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DAVOUT
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AUERSTADT
Jun 2002 time: 05:24
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We are engaged in a REX strategy. Basically the REX strategy was developed to fight the AI which had invented it. I don?t know if it can work against humans, but that cannot be excluded in some cases (when no other alternative is available for instance). But I think that we should look into some completely different strategy, just in case ?; hereunder I describe a strategy which could fit the particular situation we have.
Rexing will quickly put us in a highly visible rank amongst the civs, because we have a lot of room and some very good sites. We could appear soon as too strong to be let alone. The problem is : how build a productive core, then limit further development to what the others are doing in average, without loosing opportunities of a vast expansion ? The solution is in mobile storage of potential cities.
Once we have closed the southern part of the continent and connected some luxuries, we could continue to produce settlers, their escort, and many workers. A PMC (Potential Mobile City made of a settler, a spearman and several workers) would be put on the site intended to be settled, but the settling would be made only to catch up with the others civs, or if the site was threatened to be settled by others.
It should be considered that a PMC, particularly for a religious civ, is also an offensive tool : the capacity to settle on short notice a city with 6 pop near an enemy border city, and a temple pop rushed the following turn, could be of interest.
I appreciate how keeping a low profile can be frustrating, but doing otherwise would necessitate maintaining a big military, whereas the low profile is quite consistent with our diplomatic stance.
Comments and opinions appreciated.
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Nuclear Winter
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I believe that GOW, Neudem, Lux, will all be too worried trying to fight one another they wont even notice us...
and also, becoming a strong nation soon (and prooving to be a peacefull friend[we have the best diplomacy in the game]) could in fact give us more friends;;;
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DAVOUT
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AUERSTADT
Jun 2002 time: 05:24
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Aidun,
The workers would not stay idle; there is plenty of work to do, the roads to begin with.
But the whole question is : when all others are extremely cautious, is it best for us to draw attention in becoming first too soon, as we have the ressources to become?
And this strategy would not be adverse to building improvments, it would just delay a bit the settling of cities.
Dont forget that the rex results in being overextended before the military is build. This is acceptable against the AI who is always doing things the same way; here we are playing against humans who are much more versatile.
Anyway some brainstorming cannot hurt.
Last edited by DAVOUT on 03-01-2003 at 21:18
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OliverFA
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Leeds, UK
Sep 2002 time: 06:24
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It looks like a good strategy to me. As with every strategy it is not good to abuse, but still can be implemented at least to some degree. If we continue to be behind in score, then we don't have to worry. But if at some point we are catching the leader then this PMC would be a good idea. Just remember how paranoic we ourselves are about ND geting a second city before anyone else.
The only bad thing I can see to a proper use of this strategy is that we renounce to win by score, but this kind of victory looks very unlikely at this game.
Of course, we can forget about that and go for the highest score, but then we can count that allmost all the other teams will get mad at us for sure, and we would need a considerably higher diplomacy effort and military.
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Aidun
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The Hague, the capital of the civilized world
Nov 2002 time: 06:24
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quote: Originally posted by Togas
The idea of moving a settler, mil units, and a group of workers to a site near the enemy is a very compelling tactic that we should keep in our bag of tricks.
--Togas |
But keep in mind my lord, that founding new cities very near the enemy may also seem quite offensive or at least quite defiant to our opponents in this early stage of the game because each team still has so few cities. Especially settling near their capital might be seen as a lay-up to an attack. If we decide to build our cities near their capitol, that will need some explanation to our opponents. (sorry for the bad formulation).
Aidun Cian
Last edited by Aidun on 04-01-2003 at 00:50
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Nuclear Winter
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I agree with arnelos, if we don´t rex fastly we won´t have power to defend our nation nor to trade...
rex fast, but keeping friendly to all, no one would dare to attack us,or at least one of our allies would take the opportunity to help in the war. Also being strong the enemy would have a veeery hard time convinving other nations that an attack would be secure... every nation invited to a joint attack would think :´´If [insert ennemy´s name] is calling us for an attack on Rp, they must be thinking of using us as an human shield and enweaken us!´´
Just think on how they are secretive and paranoid now (it´s just the start of the game!), multiply by 10, when there is rela danger of war, and they won´t even dare to Pm other teams!
We are the most likely to win because we know what risks are worth taking, as with the public minimap. They don´t. They argue and fear the slightest details. Details given can earn trust, and there is no secrecy that beats being the most trusted nation; as long as we keep our alliances clear and fair, and if we get to the point were others look at our diplomatic missives and think ´´This means only what it appears, and brings no trap or trick behind´´ we can even get to be the only ones making long term trades (those involving payment per turn or those involving luxuries or things alike that can be lost with a war)!
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OliverFA
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Leeds, UK
Sep 2002 time: 06:24
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I'm not saying that we should REX like mad, neither that we should build PMC like mad. What I think is that this strategy from Davout can be useful if used wisely. For example, at the beginning it doesn't make much sense because noone represents a real danger, but if sometime in the future we feel like everyone is worried about us, then we wouldn't like to feed their fears with a high score (unless it is much more higher than anyone else). Also, it makes sense to REX to west if we finally confirm it is unpopulated, but we should be more carefull placing our cities on north, because ND or someone else could steal them from us easier.
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