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Asher
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Calgary, Alberta
Nov 1999 time: 22:25
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quote: Originally posted by Drake Tungsten
First of all, why would the Xbox 2 have to outperfrom the PS3. They could be exactly equaly in power and MS would still come out on top if they attracted the better games to their system. |
Wow, you really don't get MS' philosophy behind the Xbox. 
MS' gameplan is to always have the most powerful console in the market. They can afford to do it. By offering the most powerful console and the best value, they can gain more marketshare and attract more developers.
It was easier for the original Xbox since it could use technology 1.5 years newer than the PS2, but for the next generation the Xbox2 is going to come out before or at the same time as the PS3, and it still needs to be faster...
quote: Secondly, you know damn well that all the profits in the game industry are made off of software sales, not hardware. If MS sells enough Xbox 2 software, they can afford a big hit on the hardware. |
Of course. The problem is, the average tie-in for hardware ends up being about 7 by the end of the console's lifespan. When you lose, say, $150 per console in hardware, not to mention marketing budgets (which are huge, $500M for the launch of the original Xbox), the R&D cost it took to make it (hundreds of millions, again), and then an average royalty of $10 per game -- you can see the problem, right?
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Asher
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Calgary, Alberta
Nov 1999 time: 22:25
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quote: I don't know how you can say this after having seen the PS2 launch. I know you live in Canada, but you can't be this out of touch. The Playstation brand name, built off the success of the PS1, was the factor that led to the massive media hype and furor surrounding the PS2 launch. It made a rather lackluster console (technically) the hottest product in the world. How else do you explain the PS2's success, if you think the success of the PS1 had nothing to do with it? |
It's VERY simple!
When the PS2 launched, the only real competition it had was the very-pathetic sales & hype-wise Dreamcast which was already being discontinued.
Sony's marketing machine is brilliant. There were talks of the "Emotion Engine", being a supercomputer-in-a-box, even of Iraq buying them to use the CPU for new guided missiles! Then to top it off, Sony sent less than 500,000 consoles to North America for the launch, when they could have easily sold ~2M, which resulted in spectacular part shortages and thereby lots of press.
Next thing you know it's a big news story, about how everyone wants to get one and no one can and free publicity and "Playstation" said over and over and over...
It wasn't until 1.5 years later that any competitors launched, long enough for Sony to get a HUGE lead. And when you have a huge lead, you have a larger software base. Larger software base, bigger game-brands. It's momentum, and that's why PS2 won this time.
It's FAR more than a simple name-thing. It was a brilliant marketing and product rollout, something that won't work as well the second time since people remember how craptastic the first games were on PS2. 
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Asher
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Calgary, Alberta
Nov 1999 time: 22:25
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quote: What's your point? Something made millions of people decide that they needed to buy a console at that time. Something made the people want to buy the PS2 or they just would've waited for the Gamecube or the Xbox. A lack of competition doesn't explain the PS2's success. The massive hype built up by the success of the PS1, however, does. |
The hype wasn't due to the PS1, it was due to:
1) The Emotion Engine's design which allows for staggering theoretical performance, and thereby hype
2) Intentional part shortages, increasing the hype
3) Lack of competition. Many people wrote Nintendo, Sega off, and doubted MS could make a splash in the market. Sony was the only option.
You're trying to pin a whole bunch of **** on the PS1, which doesn't make sense. 
The reason the PS2 still sells more right now is because it's firmly entrenched. The console with the largest install base tends to get the biggest-name games, which attracts more customers, etc. It's a cycle.
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