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nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:24
  Old Post 03-01-2003 23:41
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Good point. If Ouch shadows Willy from the front and Hack shadows Tim from the front, we can keep tabs on their movement (at least as long as we don't get caught in a situation where we don't know what side they dodged to) and still have two warriors waiting when they get to a city - maybe even three if they try to attack one city with both warriors.

We may also want to let them know that our Book of Warriors is longer than theirs seems to be, just so they don't get the idea that seeing all these warriors out in the open means our cities are undefended. I'll leave that one up to the diplomats.

Nathan

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:24
  Old Post 03-01-2003 23:45
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Re: the strength of our army: not at this moment. They should see this on our powergraph and F3 screen (BTW: screenshots of the powergraph would still be appreciated, as well as the power as indicated by the mil. advisor.)

We don't want to scare them either, not until they say something we don't like.

DeepO

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:24
  Old Post 03-01-2003 23:49
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quote:
Originally posted by DeepO
BTW: it may not be needed to sacrifice any growth on this extra warrior: we have plenty of time before we need him, even in the worst case. The only real problem here are barbs.


Someone can doublecheck me if they want to (and I may doublecheck myself tomorrow), but if I remember right, we'll end up wasting a turn of growth in Hurricane sooner or later no matter what we do. If we focus on growth, we'll hit size 2 at a time when EotS needs to work both irrigated furs, so Hurricane won't have enough 2-food tiles to go around. But if we delay growth a turn now, Hurricane will hit size 2 as EotS finishes its settler, and assuming EotS works three irrigated FPs and one irrigated fur after that, Hurricane can use the other irrigated fur to boost its growth.

Nathan

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:24
  Old Post 03-01-2003 23:51
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quote:
Originally posted by DeepO
Re: the strength of our army: not at this moment. They should see this on our powergraph and F3 screen


If they've thought to look. And I'm not sure how much F3 will or won't give them; I was surprised at how little I can get from it in the Euro-PBEM game.

Nathan

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:24
  Old Post 03-01-2003 23:58
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Turn made. Shots in a few minutes.

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:24
  Old Post 04-01-2003 00:08
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quote:
Originally posted by nbarclay
If they've thought to look. And I'm not sure how much F3 will or won't give them; I was surprised at how little I can get from it in the Euro-PBEM game.

You did? Here I was, thinking my 'Strong military' would scare all of you *sniff sniff*

DeepO

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:24
  Old Post 04-01-2003 00:11
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Shots are looking good... nice land ahead of us

DeepO

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:24
  Old Post 04-01-2003 00:13
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Team stats:

47 Gathering Storm
59 Demogyptica
53 Glory of War
53 Role Play
51 Vox Controli
48 Lux Invicta
53 Legoland

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:24
  Old Post 04-01-2003 00:16
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"Compared to them, we have an average military".

Sir Ralph is offline Sir Ralph
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Long live teh Schwampel!
Dec 2001
time: 06:24
  Old Post 04-01-2003 00:21
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F8 shows a strange edge in the Voxian development. I've sent it around. Comments, what this can be?

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:24
  Old Post 04-01-2003 00:23
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Gah, silly me, it's just the difference in city growth.

Never mind.

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:24
  Old Post 04-01-2003 00:25
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MSS: Clean your hotmail box. It's full, I've got an error.

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:24
  Old Post 04-01-2003 00:30
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Sir Ralph, that is just the growth. They settled their second city already, it seems.

Please provide one of power as well!

DeepO

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:24
  Old Post 04-01-2003 00:37
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Powergraph sent.

DeepO is offline DeepO

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Jan 2002
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  Old Post 04-01-2003 00:37
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Oh, BTW, it isn't the growth difference, as that one comes 2 turns later. It's the difference in territory: we settled 1 turn later, so our territory also grows one turn later.

DeepO

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:24
  Old Post 04-01-2003 00:38
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Nice screens btw Sir Ralph

I might even make it my background

I did expect some extra points for us.. Or are they only counted next turn?

