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Zaphod Beeblebrox
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aachen, germany
Aug 1999 time: 05:25
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perhaps mrbaggins should be contracted for the newspaper as a comedian, well, at least if we want a stupid and reactionistic newspaper like the sun in england, "bild" in germany and i'm quite sure there are ones like those in all countries represented in this dg
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Zaphod Beeblebrox
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aachen, germany
Aug 1999 time: 05:25
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oh, i already won? time is passing by *g*
of course i accept the job, and would be glad if tamerlin would accept being my delegate, especially since i won't have much time before around sunday according to my current rl-schedule
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Zaphod Beeblebrox
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aachen, germany
Aug 1999 time: 05:25
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sister? we have women in our party? *g*
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child of Thor
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Just out of interest i was wondering in what style you guys play a game of CTP2 and under what circumstances do you go to war?
This is NOT a loaded question that i will use in a political manner to get any 'leverage'. I give you my word on that.
The reason is i see myself as a peaceful player, and it's been quite interesting to be percieved as a 'warmonger' because of my affiliation with the WP.
My usual prefered strat is to try to keep as far away from other civs for as long as possible so i can build a nice self-dependant empire(maybe 10-20 cities max), lots of internal trade,city improvements and wonders. Useing science to keep in the game and generaly having a small but advanced army mainly for defence.
Thats if i'm in a non-conflict zone.
If i get aggressed then i will strike back, but on very rare occasions i will wage war on another civ for strategic reasons.
So do you guys get through a 'whole' game without any warfare and if not always, under what circumstances do you decide to go to war?
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Zaphod Beeblebrox
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aachen, germany
Aug 1999 time: 05:25
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well, of course i change playing styles from game to game, but normally i don't declare war often by myself, rather caring to polish my empire. you can't conquer all the lands, due to the city cap, so i normally invade only those begging for it.
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Zaphod Beeblebrox
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aachen, germany
Aug 1999 time: 05:25
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which will not help you in getting other civs as friends. i almost always (though of course in enjoy a bloody game sometimes as well) try to go for diplomatic or science victories. of course most games becoming boring at some stage when you have become unbeatable. but that occurs even earlier if you are (succesfully! which gets harder to impossible with higher difficulty levels) just slaughtering anybody in your way.
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MrBaggins
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I view there as being only two genuine victory conditions in CtP2... bloodlust and science.
I always play with the aim of achieving my set goal as quickly as possible. Even with a science victory aim, acquisition through conquest is always valuable, as is degredation of their capabilities; it keeps you safe, and it keeps them from researching anything close to the gaia controller advance.
I really don't see the point of artificial game styles, when the game has not been adapted well to it.
Diplomacy is useful, only to delay annoying wars, and to allow you information, so you can target your aggression, not to further your goals, ultimately. Conquest will always get you further, faster. With the game balance as such, war, coupled with aggressive expansion and development will always be the premier strategy.
MrBaggins
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