulation... I thought so. The immortals were an Akhemenid unit.
Tactics
About the Cataphracts and Clibinarii, one has to say that eventhough Roman and Sassanid units shared comparable equipment, their tactics differed significantly at this point.
Whereas Roman Cataphracts and Clibinarii were used primarily as heavy shock cavalry, the Sassanids opted for the use of the bow, instead.
In this respect, they departed from the Parthian tradition that segregated light horse skirmishers from the heavy lance armed chargers.
In DBA and DBM lists later Sassanid cataphracts are represented as lighter than Roman ones, to reflect this change.
One has to say though that later "East" Roman armies used mixed lance/ bow cavalry formations (a 2/1 ratio) within the same unit.
Horses
As to horse quality, the situation was inversed. The Parthian warhorses (called 'Nicaean" in the Roman empire) were the most powerfull ones of their time. The Romans and even the Chinese imported them for a hefty price. The Roman's best horse breed, the Iberian (an arabian offshoot via Carthage) was fast, but could not support as much weight.
Sassanid light horse units still used the parthian steppe pony, I guess.
Sources
Emperor Mauricius "Strategicon" comes from that age, and discusses tactics and formations in detail.
Amongst other things, he states that the Persians were among the few nations of his time that employed disciplined formations and tactics.
At least from his reign onwards Cataphracts were trained to alternate between the use of bow and lance, individually (though in game terms, a cataphract upgrade should have to wait for Justinian, IMHO).
I support the use of Elephants for the Sassanids, since they deployed them on the field up to the battle of Nehavend, against the Arabs.
Elephants were part of Muslim Persian & Khorasmian armies also, not to mention the Indians, Annamese etc.
Ah, yeah, later Roman armies addopted several practices from the Sassanids, like conical helmets and such.
I 've read somewhere that the Cataphract used a Parthian horse, an Avar lance (instead of a pilum), a Hunic bow, a Germanic spatha (as opposed to the gladius) and a Bulgar cloak.
I have no idea about what makes a "kontos" Avar. Must be the laces?

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Valuk
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Acres Wild
Oct 2002 time: 05:23
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Hey, can anyone post some pictures of the Akritas?
All I know of them is that they were multiethnic warlords loosely defending Asia Minor from the Muslims, and that they were later introduced by Michael VIII. in Bythinia and that there were similar units of men known as the Uskok in modern-day Croatia, of which I am a descendant.
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Palaiologos
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Constantinople, Queen of Cities
Aug 2002 time: 05:23
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Actually i had thought of that "Red front" style multiple files, but i lacked the knowledge to do it.
Valuk, i was planning to post a picture of Akritas ,among others, but found no time to scan it from Osprey's. If it is not done by tommorow you will have to wait for two weeks.
O Panathinaikos tous eliose, alla poloi floroi eiste re paidi mou. Oute pano me Kolokotroni, oute sinthimata, oute tipota. Mono duo fores o ethnikos umnos(apo tous filathlous, oute kan apo ta megaphona) kai ena geloio sinthima "Tourkoi, Tourkoi, mas pernete tsibou....".
I think there is one mounted at the previous page, extreme left in the Roman troops of the 9th century.
Last edited by Palaiologos on 16-11-2002 at 14:22
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fairline
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of the wing
Sep 2002 time: 05:23
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You need to create a batch file that the player runs at the appropriate time after saving the game to change units and rules files (include a text prompt in the events file). Have at look at the batch file 'redfront.bat' in Capt Nemo's Red front scenario (edit in notepad rather than run it) to see an example of the necessary structure. You should include the file Delevent.exe to wipe the old events from the scenario save game before overwriting the new events file.
You need to create as many units/terrain/rules/events etc files as necessary for your scenario and call them units1, units2 etc - these are copied over the current unit file when the batch file is run.
Last edited by fairline on 17-11-2002 at 22:20
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Palaiologos
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Constantinople, Queen of Cities
Aug 2002 time: 05:23
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SHIPS:
I plan to give ships decreased stats, to limit their use in naval engagements and transportation. At most they will have A:3 D:2. Naval bombardment was not that common in the Middle ages.
Ship units
Quintireme? not sure.
Galley/Dromont (for Romans).
Dromont w Greek fire(Romans only, any better name?).
Great Galley
All will be able to transport 1-2 units apart from the Dromont w Greek fire. I know that even later Roman ships were not equiped with cannons, as were those of Venice,Genoa and Piza, but i will allow that in the scenario. (talking about the Great galley).
Last edited by Palaiologos on 22-11-2002 at 14:48
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