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
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  Old Post 04-01-2003 00:43
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Re: Power (Thanks!): we are certainly in front military wise, but either they have 4 warriors against our 5, or they gained some gold from a hut. You can see a bump at 3260 BC, where they arced back to the middle, it isn't enough to offset our warrior completely (But I think we build our 5th one that turn), but at least it's one warrior or some gold. I would guess they opened a hut that turn, there might be a conscript somewhere around. Interesting graph, BTW, I suspect them to be nearly as broke as us (there might be a difference of some 10 gold)

DeepO

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:24
  Old Post 04-01-2003 00:45
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It will slooooowly go upward. May be we even fall behind more. We have four content citizens counting, each gives +1. If we connect a luxury, it would go faster, as a happy citizen counts +2. That's probably, what Neu Demogyptica did.

Conqueror is offline Conqueror
King
UAC research complex
Dec 2001
time: 07:24
  Old Post 04-01-2003 01:12
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Roading the luxuries by the river wont unfortunately give us the third gold, since we are in despotism But i guess if it would, then we already had roaded them Just thinking out loud.

So no need to road them for a while yet if not for the movement.

Randolph is offline Randolph
Prince
Burlington, VT
Sep 2002
time: 00:24
  Old Post 04-01-2003 01:14
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It would be nice to build a road between our two cities before Vox can get to us for defense reasons.

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:24
  Old Post 04-01-2003 01:15
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Got spare money?

I'm not about gold, but about score, as there seem to be people who care about this .

DeepO is offline DeepO

Emperor
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Jan 2002
time: 06:24
  Old Post 04-01-2003 01:23
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Randolph: you're right, but I don't think we'll get there, and it will work only from one side: Gronk would need to cross the river to get to Hurricane, meaning 2 turns.

DeepO

DeepO is offline DeepO

Emperor
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Jan 2002
time: 06:24
  Old Post 04-01-2003 01:26
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Oh, and forget about score... connecting a fur will be needed in a few turns, first of all to connect Hurricane, second of all because EotS will get in the neighbourhood of unhappiness. Other then that, I don't care one bit. In fact, I wouldn't mind being the last in score for quite some time, as long as we are not so in power, and productivity. (and research as well)

DeepO

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:24
  Old Post 04-01-2003 01:40
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quote:
I'm not about gold, but about score, as there seem to be people who care about this .

hmm, don't think so DeepO,
I don't care about the score either,
- but beeing last and you will be perceived as the weakest link
- Be first and they start to distrust you think you way to strong and are about to attack them.
(probably subconscience, still....)

So I would like to see us somewhere in the middle.

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:24
  Old Post 04-01-2003 01:41
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If happiness gets to be a problem before we get around to connecting our furs, it's not that big a deal to address it using the luxury slider. My current thinking is to irrigate a third FP on the northeast side of the river (to maximize growth after we build our first settler) and then have our initial worker chop the northernmost fur forest, irrigate, and build a road. (A worker from Hurricane can chop the other fur forest in that area and then irrigate and road to finish connecting the cities.)

Nathan

ManicStarSeed is offline ManicStarSeed
Prince
of my banana plantation
Jun 2002
time: 21:24
  Old Post 04-01-2003 01:45
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quote:
Originally posted by Sir Ralph
MSS: Clean your hotmail box. It's full, I've got an error.


Cleared.

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:24
  Old Post 04-01-2003 01:47
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Where is our next city going? Down south, where the nicest land is, or up north to get us moving in that direction? Or is it too far off yet to decide that?

-Arrian

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:24
  Old Post 04-01-2003 01:51
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Alva, I like the middle too: last in Score, first in power

Nathan: one of those two forested furs is going to give us a lux indeed, and for me that would probably be in time. Is there something useful we can do with those 2 chops? and do you know for sure where they would be going to, now that Hurricane is not building a wonder? (Which, by the way, could be a way of certainly give the 20 shields to EotS) (I smell a temple coming my way )

DeepO

ManicStarSeed is offline ManicStarSeed
Prince
of my banana plantation
Jun 2002
time: 21:24
  Old Post 04-01-2003 01:51
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I guess we decided to build the pyramids?

I would have hoped to wait untill we pumped out a settler from EoS.

Mss

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:24
  Old Post 04-01-2003 01:51
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Don't really know what it means, still I thought it was worth posting here
quote:

Dissident
King
Spiritwalker of the mojave desert
Feb 2000
time: 12:50


random barbs ehh. hmm that explains some things.

 
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