Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-Creation/AI/Mods/Scenarios-Archive > World Report
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
finfahey is offline finfahey
Settler

Dec 2002
time: 05:24
  Old Post 11-12-2002 19:46
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
World Report Support Apolyton, buy Civilization: The Boardgame

Hi guys...

This is my first try at posting on this forum so hope it doesn't look too crap.

Just caught this link:

http://apolyton.net/forums/showthre...20&pagenumber=3

Yup, that's my good old CTP1 World Report (and I'm warmed by the commendation from Locutus).

Have been away from modding for a good long while (actually I think that's the only SLIC mod I've submitted), but I've been looking at the truly amazing stuff that people have been doing, and I can feel my enthusiasm returning.

I particularly like the threads on how to add the best Civ3 features. Strategic resources/Cultural boundaries - yeah!

So (unless someone's already done it) will see what I can do on the CTP2 World Report front.

Incidentally, I like the idea of getting back more data than the default stuff, but it is potentially useful info to the human player, so should only be used at harder levels.

Am working on a very silly mod right now - just civlists/graphics, to get in the mood. But will dive in shortly.

SMIFFGIG is offline SMIFFGIG
Prince
Great Britain
Jul 2002
time: 05:24
  Old Post 11-12-2002 21:35 Visit SMIFFGIG's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Not sure if youve read this already but i took a particular liking to your World Report too and was suggesting a CtP2 convert here


quote:
I particularly like the threads on how to add the best Civ3 features. Strategic resources/Cultural boundaries - yeah!


When these things are finished and implemented a world report would be even more useful eg. amount of certain resources left when strategic resources have been implemented and amount of culture your civ has or something

quote:
Incidentally, I like the idea of getting back more data than the default stuff, but it is potentially useful info to the human player, so should only be used at harder levels.


So do I i hope you do, do a conversion :P


quote:
Am working on a very silly mod right now - just civlists/graphics, to get in the mood. But will dive in shortly.


Cant wait and Good Luck

-James

ískallin is offline ískallin
Prince
of the Republic of Iceland
Mar 2002
time: 05:24
  Old Post 11-12-2002 23:07
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Enter the AD-FREE zone

This will be interesting
Good luck

---Kári---

Immortal Wombat is offline Immortal Wombat
Prince
in perpetuity
Dec 2000
time: 05:24
  Old Post 12-12-2002 01:32 Visit Immortal Wombat's homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

Wow! Hi Fin! It's good to see you back again.

World report was great in CtP1. First SLIC mod I used I think. It'd be great to see it in CtP2.

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:24
  Old Post 12-12-2002 03:51 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Woohaa! Long time no see, Fin. Good to have you back!

quote:
actually I think that's the only SLIC mod I've submitted

Now, now, don't forget about the Land Bureau mod (or whatever it was called)

Looking forward to any new stuff you can put out

finfahey is offline finfahey
Settler

Dec 2002
time: 05:24
  Old Post 12-12-2002 04:25
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

Hi Locutus...

quote:
Now, now, don't forget about the Land Bureau mod (or whatever it was called)


Oh, yeah - I'd forgotten I submitted that. Changed PCs in the meantime so I'll have to find out where I put it - might have to download it from Apolyton even

In fact that SLIC relates to what someone (Martin?) was mentioning in the strategic resources thread - using something like the US Geological Survey to find and fix strategic resources. In Civ3, of course, they're hidden there from the start (and the AI cheats about that, too), but in this case you never know what you'll get and where you'll get it.

I think that some resources should be made very very unlikely to turn up, so that you get that Civ3 feel of having to fight for them. And they could depend on how much terrain of a certain type you hold, so you'll want to grab a diverse range of terrain. (As someone pointed out, not historical, but fun - trouble is, how can the AI play to this point - hmm, have to think this through).

Anyway, apart from the civlist, do have a half-finished SLIC I'll punt up shortly for comments - just as soon as I check that it won't break anyone's machine

Pedrunn is offline Pedrunn
King
of Natal, Brazil
Jul 2001
time: 02:24
  Old Post 12-12-2002 05:17
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

Check this out.

What do you think?

finfahey is offline finfahey
Settler

Dec 2002
time: 05:24
  Old Post 12-12-2002 06:19
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton buy from Amazon

Awesome stuff, Pedrunn. There are almost too many ideas in that thread to assimilate in a hurry (true of this forum in general, I think).

I like your general ideas on resources - very ambitious project How far along are you in implementing them?

I slightly worry that some of the concepts may involve extra micromanagement - for example, I really love the idea someone had of converting primary goods to value-added secondary products (say, tobacco to cigars) - but it's harder to visualise how this would work on-screen without getting really fiddly. (The Civ3 thing works on the simple basis of 'you haven't got it, you can't build it', plus the road/trade thing for luxuries.)

My other thought was about resource depletion. It makes sense to deplete oil or any finite resource, but a fair few of the resources mentioned are theoretically renewable. Farming is, I guess, complicated because, although it is renewable, if bad farming practices are adopted, then the land gets 'used up'. And then there's fishing...

I guess my point is that food resources don't get used up in quite the same way that ores etc do. Remedies?:

1) if you choose to reduce your food surplus - not grow your cities so fast, you don't work the land so much, so depletion rate drops (potentially to zero).

2) Preserving or planting forests (eco-solution) reduces depletion rate.

3) ADVANCE_ARTIFICIAL_FERTILISER (but this in turn depletes other resources)

How does it make sense to include cereal as a good, too? If it is, what are people growing on all those farm improvement tiles? Seems to me that starchy foods (historically, mainly cereal and potatoes) are too everyday to make special goods - note even in Civ3, you can't actually trade that wheat.

And someone mentioned solar energy. Energy is an issue, but not, so far, a central concept for CTP2 (and in SMAC it just stands in for money). With, for example, economic dependence on fossil fuel, possibly traded in from elsewhere, we'd have a game impetus to develop solar power or fusion reactors - sounds familiar

Just some random thoughts...

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:24
Post  Old Post 13-12-2002 22:04 Visit Martin Gühmann's homepage!
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by finfahey
I think that some resources should be made very very unlikely to turn up, so that you get that Civ3 feel of having to fight for them. And they could depend on how much terrain of a certain type you hold, so you'll want to grab a diverse range of terrain. (As someone pointed out, not historical, but fun - trouble is, how can the AI play to this point - hmm, have to think this through).


Actual you could favour the AI in respect of the Good distribution if there is an AI city a good will appear with higher prbability then it would appear if the city would be owned by the human. So making it in this way it would look the AI cheats.

-Martin

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:24.
Apolyton Time is 00:24.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0395 seconds (89.78% PHP - 10.22% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net